Player Matchup

Kali
Kali
C5Maestro
Kali
Level 148
God Stats
5W - 5L
1,768 SR
Queue Stats
126W - 141L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
CptJackBlack
Sun Wukong
Level 127
God Stats
3W - 2L
1,266 SR
Queue Stats
160W - 177L
1,494 Elo+
Party 1
Yu Huang
Yu Huang
ItzCalculated
Yu Huang
Level 124
God Stats
9W - 10L
1,693 SR
Queue Stats
280W - 287L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
TenorTitan23
Danzaburou
Level 128
God Stats
20W - 18L
1,530 SR
Queue Stats
176W - 190L
1,486 Elo+
Party 1
Charon
Charon
TooTall427
Charon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 73L
1,453 Elo+
Party 1
Team Averages
Level 126
1,551 SR
1,491 Elo+

VS

Team Averages
Level 123
1,590 SR
1,536 Elo+
Mercury
Mercury
Dontask87
Mercury
Level 146
God Stats
10W - 8L
1,489 SR
Queue Stats
71W - 62L
1,596 Elo+
Solo
Hou Yi
Hou Yi
JsKronos
Hou Yi
Level 133
God Stats
15W - 18L
1,525 SR
Queue Stats
667W - 621L
1,531 Elo+
Solo
Vulcan
Vulcan
Piviex
Vulcan
Level 149
God Stats
29W - 21L
1,742 SR
Queue Stats
312W - 300L
1,506 Elo+
Solo
Artio
Artio
WeebSpiders
Artio
Level 63
God Stats
3W - 6L
1,464 SR
Queue Stats
142W - 129L
1,508 Elo+
Solo
Odin
Odin
exolight99
Odin
Level 124
God Stats
1W - 1L
1,729 SR
Queue Stats
161W - 152L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 0 / 4
6,428
643
4,103
9,935
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
CptJackBlack
Sun Wukong
12
4 / 0 / 1
6,753
675
8,046
10,810
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
ItzCalculated
Yu Huang
10
2 / 1 / 0
6,096
610
4,502
5,834
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TenorTitan23
Danzaburou
9
0 / 0 / 1
5,414
541
4,423
4,083
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
TooTall427
Charon
9
0 / 0 / 2
5,443
544
2,594
4,493
3,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dontask87
Mercury
11
0 / 2 / 0
5,603
560
2,969
9,688
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
JsKronos
Hou Yi
9
0 / 0 / 0
5,222
522
2,606
4,863
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Piviex
Vulcan
10
1 / 2 / 0
5,552
555
5,528
4,847
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 0
5,252
525
5,266
11,535
5,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
0 / 2 / 0
4,918
492
1,783
7,829
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kali
3
0
4
5
W
Sun Wukong
CptJackBlack
Sun Wukong
4
0
1
4.5
L
Mercury
Dontask87
Mercury
0
2
0
0
W
Yu Huang
ItzCalculated
Yu Huang
2
1
0
2
L
Hou Yi
JsKronos
Hou Yi
0
0
0
0
L
Vulcan
Piviex
Vulcan
1
2
0
0.5
W
Danzaburou
TenorTitan23
Danzaburou
0
0
1
0.5
W
Charon
TooTall427
Charon
0
0
2
1
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,668
Damage
18,152
35,155
Taken
38,762
17,180
Mitigated
16,750
9,845
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
4,103
2,115
0
2,701
9,935
4,937
0
1,249
8,574
0
44,448
W
Sun Wukong
CptJackBlack
Sun Wukong
8,046
1,485
0
2,515
10,810
5,618
55
4,681
5,544
0
50,290
L
Mercury
Dontask87
Mercury
2,969
641
0
1,850
9,688
3,498
0
1,844
7,676
0
49,487
W
Yu Huang
ItzCalculated
Yu Huang
4,502
176
0
1,064
5,834
2,067
0
3,647
1,943
41,909
0
L
Hou Yi
JsKronos
Hou Yi
2,606
1,752
0
2,573
4,863
1,677
0
758
4,105
0
34,003
L
Vulcan
Piviex
Vulcan
5,528
1,449
0
770
4,847
1,564
0
2,345
2,268
39,111
0
W
Danzaburou
TenorTitan23
Danzaburou
4,423
1,771
0
2,547
4,083
1,382
0
0
4,083
0
37,532
W
Charon
TooTall427
Charon
2,594
577
0
1,018
4,493
3,176
0
236
4,217
15,372
0
L
5,266
502
85
4,130
11,535
5,789
0
0
11,535
31,217
0
L
1,783
166
0
1,583
7,829
4,222
0
1,739
6,082
0
12,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,134
Gold Earned
26,547
323
Minions Killed
295
0
Camps Cleared
0
1,095,099
Distance Traveled
1,015,513
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,428
643
66
7
0
252,780
0
W
Sun Wukong
6,753
675
83
8
0
220,640
2
L
Mercury
5,603
560
80
8
0
236,840
0
W
Yu Huang
6,096
610
93
9
0
224,322
0
L
Hou Yi
5,222
522
72
7
0
180,714
2
L
Vulcan
5,552
555
69
7
0
203,637
4
W
Danzaburou
5,414
541
63
6
0
195,326
2
W
Charon
5,443
544
18
2
0
202,031
2
L
Artio
5,252
525
62
6
0
182,110
0
L
Odin
4,918
492
12
1
0
212,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role