Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond III
Eodromaeus
Osiris
Diamond III
Level 169
God Stats
4W - 3L
1,525 SR
Queue Stats
162W - 139L
2,127 MMR
Solo
Janus
Janus
Diamond IV
Eρsilon
Janus
Diamond IV
Level 156
God Stats
2W - 0L
1,696 SR
Queue Stats
69W - 55L
2,009 MMR
Solo
Loki
Loki
Platinum III
Réber
Loki
Platinum III
Level 250
God Stats
78W - 86L
1,544 SR
Queue Stats
1,044W - 1,041L
1,776 MMR
Solo
Anhur
Anhur
Platinum V
opyskayaveki
Anhur
Platinum V
Level 124
God Stats
57W - 35L
1,536 SR
Queue Stats
581W - 567L
1,683 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,560 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,556 SR
1,842 MMR
Fenrir
Fenrir
Masters
Daycurse
Fenrir
Masters
Level 205
God Stats
5W - 5L
1,672 SR
Queue Stats
384W - 360L
2,626 MMR
Party 1
Ra
Ra
Masters
JustJack
Ra
Masters
Level 180
God Stats
21W - 21L
1,562 SR
Queue Stats
500W - 460L
2,495 MMR
Party 1
Chaac
Chaac
Gold IV
PyskaczXD
Chaac
Gold IV
Level 266
God Stats
9W - 11L
1,546 SR
Queue Stats
402W - 418L
1,369 MMR
Solo
Ne Zha
Ne Zha
Gold III
Remainderyears
Ne Zha
Gold III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 124L
1,511 MMR
Solo
Neith
Neith
Silver I
aditza0309
Neith
Silver I
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 201L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 3
6,286
484
3,273
13,450
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
Eodromaeus
Osiris
13
3 / 2 / 1
7,960
612
9,999
14,854
17,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Eρsilon
Janus
13
0 / 1 / 2
7,469
575
4,601
6,568
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Réber
Loki
12
2 / 1 / 1
6,971
536
2,950
6,661
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 1
7,623
586
6,812
9,920
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KuzenboThorAwilixSusano

VS

Bans
KaliThanatosAo KuangMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daycurse
Fenrir
13
3 / 0 / 4
7,705
593
8,697
9,452
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 0
7,917
609
6,278
6,426
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
PyskaczXD
Chaac
13
1 / 2 / 2
7,903
608
8,918
15,380
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
0 / 2 / 1
5,771
444
3,745
7,793
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
10
0 / 3 / 1
6,038
464
5,955
6,549
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
8
8
Deaths
8
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
3
0.5
L
Fenrir
Daycurse
Fenrir
3
0
4
5
W
Osiris
Eodromaeus
Osiris
3
2
1
1.75
W
Janus
Eρsilon
Janus
0
1
2
1
L
4
1
0
4
L
Chaac
PyskaczXD
Chaac
1
2
2
1
L
0
2
1
0.25
W
Loki
Réber
Loki
2
1
1
2.5
L
Neith
0
3
1
0.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
33,593
51,453
Taken
45,600
38,541
Mitigated
23,462
17,088
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,273
338
0
3,342
13,450
12,069
0
2,605
10,661
18,491
0
L
Fenrir
Daycurse
Fenrir
8,697
2,845
0
2,337
9,452
3,967
0
1,982
7,408
0
59,731
W
Osiris
Eodromaeus
Osiris
9,999
3,464
0
3,183
14,854
17,758
0
442
14,412
0
58,248
W
Janus
Eρsilon
Janus
4,601
472
0
1,000
6,568
2,335
0
2,040
4,382
73,341
0
L
6,278
959
907
1,650
6,426
2,742
0
3,459
2,827
73,989
0
L
Chaac
PyskaczXD
Chaac
8,918
1,448
0
5,582
15,380
11,309
0
0
15,380
0
71,354
L
3,745
622
0
2,213
7,793
3,799
0
1,668
6,097
0
20,333
W
Loki
Réber
Loki
2,950
767
0
4,173
6,661
2,652
0
135
6,499
0
51,232
L
Neith
5,955
2,316
0
2,167
6,549
1,645
128
535
6,014
0
43,113
W
6,812
2,850
0
5,390
9,920
3,727
284
588
9,221
0
63,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,309
Gold Earned
35,334
442
Minions Killed
448
0
Camps Cleared
0
1,279,679
Distance Traveled
1,280,582
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,286
484
15
1
0
247,072
2
L
Fenrir
7,705
593
83
6
0
320,483
0
W
Osiris
7,960
612
95
7
0
214,583
2
W
Janus
7,469
575
139
11
0
294,110
1
L
Ra
7,917
609
143
11
0
284,688
1
L
Chaac
7,903
608
122
9
0
279,216
0
L
Ne Zha
5,771
444
39
3
0
222,198
0
W
Loki
6,971
536
82
6
0
297,249
0
L
Neith
6,038
464
61
5
0
173,997
2
W
Anhur
7,623
586
111
9
0
226,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role