Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
DeskTopDoor
Charon
Level 138
God Stats
4W - 0L
1,844 SR
Queue Stats
473W - 427L
1,616 Elo+
Solo
He Bo
He Bo
MrSleepy4
He Bo
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 11L
1,879 Elo+
Party 1
Lancelot
Lancelot
dave0comes
Lancelot
Level 107
God Stats
2W - 2L
1,827 SR
Queue Stats
216W - 221L
1,627 Elo+
Party 1
Apollo
Apollo
dripkons
Apollo
Level 19
God Stats
2W - 0L
1,771 SR
Queue Stats
10W - 1L
1,938 Elo+
Party 1
Team Averages
Level 76
1,688 SR
1,712 Elo+

VS

Team Averages
Level 74
1,630 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
FappityOg420
Tsukuyomi
Level 105
God Stats
23W - 19L
1,605 SR
Queue Stats
161W - 131L
1,570 Elo+
Solo
Olorun
Olorun
FemboyMilk
Olorun
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 93L
1,582 Elo+
Party 2
Merlin
Merlin
Gotperks
Merlin
Level 127
God Stats
1W - 3L
1,730 SR
Queue Stats
272W - 225L
1,594 Elo+
Party 2
Apollo
Apollo
SloppyMexican11
Apollo
Level 45
God Stats
3W - 2L
1,813 SR
Queue Stats
54W - 54L
1,510 Elo+
Solo
Bacchus
Bacchus
zTLight
Bacchus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 4 / 6
7,426
495
6,899
8,337
2,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
14
0 / 1 / 1
7,746
516
7,713
12,799
10,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
MrSleepy4
He Bo
16
9 / 3 / 2
9,646
643
13,011
11,182
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
dave0comes
Lancelot
14
3 / 2 / 3
8,202
547
4,074
12,725
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
dripkons
Apollo
17
10 / 2 / 0
10,391
693
17,907
14,590
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FappityOg420
Tsukuyomi
14
3 / 1 / 3
8,650
577
14,640
15,218
8,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
FemboyMilk
Olorun
12
2 / 7 / 2
6,951
463
6,313
15,671
6,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Gotperks
Merlin
13
0 / 5 / 1
7,485
499
3,314
8,666
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
6,427
428
6,293
15,203
6,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
zTLight
Bacchus
12
2 / 3 / 4
7,664
511
3,385
12,611
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
22
Kills
9
12
Deaths
22
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
0
4
6
0.75
W
Charon
0
1
1
0.5
L
Tsukuyomi
FappityOg420
Tsukuyomi
3
1
3
4.5
L
Olorun
FemboyMilk
Olorun
2
7
2
0.43
L
Merlin
Gotperks
Merlin
0
5
1
0.1
W
He Bo
MrSleepy4
He Bo
9
3
2
3.33
L
2
6
2
0.5
W
Lancelot
dave0comes
Lancelot
3
2
3
2.25
W
Apollo
dripkons
Apollo
10
2
0
5
L
Bacchus
zTLight
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,604
Damage
33,945
59,633
Taken
67,369
29,820
Mitigated
37,243
13,545
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,899
1,076
1,318
1,457
8,337
2,907
63
2,469
5,834
42,433
0
W
Charon
7,713
1,171
0
2,770
12,799
10,155
7
606
12,193
45,723
620
L
Tsukuyomi
FappityOg420
Tsukuyomi
14,640
3,147
0
5,381
15,218
8,648
47
6,775
7,706
0
66,775
L
Olorun
FemboyMilk
Olorun
6,313
2,698
60
1,963
15,671
6,416
0
6,417
9,216
52,434
0
L
Merlin
Gotperks
Merlin
3,314
189
0
500
8,666
3,338
0
5,555
3,111
58,324
0
W
He Bo
MrSleepy4
He Bo
13,011
1,013
0
2,796
11,182
4,296
6
5,098
6,084
84,568
0
L
6,293
4,733
0
3,275
15,203
6,038
0
3,129
12,074
0
41,946
W
Lancelot
dave0comes
Lancelot
4,074
1,063
0
910
12,725
5,499
0
1,515
11,210
0
54,772
W
Apollo
dripkons
Apollo
17,907
13,139
0
4,294
14,590
6,963
2,765
3,290
11,300
0
94,370
L
Bacchus
zTLight
Bacchus
3,385
304
0
2,662
12,611
12,803
0
4,303
8,259
15,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,411
Gold Earned
37,177
482
Minions Killed
343
0
Camps Cleared
0
1,556,804
Distance Traveled
1,433,972
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,426
495
73
5
0
288,530
0
W
Charon
7,746
516
78
5
0
271,211
0
L
Tsukuyomi
8,650
577
80
5
0
310,776
4
L
Olorun
6,951
463
71
5
0
297,440
2
L
Merlin
7,485
499
106
7
0
274,658
0
W
He Bo
9,646
643
132
9
0
316,913
0
L
Apollo
6,427
428
56
4
0
259,007
0
W
Lancelot
8,202
547
74
5
0
372,541
0
W
Apollo
10,391
693
125
8
0
307,609
0
L
Bacchus
7,664
511
30
2
0
292,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role