Player Matchup

Cernunnos
Cernunnos
MarryChino
Cernunnos
Level 60
God Stats
3W - 3L
1,592 SR
Queue Stats
19W - 21L
1,391 Elo+
Party 2
King Arthur
King Arthur
TRILLHYPE
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,414 Elo+
Party 2
Scylla
Scylla
lLamborghini
Scylla
Level 73
God Stats
1W - 2L
1,263 SR
Queue Stats
23W - 24L
1,381 Elo+
Party 2
Team Averages
Level 84
1,452 SR
1,395 Elo+

VS

Team Averages
Level 88
1,633 SR
1,496 Elo+
Chaac
Chaac
LebrolHorse
Chaac
Level 100
God Stats
1W - 1L
1,415 SR
Queue Stats
19W - 19L
1,403 Elo+
Party 1
Chiron
Chiron
RaFatBaby
Chiron
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,419 Elo+
Party 1
Ao Kuang
Ao Kuang
ThatFatKid2019
Ao Kuang
Level 84
God Stats
2W - 0L
1,983 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
MarryChino
Cernunnos
12
1 / 5 / 6
10,023
716
9,331
12,726
5,578
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TRILLHYPE
King Arthur
12
2 / 6 / 3
9,663
690
5,248
16,448
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
13
5 / 3 / 2
10,794
771
13,712
8,389
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 12
10,173
727
9,793
15,376
15,457
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
RaFatBaby
Chiron
14
4 / 1 / 7
11,004
786
12,558
11,985
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
15
10 / 5 / 4
12,153
868
10,359
14,368
5,862
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
8
Kills
14
14
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
L
Cernunnos
MarryChino
Cernunnos
1
5
6
0.8
W
Chiron
RaFatBaby
Chiron
4
1
7
7.5
L
King Arthur
TRILLHYPE
King Arthur
2
6
3
0.58
W
Ao Kuang
10
5
4
2.4
L
Scylla
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
32,710
37,563
Taken
41,729
25,704
Mitigated
26,030
5,171
Healing
13,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,793
909
0
4,301
15,376
15,457
375
4,201
10,866
0
43,542
L
Cernunnos
MarryChino
Cernunnos
9,331
3,902
0
2,468
12,726
5,578
949
2,958
9,768
0
32,948
W
Chiron
RaFatBaby
Chiron
12,558
3,961
355
3,378
11,985
4,711
1,742
4,362
7,423
0
53,830
L
King Arthur
TRILLHYPE
King Arthur
5,248
683
0
1,689
16,448
16,325
0
5,218
11,230
70
22,580
W
Ao Kuang
10,359
3,439
0
4,986
14,368
5,862
1,050
6,367
7,709
32,533
0
L
Scylla
13,712
1,173
0
1,014
8,389
3,801
0
2,663
5,726
48,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
33,330
117
Minions Killed
139
0
Camps Cleared
0
689,183
Distance Traveled
735,322
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,173
727
34
2
0
252,446
0
L
Cernunnos
10,023
716
42
3
0
220,059
0
W
Chiron
11,004
786
70
5
0
239,360
1
L
King Arthur
9,663
690
17
1
0
236,800
0
W
Ao Kuang
12,153
868
35
3
0
243,516
0
L
Scylla
10,794
771
58
4
0
232,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role