Player Matchup

Bacchus
Bacchus
Geekëd
Bacchus
Level 3
God Stats
7W - 0L
1,500 SR
Queue Stats
51W - 4L
1,593 Elo+
Party 1
Nemesis
Nemesis
SodeNiShirayuki
Nemesis
Level 128
God Stats
7W - 2L
1,749 SR
Queue Stats
296W - 75L
1,794 Elo+
Party 1
Scylla
Scylla
Thôrfinn
Scylla
Level 109
God Stats
3W - 0L
1,802 SR
Queue Stats
109W - 41L
1,805 Elo+
Party 1
Team Averages
Level 80
1,684 SR
1,731 Elo+

VS

Team Averages
Level 110
1,244 SR
1,247 Elo+
Thor
Thor
ADBM666
Thor
Level 148
God Stats
1W - 3L
1,041 SR
Queue Stats
244W - 290L
1,359 Elo+
Party 2
Nu Wa
Nu Wa
Lizz0118
Nu Wa
Level 25
God Stats
64W - 80L
1,322 SR
Queue Stats
135W - 196L
1,184 Elo+
Party 2
Cthulhu
Cthulhu
OogaBelooga
Cthulhu
Level 156
God Stats
4W - 9L
1,369 SR
Queue Stats
139W - 202L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Geekëd
Bacchus
11
4 / 1 / 15
8,785
879
7,500
7,976
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
10 / 0 / 10
9,783
978
11,640
8,026
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Thôrfinn
Scylla
13
9 / 0 / 13
10,040
1,004
16,470
4,419
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ADBM666
Thor
8
1 / 8 / 0
7,142
714
3,531
15,153
4,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lizz0118
Nu Wa
9
0 / 6 / 1
6,975
698
2,656
9,698
2,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
OogaBelooga
Cthulhu
9
0 / 9 / 0
6,386
639
2,756
15,874
11,398
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
23
Kills
1
1
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
ADBM666
Thor
1
8
0
0.13
W
Bacchus
Geekëd
Bacchus
4
1
15
11.5
L
Nu Wa
Lizz0118
Nu Wa
0
6
1
0.08
L
Cthulhu
OogaBelooga
Cthulhu
0
9
0
0
W
10
0
10
15
W
Scylla
Thôrfinn
Scylla
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,610
Damage
8,943
20,421
Taken
40,725
12,915
Mitigated
18,158
4,290
Healing
864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ADBM666
Thor
3,531
583
0
196
15,153
4,381
0
8,413
6,740
0
6,199
W
Bacchus
Geekëd
Bacchus
7,500
1,271
0
2,916
7,976
7,902
445
1,901
6,075
15,672
0
L
Nu Wa
Lizz0118
Nu Wa
2,656
1,016
0
0
9,698
2,379
0
5,575
4,123
22,050
0
L
Cthulhu
OogaBelooga
Cthulhu
2,756
30
0
668
15,874
11,398
0
10,318
5,556
11,941
0
W
11,640
5,678
0
854
8,026
3,390
449
2,094
5,932
0
46,599
W
Scylla
Thôrfinn
Scylla
16,470
2,345
0
520
4,419
1,623
1,058
1,760
2,659
47,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
20,503
126
Minions Killed
33
0
Camps Cleared
0
611,593
Distance Traveled
446,300
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,142
714
3
0
0
135,764
0
W
Bacchus
8,785
879
6
1
0
203,777
0
L
Nu Wa
6,975
698
23
2
0
137,514
0
L
Cthulhu
6,386
639
7
1
0
173,022
4
W
Nemesis
9,783
978
66
7
0
213,192
0
W
Scylla
10,040
1,004
54
5
0
194,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role