Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Krimyr
Baron Samedi
Level 155
God Stats
3W - 3L
1,583 SR
Queue Stats
131W - 107L
1,516 Elo+
Party 1
Geb
Geb
Noobti
Geb
Level 126
God Stats
21W - 13L
1,582 SR
Queue Stats
34W - 29L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
Tuertö
Xbalanque
Level 141
God Stats
16W - 7L
1,784 SR
Queue Stats
72W - 60L
1,530 Elo+
Party 1
Hercules
Hercules
mikecast
Hercules
Level 147
God Stats
11W - 12L
1,633 SR
Queue Stats
97W - 90L
1,496 Elo+
Party 1
Team Averages
Level 142
1,616 SR
1,510 Elo+

VS

Team Averages
Level 134
1,691 SR
1,474 Elo+
Hachiman
Hachiman
Diegoneitor117
Hachiman
Level 157
God Stats
6W - 5L
1,708 SR
Queue Stats
359W - 273L
1,675 Elo+
Solo
Ao Kuang
Ao Kuang
FolkGod1
Ao Kuang
Level 143
God Stats
33W - 24L
1,681 SR
Queue Stats
214W - 173L
1,538 Elo+
Solo
Ra
Ra
FrankieBobby
Ra
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,147 Elo+
Party 2
Athena
Athena
ixautumn
Athena
Level 145
God Stats
4W - 0L
1,814 SR
Queue Stats
510W - 506L
1,480 Elo+
Solo
Bastet
Bastet
thechubakabra
Bastet
Level 158
God Stats
3W - 4L
1,750 SR
Queue Stats
242W - 213L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 3 / 0
6,735
518
4,248
11,535
4,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Krimyr
Baron Samedi
11
2 / 6 / 0
6,639
511
9,776
10,551
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Geb
Noobti
Geb
8
1 / 2 / 1
5,974
460
5,978
13,619
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
Tuertö
Xbalanque
12
1 / 2 / 1
7,349
565
5,089
8,019
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
mikecast
Hercules
13
1 / 2 / 0
7,828
602
4,948
15,006
16,690
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 1 / 2
7,943
611
8,282
10,028
4,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
FolkGod1
Ao Kuang
15
3 / 1 / 0
8,620
663
11,785
14,596
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 2
6,850
527
8,413
7,239
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
ixautumn
Athena
10
0 / 1 / 5
6,281
483
3,696
13,002
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 1 / 4
7,297
561
7,815
12,991
5,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
0
0
W
Hachiman
4
1
2
5
W
Ao Kuang
FolkGod1
Ao Kuang
3
1
0
3
W
4
1
2
5
L
Baron Samedi
Krimyr
Baron Samedi
2
6
0
0.33
L
Geb
Noobti
Geb
1
2
1
0.75
L
Xbalanque
Tuertö
Xbalanque
1
2
1
0.75
W
Athena
ixautumn
Athena
0
1
5
2.5
L
Hercules
mikecast
Hercules
1
2
0
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
39,991
58,730
Taken
57,856
38,069
Mitigated
32,159
16,809
Healing
25,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,248
644
0
1,735
11,535
4,416
0
3,059
8,442
0
55,971
W
Hachiman
8,282
4,285
0
4,759
10,028
4,346
0
1,233
8,795
0
66,036
W
Ao Kuang
FolkGod1
Ao Kuang
11,785
2,380
0
10,608
14,596
8,811
146
0
14,596
76,486
0
W
8,413
1,082
444
2,657
7,239
2,996
165
4,463
2,776
48,480
0
L
Baron Samedi
Krimyr
Baron Samedi
9,776
429
451
2,400
10,551
4,539
0
4,308
6,018
46,718
0
L
Geb
Noobti
Geb
5,978
956
0
3,260
13,619
9,530
0
5,015
8,243
17,097
0
L
Xbalanque
Tuertö
Xbalanque
5,089
2,160
0
3,061
8,019
2,894
810
451
7,568
0
55,652
W
Athena
ixautumn
Athena
3,696
617
0
3,569
13,002
10,082
45
5,682
7,320
16,157
0
L
Hercules
mikecast
Hercules
4,948
1,995
0
5,902
15,006
16,690
0
10,441
4,565
0
58,478
W
7,815
2,504
0
3,591
12,991
5,924
0
4,376
8,615
0
57,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
36,991
396
Minions Killed
413
0
Camps Cleared
0
1,293,923
Distance Traveled
1,342,488
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,735
518
88
7
0
261,034
0
W
Hachiman
7,943
611
109
8
0
247,314
0
W
Ao Kuang
8,620
663
129
10
0
279,334
0
W
Ra
6,850
527
84
6
0
244,323
0
L
Baron Samedi
6,639
511
84
6
0
228,788
3
L
Geb
5,974
460
18
1
0
266,247
2
L
Xbalanque
7,349
565
93
7
0
269,505
0
W
Athena
6,281
483
19
1
0
286,222
5
L
Hercules
7,828
602
113
9
0
268,349
3
W
Bastet
7,297
561
72
6
0
285,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role