Player Matchup

Scylla
Scylla
Platinum III
Hi DLB
Scylla
Platinum III
Level 159
God Stats
72W - 66L
1,579 SR
Queue Stats
453W - 408L
1,770 MMR
Party 1
Ix Chel
Ix Chel
Platinum III
StaticalEddie01
Ix Chel
Platinum III
Level 143
God Stats
12W - 6L
1,652 SR
Queue Stats
212W - 177L
1,690 MMR
Party 1
Odin
Odin
Platinum V
Xtra Fancyy
Odin
Platinum V
Level 129
God Stats
44W - 21L
1,707 SR
Queue Stats
321W - 280L
1,517 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,646 SR
1,659 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,646 SR
1,469 MMR
Medusa
Medusa
Gold III
GANNICUS13
Medusa
Gold III
Level 159
God Stats
1W - 1L
1,563 SR
Queue Stats
49W - 48L
1,424 MMR
Solo
Awilix
Awilix
Silver III
MaximumBinkie64
Awilix
Silver III
Level 129
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 11L
1,493 MMR
Party 2
Kukulkan
Kukulkan
Silver III
Uziburr
Kukulkan
Silver III
Level 51
God Stats
3W - 5L
1,691 SR
Queue Stats
3W - 6L
1,490 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hi DLB
Scylla
12
10 / 2 / 4
9,672
967
7,964
6,057
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 9
7,765
777
7,158
4,663
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 1 / 11
8,453
845
6,694
7,371
8,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KuzenboKaliAthenaHerculesThoth

VS

Bans
AgniBacchusHorusAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GANNICUS13
Medusa
11
2 / 5 / 2
7,557
756
5,342
9,703
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 1
7,463
746
5,573
8,728
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Uziburr
Kukulkan
9
0 / 4 / 0
6,581
658
2,554
6,374
2,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
4
4
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
GANNICUS13
Medusa
2
5
2
0.6
W
Scylla
Hi DLB
Scylla
10
2
4
6
L
2
5
1
0.5
W
1
1
9
5.5
L
Kukulkan
Uziburr
Kukulkan
0
4
0
0
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,816
Damage
13,469
18,091
Taken
24,805
12,107
Mitigated
9,412
4,743
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GANNICUS13
Medusa
5,342
1,745
0
2,201
9,703
3,723
0
4,754
4,847
0
25,111
W
Scylla
Hi DLB
Scylla
7,964
665
110
1,135
6,057
1,864
1,386
1,058
4,999
29,465
0
L
5,573
1,836
0
80
8,728
3,377
0
5,724
2,896
0
16,912
W
7,158
260
751
879
4,663
1,696
1,205
538
4,125
28,438
0
L
Kukulkan
Uziburr
Kukulkan
2,554
82
0
340
6,374
2,312
287
4,657
1,569
29,275
0
W
6,694
1,303
0
1,868
7,371
8,547
285
1,055
6,316
0
12,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
21,601
93
Minions Killed
114
0
Camps Cleared
0
552,004
Distance Traveled
483,558
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,557
756
26
3
0
164,235
3
W
Scylla
9,672
967
46
5
0
178,904
0
L
Awilix
7,463
746
31
3
0
175,928
0
W
Ix Chel
7,765
777
34
3
0
192,145
0
L
Kukulkan
6,581
658
57
6
0
143,395
0
W
Odin
8,453
845
13
1
0
180,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role