Player Matchup

Nu Wa
Nu Wa
I Shmonk I
Nu Wa
Level 81
God Stats
11W - 23L
1,464 SR
Queue Stats
328W - 319L
1,505 Elo+
Party 2
Geb
Geb
SubarcticRain
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 226L
1,491 Elo+
Party 2
Loki
Loki
didecty21
Loki
Level 124
God Stats
6W - 3L
1,492 SR
Queue Stats
348W - 354L
1,495 Elo+
Party 2
Team Averages
Level 90
1,485 SR
1,497 Elo+

VS

Team Averages
Level 63
1,526 SR
1,589 Elo+
Medusa
Medusa
EliezerGamer
Medusa
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 99L
1,513 Elo+
Solo
Discordia
Discordia
Hydra_Cryptic
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,773 Elo+
Party 1
Sun Wukong
Sun Wukong
KyxputenFlayz
Sun Wukong
Level 100
God Stats
1W - 0L
1,577 SR
Queue Stats
21W - 16L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 7 / 2
10,777
674
9,875
15,382
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
10,048
628
9,683
17,011
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
14
3 / 7 / 1
11,226
702
13,284
16,260
6,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 2 / 7
13,167
823
9,106
14,941
5,288
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Hydra_Cryptic
Discordia
16
4 / 2 / 14
13,062
816
24,397
14,931
5,039
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KyxputenFlayz
Sun Wukong
16
7 / 0 / 8
13,133
821
8,108
12,699
10,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
7
5.25
W
Discordia
Hydra_Cryptic
Discordia
4
2
14
5.5
L
Nu Wa
1
7
2
0.29
W
Sun Wukong
KyxputenFlayz
Sun Wukong
7
0
8
11
L
0
4
2
0.25
L
Loki
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,842
Damage
41,611
48,653
Taken
42,571
30,138
Mitigated
21,269
2,165
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,106
4,510
0
5,894
14,941
5,288
1,646
6,307
8,124
17
50,842
W
Discordia
Hydra_Cryptic
Discordia
24,397
567
0
3,027
14,931
5,039
648
6,872
7,770
69,682
0
L
Nu Wa
9,875
2,240
0
0
15,382
5,944
0
9,085
6,297
50,242
0
W
Sun Wukong
KyxputenFlayz
Sun Wukong
8,108
1,905
0
6,088
12,699
10,942
456
5,595
6,692
165
45,598
L
9,683
189
0
1,440
17,011
17,647
0
7,581
9,430
20,471
0
L
Loki
13,284
2,800
0
725
16,260
6,547
0
8,398
7,862
0
45,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
39,362
143
Minions Killed
184
0
Camps Cleared
0
837,690
Distance Traveled
947,184
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,167
823
73
5
0
291,714
0
W
Discordia
13,062
816
53
3
0
329,630
6
L
Nu Wa
10,777
674
69
4
0
222,641
0
W
Sun Wukong
13,133
821
58
4
0
325,840
0
L
Geb
10,048
628
19
1
0
315,078
0
L
Loki
11,226
702
55
3
0
299,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role