Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DevinTT
Nu Wa
Level 96
God Stats
9W - 6L
1,683 SR
Queue Stats
100W - 89L
1,559 Elo+
Party 1
Neith
Neith
SugarB3ar124
Neith
Level 72
God Stats
42W - 46L
1,527 SR
Queue Stats
292W - 254L
1,518 Elo+
Solo
Atlas
Atlas
ssout
Atlas
Level 65
God Stats
3W - 1L
1,488 SR
Queue Stats
4W - 3L
1,449 Elo+
Party 3
Nemesis
Nemesis
xUFreezeDragonx
Nemesis
Level 95
God Stats
5W - 2L
1,588 SR
Queue Stats
21W - 19L
1,522 Elo+
Party 3
Team Averages
Level 72
1,557 SR
1,510 Elo+

VS

Team Averages
Level 70
1,396 SR
1,492 Elo+
Tyr
Tyr
Brokeskii
Tyr
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 12L
1,619 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ChickenPeople5
Kumbhakarna
Level 66
God Stats
9W - 7L
1,269 SR
Queue Stats
307W - 280L
1,457 Elo+
Solo
Skadi
Skadi
DopeyMoss669218
Skadi
Level 66
God Stats
0W - 2L
1,185 SR
Queue Stats
144W - 138L
1,507 Elo+
Solo
Zeus
Zeus
XxGoatClipperxX
Zeus
Level 111
God Stats
0W - 1L
1,524 SR
Queue Stats
33W - 43L
1,451 Elo+
Party 2
Lancelot
Lancelot
higorzero
Lancelot
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 77L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 2 / 1
8,306
639
11,928
11,665
10,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
DevinTT
Nu Wa
13
6 / 0 / 3
8,002
616
10,658
6,795
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
7,810
601
9,128
6,615
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
ssout
Atlas
11
1 / 2 / 3
6,735
518
4,311
8,058
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 4
8,225
633
2,957
9,408
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,518
501
6,550
15,358
9,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
ChickenPeople5
Kumbhakarna
10
1 / 1 / 2
6,548
504
3,623
9,776
6,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 4 / 0
6,588
507
4,799
11,709
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 6 / 0
6,116
470
4,785
8,936
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
higorzero
Lancelot
12
0 / 2 / 2
6,569
505
2,520
10,413
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
L
2
2
0
1
L
Kumbhakarna
ChickenPeople5
Kumbhakarna
1
1
2
2
W
Nu Wa
DevinTT
Nu Wa
6
0
3
7.5
L
2
4
0
0.5
W
3
0
3
4.5
L
0
6
0
0
L
Lancelot
higorzero
Lancelot
0
2
2
0.5
W
Atlas
ssout
Atlas
1
2
3
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,982
Damage
22,277
42,541
Taken
56,192
24,251
Mitigated
26,502
12,061
Healing
16,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,928
3,677
0
3,688
11,665
10,551
0
0
11,665
68,763
157
L
6,550
590
0
4,174
15,358
9,002
0
11,738
3,620
0
35,229
L
Kumbhakarna
ChickenPeople5
Kumbhakarna
3,623
399
0
2,965
9,776
6,294
0
3,375
6,401
20,248
0
W
Nu Wa
DevinTT
Nu Wa
10,658
1,693
0
2,303
6,795
2,537
170
3,983
2,812
48,298
0
L
4,799
2,285
0
3,304
11,709
4,076
0
2,214
9,495
0
44,904
W
9,128
2,569
0
2,308
6,615
2,556
676
840
5,775
0
57,431
L
4,785
808
0
1,062
8,936
2,949
0
5,548
3,388
47,255
0
L
Lancelot
higorzero
Lancelot
2,520
366
0
4,578
10,413
4,181
0
3,865
6,548
0
47,830
W
Atlas
ssout
Atlas
4,311
1,453
113
1,314
8,058
4,951
14
1,662
6,396
21,185
0
W
2,957
536
0
2,335
9,408
3,656
1,223
1,923
7,485
0
62,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
32,339
400
Minions Killed
346
0
Camps Cleared
0
1,271,604
Distance Traveled
1,316,827
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,306
639
106
8
0
241,244
1
L
Tyr
6,518
501
63
5
0
287,965
0
L
Kumbhakarna
6,548
504
27
2
0
279,557
2
W
Nu Wa
8,002
616
80
6
0
255,954
0
L
Skadi
6,588
507
89
7
0
221,713
0
W
Neith
7,810
601
92
7
0
239,473
3
L
Zeus
6,116
470
74
6
0
227,531
0
L
Lancelot
6,569
505
93
7
0
300,061
0
W
Atlas
6,735
518
22
2
0
250,892
0
W
Nemesis
8,225
633
100
8
0
284,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role