Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
CatsuitXXL
Ares
Level 118
God Stats
1W - 2L
1,495 SR
Queue Stats
30W - 63L
1,424 Elo+
Party 3
Chaac
Chaac
MiniCraftYt6728
Chaac
Level 88
God Stats
1W - 5L
1,216 SR
Queue Stats
45W - 51L
1,417 Elo+
Solo
Janus
Janus
NNamso
Janus
Level 158
God Stats
2W - 4L
1,562 SR
Queue Stats
29W - 21L
1,628 Elo+
Party 3
Bakasura
Bakasura
Wasteful Mercy
Bakasura
Level 148
God Stats
1W - 4L
1,201 SR
Queue Stats
272W - 575L
1,287 Elo+
Party 3
Team Averages
Level 130
1,395 SR
1,451 Elo+

VS

Team Averages
Level 94
1,566 SR
1,502 Elo+
Olorun
Olorun
AZ A Rey
Olorun
Level 129
God Stats
8W - 14L
1,512 SR
Queue Stats
491W - 420L
1,539 Elo+
Party 2
Anhur
Anhur
EWOK202
Anhur
Level 17
God Stats
7W - 2L
1,884 SR
Queue Stats
67W - 57L
1,546 Elo+
Party 1
Charon
Charon
LonelyStonerr
Charon
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,409 Elo+
Party 2
Awilix
Awilix
SNUGGLE5TRUGGL3
Awilix
Level 126
God Stats
12W - 15L
1,368 SR
Queue Stats
701W - 675L
1,489 Elo+
Party 1
Surtr
Surtr
VSS9mm
Surtr
Level 138
God Stats
18W - 13L
1,565 SR
Queue Stats
388W - 331L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
8
0 / 4 / 0
4,736
431
4,024
7,758
1,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 2
5,152
468
3,348
8,450
6,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 3 / 2
4,874
443
2,510
9,200
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
NNamso
Janus
10
3 / 1 / 0
5,962
542
4,667
4,603
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
10
0 / 3 / 0
5,436
494
2,549
11,524
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AZ A Rey
Olorun
11
2 / 0 / 1
6,227
566
4,418
7,290
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
EWOK202
Anhur
12
2 / 0 / 1
6,814
619
5,177
6,122
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 2
5,241
476
3,498
5,583
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 1 / 1
5,526
502
5,161
6,735
3,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
VSS9mm
Surtr
12
3 / 0 / 0
7,526
684
9,223
9,781
4,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
3
Kills
10
11
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
4
0
0
W
Olorun
AZ A Rey
Olorun
2
0
1
2.5
L
0
0
2
1
W
Anhur
EWOK202
Anhur
2
0
1
2.5
W
0
2
2
0.5
L
0
3
2
0.33
L
Janus
NNamso
Janus
3
1
0
3
W
3
1
1
3.5
W
Surtr
VSS9mm
Surtr
3
0
0
3
L
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
27,477
41,535
Taken
35,511
19,546
Mitigated
15,186
8,163
Healing
17,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,024
1,711
0
2,042
7,758
1,370
0
0
7,533
0
25,502
W
Olorun
AZ A Rey
Olorun
4,418
1,906
180
4,636
7,290
2,931
0
2,003
5,239
48,242
0
L
3,348
125
0
1,729
8,450
6,246
0
3,606
4,587
14,675
0
W
Anhur
EWOK202
Anhur
5,177
3,126
0
4,454
6,122
2,077
240
962
5,160
0
52,046
W
3,498
661
0
1,150
5,583
2,376
98
3,376
2,033
19,111
0
L
2,510
338
0
1,274
9,200
4,137
0
1,697
7,420
0
24,746
L
Janus
NNamso
Janus
4,667
144
0
656
4,603
1,691
0
2,640
1,921
37,752
0
W
5,161
1,192
0
1,851
6,735
3,295
0
1,372
5,283
0
25,416
W
Surtr
VSS9mm
Surtr
9,223
4,145
0
4,969
9,781
4,507
76
0
9,263
439
63,210
L
Bakasura
2,549
1,264
0
2,462
11,524
6,102
0
238
11,286
0
28,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
31,334
255
Minions Killed
331
0
Camps Cleared
0
1,169,004
Distance Traveled
1,013,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,736
431
40
4
0
208,779
0
W
Olorun
6,227
566
81
7
0
224,763
0
L
Ares
5,152
468
15
1
0
243,125
1
W
Anhur
6,814
619
84
8
0
195,015
0
W
Charon
5,241
476
32
3
0
197,778
0
L
Chaac
4,874
443
35
3
0
214,536
0
L
Janus
5,962
542
86
8
0
274,405
0
W
Awilix
5,526
502
44
4
0
215,012
1
W
Surtr
7,526
684
90
8
0
181,073
0
L
Bakasura
5,436
494
79
7
0
228,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role