Player Matchup

Cupid
Cupid
CRAZYBALLS808
Cupid
Level 158
God Stats
2W - 0L
1,645 SR
Queue Stats
89W - 44L
1,615 Elo+
Party 2
Amaterasu
Amaterasu
EightyHD702
Amaterasu
Level 158
God Stats
5W - 3L
1,679 SR
Queue Stats
192W - 173L
1,458 Elo+
Party 2
Thor
Thor
Jahnitsunams
Thor
Level 23
God Stats
2W - 0L
1,710 SR
Queue Stats
15W - 21L
1,257 Elo+
Party 2
Ymir
Ymir
iNCreDibOwLx808
Ymir
Level 155
God Stats
2W - 2L
1,392 SR
Queue Stats
176W - 144L
1,485 Elo+
Party 2
Discordia
Discordia
vYOUNOTDOWNz
Discordia
Level 68
God Stats
4W - 3L
1,618 SR
Queue Stats
73W - 80L
1,422 Elo+
Party 2
Team Averages
Level 112
1,609 SR
1,447 Elo+

VS

Team Averages
Level 93
1,533 SR
1,508 Elo+
Artio
Artio
DaeKhun
Artio
Level 105
God Stats
3W - 5L
1,676 SR
Queue Stats
267W - 248L
1,501 Elo+
Party 1
Kali
Kali
FieldDoughnut9
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 73L
1,513 Elo+
Solo
Sobek
Sobek
GuerrillaChapo
Sobek
Level 48
God Stats
4W - 3L
1,205 SR
Queue Stats
247W - 233L
1,500 Elo+
Party 1
Medusa
Medusa
JaeBeom
Medusa
Level 82
God Stats
2W - 5L
1,462 SR
Queue Stats
217W - 196L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
shaky1225
Cliodhna
Level 140
God Stats
1W - 2L
1,824 SR
Queue Stats
391W - 400L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 10
10,134
921
20,345
11,181
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
EightyHD702
Amaterasu
15
8 / 3 / 12
9,164
833
9,022
13,428
16,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 14
8,118
738
6,776
6,690
3,129
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 16
8,787
799
6,698
10,011
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
vYOUNOTDOWNz
Discordia
15
1 / 2 / 16
8,271
752
12,933
6,375
2,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DaeKhun
Artio
16
2 / 3 / 6
8,908
810
9,211
13,667
17,207
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 5 / 5
8,044
731
8,877
13,753
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 6
7,467
679
4,878
15,541
18,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
JaeBeom
Medusa
15
3 / 4 / 4
8,551
777
11,930
10,257
4,972
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
shaky1225
Cliodhna
13
0 / 6 / 8
7,535
685
5,874
10,847
4,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
24
Kills
9
10
Deaths
24
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
2
10
8
L
Artio
DaeKhun
Artio
2
3
6
1.67
W
Amaterasu
EightyHD702
Amaterasu
8
3
12
4.67
L
4
5
5
1.3
L
0
6
6
0.5
L
Medusa
JaeBeom
Medusa
3
4
4
1.25
W
2
1
14
9
W
2
2
16
5
L
Cliodhna
shaky1225
Cliodhna
0
6
8
0.67
W
Discordia
vYOUNOTDOWNz
Discordia
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
40,770
47,685
Taken
64,065
39,028
Mitigated
52,473
18,399
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,345
14,591
2,706
4,962
11,181
5,368
48
3,920
7,261
0
44,840
L
Artio
DaeKhun
Artio
9,211
824
4,957
4,287
13,667
17,207
0
4,287
9,380
16,075
0
W
Amaterasu
EightyHD702
Amaterasu
9,022
1,790
931
3,762
13,428
16,528
0
4,005
9,423
969
11,429
L
8,877
3,012
154
2,102
13,753
7,166
0
3,536
10,217
0
18,164
L
4,878
487
324
1,920
15,541
18,940
0
4,551
10,990
7,219
352
L
Medusa
JaeBeom
Medusa
11,930
6,316
1,428
1,575
10,257
4,972
0
3,015
7,242
0
35,471
W
6,776
756
1,074
1,318
6,690
3,129
447
1,881
4,809
0
13,896
W
6,698
1,493
481
1,375
10,011
11,296
0
2,833
7,178
9,298
0
L
Cliodhna
shaky1225
Cliodhna
5,874
678
984
1,032
10,847
4,188
0
4,945
5,902
0
10,632
W
Discordia
vYOUNOTDOWNz
Discordia
12,933
781
1,077
713
6,375
2,707
170
1,098
5,277
26,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
40,505
112
Minions Killed
96
0
Camps Cleared
0
1,067,628
Distance Traveled
969,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,134
921
54
5
0
213,660
0
L
Artio
8,908
810
14
1
0
223,694
0
W
Amaterasu
9,164
833
4
0
0
205,254
0
L
Kali
8,044
731
17
2
0
194,789
0
L
Sobek
7,467
679
3
0
0
180,964
0
L
Medusa
8,551
777
41
4
0
193,419
0
W
Thor
8,118
738
8
1
0
225,885
0
W
Ymir
8,787
799
10
1
0
181,163
0
L
Cliodhna
7,535
685
21
2
0
176,641
0
W
Discordia
8,271
752
36
3
0
241,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role