Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
LegendaryLotion
Artemis
Level 103
God Stats
2W - 0L
1,779 SR
Queue Stats
263W - 229L
1,471 Elo+
Party 2
Ares
Ares
Scott2139
Ares
Level 108
God Stats
7W - 5L
1,621 SR
Queue Stats
57W - 59L
1,541 Elo+
Solo
Agni
Agni
SonnyParlo
Agni
Level 147
God Stats
88W - 79L
1,563 SR
Queue Stats
217W - 211L
1,535 Elo+
Solo
Anubis
Anubis
TECHNOWARRIOR
Anubis
Level 33
God Stats
44W - 42L
1,523 SR
Queue Stats
117W - 122L
1,443 Elo+
Party 2
Team Averages
Level 109
1,597 SR
1,498 Elo+

VS

Team Averages
Level 132
1,611 SR
1,551 Elo+
Sun Wukong
Sun Wukong
CalNashty
Sun Wukong
Level 107
God Stats
9W - 6L
1,747 SR
Queue Stats
114W - 99L
1,543 Elo+
Party 1
Ra
Ra
DariusOne1
Ra
Level 155
God Stats
5W - 7L
1,647 SR
Queue Stats
469W - 420L
1,554 Elo+
Solo
Skadi
Skadi
Squatchx
Skadi
Level 144
God Stats
2W - 1L
1,492 SR
Queue Stats
28W - 25L
1,545 Elo+
Party 1
Sobek
Sobek
ZayBug
Sobek
Level 124
God Stats
2W - 3L
1,514 SR
Queue Stats
56W - 55L
1,521 Elo+
Party 1
Loki
Loki
dackfyl
Loki
Level 131
God Stats
5W - 4L
1,654 SR
Queue Stats
167W - 133L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
4 / 2 / 9
7,833
783
8,562
10,489
7,183
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 0 / 7
8,052
805
9,877
6,465
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
14
3 / 0 / 8
8,150
815
7,972
7,547
7,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 11
7,801
780
11,719
7,233
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 7
7,959
796
6,748
5,538
2,938
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CalNashty
Sun Wukong
13
2 / 7 / 1
7,488
749
6,367
15,129
12,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 0
7,793
779
7,921
4,989
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
Squatchx
Skadi
13
0 / 4 / 3
6,921
692
3,501
8,992
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
ZayBug
Sobek
12
0 / 4 / 3
6,608
661
4,729
13,577
13,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
dackfyl
Loki
12
0 / 2 / 2
6,813
681
4,466
7,123
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
17
Kills
4
4
Deaths
17
42
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
2
9
4.25
L
Sun Wukong
CalNashty
Sun Wukong
2
7
1
0.36
L
2
0
0
2
W
4
0
7
7.5
W
Ares
3
0
8
7
W
2
1
11
7.5
L
Skadi
Squatchx
Skadi
0
4
3
0.38
W
4
1
7
7.5
L
Sobek
ZayBug
Sobek
0
4
3
0.38
L
Loki
dackfyl
Loki
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,878
Damage
26,984
37,272
Taken
49,810
23,373
Mitigated
34,162
8,520
Healing
9,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,562
2,166
0
2,774
10,489
7,183
189
2,960
7,379
786
21,888
L
Sun Wukong
CalNashty
Sun Wukong
6,367
806
0
1,645
15,129
12,001
0
7,252
7,877
1,276
19,949
L
7,921
647
828
2,277
4,989
2,164
0
2,121
2,868
37,628
0
W
9,877
4,500
0
61
6,465
3,242
1,409
2,369
3,915
0
32,626
W
Ares
7,972
367
0
1,325
7,547
7,013
146
2,519
4,722
12,928
0
W
11,719
1,273
135
1,550
7,233
2,997
51
2,852
4,217
37,056
0
L
Skadi
Squatchx
Skadi
3,501
1,095
0
916
8,992
4,084
24
5,710
3,282
0
25,337
W
6,748
169
0
2,675
5,538
2,938
0
2,050
3,390
28,286
0
L
Sobek
ZayBug
Sobek
4,729
475
0
3,582
13,577
13,030
0
9,673
3,904
7,759
0
L
Loki
dackfyl
Loki
4,466
915
0
138
7,123
2,883
0
2,194
4,929
0
17,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
35,623
213
Minions Killed
229
0
Camps Cleared
0
1,137,412
Distance Traveled
973,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,833
783
29
3
0
225,937
0
L
Sun Wukong
7,488
749
39
4
0
191,220
0
L
Ra
7,793
779
79
8
0
225,396
0
W
Artemis
8,052
805
63
6
0
216,420
0
W
Ares
8,150
815
7
1
0
233,626
0
W
Agni
7,801
780
54
5
0
232,836
0
L
Skadi
6,921
692
55
6
0
136,601
0
W
Anubis
7,959
796
60
6
0
228,593
0
L
Sobek
6,608
661
13
1
0
195,671
0
L
Loki
6,813
681
43
4
0
224,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role