Player Matchup

Thanatos
Thanatos
C28666
Thanatos
Level 46
God Stats
2W - 4L
1,365 SR
Queue Stats
16W - 24L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
Furmi75589
Jing Wei
Level 21
God Stats
0W - 4L
1,465 SR
Queue Stats
2W - 5L
1,563 Elo+
Party 1
Ymir
Ymir
II Trickyy II
Ymir
Level 63
God Stats
0W - 1L
1,604 SR
Queue Stats
12W - 25L
1,313 Elo+
Party 1
He Bo
He Bo
PachiPlush
He Bo
Level 24
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 16L
1,413 Elo+
Party 1
Erlang Shen
Erlang Shen
SmellyBeava
Erlang Shen
Level 44
God Stats
6W - 4L
1,632 SR
Queue Stats
83W - 98L
1,479 Elo+
Solo
Team Averages
Level 40
1,475 SR
1,424 Elo+

VS

Team Averages
Level 46
1,552 SR
1,439 Elo+
Fafnir
Fafnir
Glykini
Fafnir
Level 40
God Stats
2W - 3L
1,471 SR
Queue Stats
67W - 81L
1,421 Elo+
Party 2
Kali
Kali
Inimaesi
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 100L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
KofangelCRC
Jing Wei
Level 49
God Stats
8W - 4L
1,523 SR
Queue Stats
189W - 187L
1,434 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yoke3883
Morgan Le Fay
Level 73
God Stats
18W - 8L
1,764 SR
Queue Stats
92W - 81L
1,576 Elo+
Solo
Camazotz
Camazotz
inaaba
Camazotz
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C28666
Thanatos
15
3 / 7 / 5
9,282
489
7,520
17,275
8,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Furmi75589
Jing Wei
13
1 / 2 / 1
7,551
397
7,226
9,954
3,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 4
8,135
428
3,610
17,675
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
16
7 / 9 / 1
10,111
532
14,508
16,245
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SmellyBeava
Erlang Shen
2
0 / 2 / 0
5,251
276
653
2,659
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Glykini
Fafnir
13
0 / 0 / 8
9,698
510
6,000
10,580
15,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
15
3 / 3 / 7
9,090
478
6,495
15,136
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
KofangelCRC
Jing Wei
15
1 / 3 / 3
8,809
464
9,144
10,315
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Yoke3883
Morgan Le Fay
18
8 / 3 / 2
11,827
622
12,367
12,216
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
inaaba
Camazotz
17
9 / 3 / 1
11,529
607
9,770
16,772
10,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
21
21
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
C28666
Thanatos
3
7
5
0.79
L
Jing Wei
Furmi75589
Jing Wei
1
2
1
0.75
W
Fafnir
Glykini
Fafnir
0
0
8
4
L
0
1
4
2
W
Kali
3
3
7
2.17
W
Jing Wei
KofangelCRC
Jing Wei
1
3
3
0.83
L
He Bo
7
9
1
0.83
L
Erlang Shen
SmellyBeava
Erlang Shen
0
2
0
0
W
Morgan Le Fay
Yoke3883
Morgan Le Fay
8
3
2
3
W
Camazotz
inaaba
Camazotz
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,517
Damage
43,776
63,808
Taken
65,019
35,685
Mitigated
41,730
16,339
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
C28666
Thanatos
7,520
1,562
0
8,127
17,275
8,511
2,143
2,655
14,620
0
60,752
L
Jing Wei
Furmi75589
Jing Wei
7,226
5,165
0
1,129
9,954
3,756
0
2,595
7,359
0
48,463
W
Fafnir
Glykini
Fafnir
6,000
1,532
126
2,731
10,580
15,120
93
2,658
7,922
25,130
0
L
3,610
619
0
4,348
17,675
16,774
0
4,690
12,985
27,440
0
W
Kali
6,495
2,831
0
4,017
15,136
5,759
283
5,303
9,833
0
45,070
W
Jing Wei
KofangelCRC
Jing Wei
9,144
8,142
0
3,140
10,315
4,275
387
1,786
8,529
0
80,788
L
He Bo
14,508
809
0
2,205
16,245
5,655
0
8,427
7,818
68,548
0
L
Erlang Shen
SmellyBeava
Erlang Shen
653
417
0
530
2,659
989
0
0
2,659
0
4,765
W
Morgan Le Fay
Yoke3883
Morgan Le Fay
12,367
476
0
1,271
12,216
5,600
820
6,426
5,790
98,490
0
W
Camazotz
inaaba
Camazotz
9,770
3,560
0
6,914
16,772
10,976
2,628
1,945
14,827
0
72,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
50,953
289
Minions Killed
476
0
Camps Cleared
0
1,471,882
Distance Traveled
1,778,721
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,282
489
73
4
0
354,891
0
L
Jing Wei
7,551
397
69
4
0
357,417
0
W
Fafnir
9,698
510
29
2
0
351,151
0
L
Ymir
8,135
428
35
2
0
371,289
2
W
Kali
9,090
478
69
4
0
429,694
0
W
Jing Wei
8,809
464
108
6
0
362,142
0
L
He Bo
10,111
532
108
6
0
340,290
0
L
Erlang Shen
5,251
276
4
0
0
47,995
0
W
Morgan Le Fay
11,827
622
166
9
0
376,675
2
W
Camazotz
11,529
607
104
5
0
259,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role