Player Matchup

Terra
Terra
DEATHSMILE574
Terra
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,662 Elo+
Solo
Charon
Charon
KingBeefy5
Charon
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
661W - 616L
1,515 Elo+
Party 1
Camazotz
Camazotz
Nicocalcio10
Camazotz
Level 156
God Stats
7W - 5L
1,688 SR
Queue Stats
544W - 424L
1,571 Elo+
Party 1
Da Ji
Da Ji
SleepyAkuma
Da Ji
Level 123
God Stats
6W - 7L
1,385 SR
Queue Stats
351W - 275L
1,574 Elo+
Party 1
Ullr
Ullr
xRicePuddingx
Ullr
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
288W - 262L
1,519 Elo+
Party 1
Team Averages
Level 132
1,465 SR
1,569 Elo+

VS

Team Averages
Level 127
1,642 SR
1,537 Elo+
Sylvanus
Sylvanus
IV_Gambit_VI
Sylvanus
Level 148
God Stats
1W - 3L
1,310 SR
Queue Stats
346W - 375L
1,509 Elo+
Solo
Hera
Hera
OhNoStepBro1
Hera
Level 141
God Stats
10W - 5L
1,773 SR
Queue Stats
568W - 515L
1,507 Elo+
Solo
Kuzenbo
Kuzenbo
Roughnoscopes
Kuzenbo
Level 92
God Stats
2W - 0L
1,752 SR
Queue Stats
82W - 68L
1,565 Elo+
Solo
Artemis
Artemis
Yeggom
Artemis
Level 159
God Stats
4W - 0L
1,876 SR
Queue Stats
69W - 55L
1,625 Elo+
Solo
Hun Batz
Hun Batz
xSRGxPanda
Hun Batz
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
7,094
709
5,720
13,446
10,914
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon
KingBeefy5
Charon
15
2 / 5 / 9
7,803
780
9,730
11,941
12,895
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
Nicocalcio10
Camazotz
12
2 / 5 / 8
7,455
746
7,746
11,479
10,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 5 / 0
9,050
905
10,179
9,777
6,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

11
0 / 6 / 6
6,655
666
6,198
9,461
4,123
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IV_Gambit_VI
Sylvanus
14
1 / 2 / 20
8,901
890
4,048
14,429
15,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
8 / 2 / 14
9,925
993
14,524
6,367
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
16
4 / 3 / 17
9,979
998
9,777
14,179
20,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Yeggom
Artemis
17
12 / 4 / 12
10,283
1,028
15,318
9,100
4,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
xSRGxPanda
Hun Batz
14
2 / 2 / 18
8,340
834
7,593
8,299
4,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
108
13
Kills
27
27
Deaths
13
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sylvanus
IV_Gambit_VI
Sylvanus
1
2
20
5.5
L
Charon
KingBeefy5
Charon
2
5
9
1.3
L
Camazotz
Nicocalcio10
Camazotz
2
5
8
1.2
W
8
2
14
7.5
W
Kuzenbo
4
3
17
4.17
L
9
5
0
1.8
W
Artemis
Yeggom
Artemis
12
4
12
4.5
L
0
6
6
0.5
W
Hun Batz
xSRGxPanda
Hun Batz
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,573
Damage
51,260
56,104
Taken
52,374
44,191
Mitigated
46,491
7,535
Healing
19,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,720
167
575
1,240
13,446
10,914
0
6,199
7,247
19,546
0
W
Sylvanus
IV_Gambit_VI
Sylvanus
4,048
936
4,509
4,758
14,429
15,078
527
4,772
9,657
8,604
0
L
Charon
KingBeefy5
Charon
9,730
951
146
2,023
11,941
12,895
0
5,571
6,370
22,771
0
L
Camazotz
Nicocalcio10
Camazotz
7,746
705
0
1,871
11,479
10,146
0
6,062
5,417
3,597
10,842
W
14,524
2,639
889
1,381
6,367
3,006
972
2,728
3,639
26,872
0
W
Kuzenbo
9,777
2,926
3,230
2,747
14,179
20,080
97
4,297
9,882
14,986
520
L
10,179
1,965
155
1,336
9,777
6,113
0
4,746
5,031
0
19,154
W
Artemis
Yeggom
Artemis
15,318
8,634
176
854
9,100
4,002
5,703
2,582
6,518
0
26,219
L
6,198
1,463
0
189
9,461
4,123
47
5,251
4,210
0
12,066
W
Hun Batz
xSRGxPanda
Hun Batz
7,593
1,731
519
635
8,299
4,325
1,305
2,783
5,516
0
17,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,057
Gold Earned
47,428
104
Minions Killed
104
0
Camps Cleared
0
865,558
Distance Traveled
950,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,094
709
27
3
0
175,469
0
W
Sylvanus
8,901
890
11
1
0
182,820
0
L
Charon
7,803
780
20
2
0
155,194
0
L
Camazotz
7,455
746
15
2
0
180,384
0
W
Hera
9,925
993
39
4
0
206,279
0
W
Kuzenbo
9,979
998
12
1
0
205,158
0
L
Da Ji
9,050
905
28
3
0
186,599
0
W
Artemis
10,283
1,028
26
3
0
154,549
0
L
Ullr
6,655
666
14
1
0
167,912
0
W
Hun Batz
8,340
834
16
2
0
202,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role