Player Matchup

Horus
Horus
 
Horus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GiG0_40
Ne Zha
Level 168
God Stats
7W - 3L
1,793 SR
Queue Stats
487W - 510L
1,505 Elo+
Solo
Nox
Nox
SalSuppo
Nox
Level 114
God Stats
2W - 5L
1,352 SR
Queue Stats
166W - 201L
1,421 Elo+
Solo
Neith
Neith
Zuzuworld
Neith
Level 128
God Stats
4W - 6L
1,248 SR
Queue Stats
468W - 463L
1,566 Elo+
Solo
Camazotz
Camazotz
pref
Camazotz
Level 149
God Stats
2W - 3L
1,464 SR
Queue Stats
253W - 269L
1,399 Elo+
Solo
Team Averages
Level 141
1,471 SR
1,478 Elo+

VS

Team Averages
Level 136
1,579 SR
1,508 Elo+
Sol
Sol
Haaall
Sol
Level 77
God Stats
9W - 14L
1,336 SR
Queue Stats
387W - 421L
1,445 Elo+
Solo
Scylla
Scylla
Sanzensekai
Scylla
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,478 Elo+
Party 1
Athena
Athena
SpankMan
Athena
Level 129
God Stats
7W - 3L
1,701 SR
Queue Stats
616W - 585L
1,550 Elo+
Party 1
Terra
Terra
Xyligan4ik74
Terra
Level 159
God Stats
9W - 3L
1,809 SR
Queue Stats
728W - 759L
1,502 Elo+
Solo
Chernobog
Chernobog
Соvu
Chernobog
Level 159
God Stats
3W - 4L
1,548 SR
Queue Stats
219W - 254L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 10
7,798
709
2,586
11,031
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
GiG0_40
Ne Zha
18
10 / 3 / 8
10,056
914
16,970
11,217
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 10
8,192
745
6,840
12,119
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Zuzuworld
Neith
18
7 / 1 / 12
9,985
908
18,219
10,614
5,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
pref
Camazotz
15
5 / 4 / 9
9,028
821
9,421
13,925
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Haaall
Sol
13
3 / 3 / 4
8,126
739
2,643
5,566
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
16
6 / 6 / 5
9,433
858
10,838
11,255
5,660
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Athena
SpankMan
Athena
17
4 / 6 / 11
9,324
848
13,403
19,471
28,401
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 10
7,434
676
5,364
13,364
7,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Соvu
Chernobog
18
5 / 3 / 11
9,658
878
18,470
10,961
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
23
Kills
18
18
Deaths
23
49
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
10
1.67
L
Ne Zha
GiG0_40
Ne Zha
10
3
8
4.67
W
Sol
Haaall
Sol
3
3
4
1.67
L
1
7
10
0.86
W
Scylla
6
6
5
1.42
W
Athena
SpankMan
Athena
4
6
11
1.58
W
0
5
10
1
L
Neith
Zuzuworld
Neith
7
1
12
13
L
Camazotz
pref
Camazotz
5
4
9
2.38
W
Chernobog
Соvu
Chernobog
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,036
Damage
50,718
58,906
Taken
60,617
34,754
Mitigated
48,882
23,163
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,586
1,528
3,856
4,533
11,031
10,449
0
4,279
6,752
0
4,551
L
Ne Zha
GiG0_40
Ne Zha
16,970
1,754
711
2,863
11,217
5,892
0
6,740
4,477
0
31,905
W
Sol
Haaall
Sol
2,643
739
0
1,191
5,566
1,771
137
0
5,566
5,234
0
L
6,840
1,225
670
804
12,119
6,373
91
6,871
5,248
17,638
0
W
Scylla
10,838
523
369
916
11,255
5,660
0
684
10,571
24,178
0
W
Athena
SpankMan
Athena
13,403
1,654
383
2,994
19,471
28,401
0
3,206
16,265
22,951
825
W
5,364
510
2,455
2,329
13,364
7,977
60
1,342
12,022
7,216
0
L
Neith
Zuzuworld
Neith
18,219
8,627
0
4,160
10,614
5,177
37
5,310
5,304
0
35,924
L
Camazotz
pref
Camazotz
9,421
2,307
539
5,027
13,925
6,863
0
8,223
5,702
66
15,259
W
Chernobog
Соvu
Chernobog
18,470
7,941
445
1,789
10,961
5,073
1,014
1,654
9,307
0
33,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,059
Gold Earned
43,975
119
Minions Killed
104
0
Camps Cleared
0
995,963
Distance Traveled
874,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,798
709
10
1
0
182,258
0
L
Ne Zha
10,056
914
20
2
0
222,595
0
W
Sol
8,126
739
10
1
0
85,229
0
L
Nox
8,192
745
28
3
0
173,360
0
W
Scylla
9,433
858
31
3
0
185,791
0
W
Athena
9,324
848
14
1
0
220,219
0
W
Terra
7,434
676
1
0
0
187,830
0
L
Neith
9,985
908
49
4
0
220,501
0
L
Camazotz
9,028
821
12
1
0
197,249
0
W
Chernobog
9,658
878
48
4
0
194,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role