Player Matchup

Thanatos
Thanatos
AlexxxWayne69
Thanatos
Level 105
God Stats
1W - 2L
1,615 SR
Queue Stats
122W - 149L
1,434 Elo+
Party 1
Vamana
Vamana
Daddy_Loves_U69
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,179 Elo+
Solo
Odin
Odin
DannySonorus
Odin
Level 99
God Stats
5W - 1L
1,565 SR
Queue Stats
122W - 121L
1,460 Elo+
Party 1
Anhur
Anhur
ElMadris
Anhur
Level 88
God Stats
1W - 1L
1,145 SR
Queue Stats
85W - 94L
1,459 Elo+
Party 1
Bacchus
Bacchus
Emasaur10
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,338 Elo+
Party 1
Team Averages
Level 77
1,465 SR
1,374 Elo+

VS

Team Averages
Level 66
1,498 SR
1,440 Elo+
Nemesis
Nemesis
 
Nemesis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ImaWhiteWog
Rama
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 152L
1,427 Elo+
Party 2
Kali
Kali
Lumpenko
Kali
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
208W - 213L
1,403 Elo+
Party 3
Hera
Hera
iMackoXI
Hera
Level 37
God Stats
12W - 1L
1,794 SR
Queue Stats
188W - 178L
1,466 Elo+
Party 2
Scylla
Scylla
xPois0n
Scylla
Level 87
God Stats
4W - 5L
1,410 SR
Queue Stats
237W - 232L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexxxWayne69
Thanatos
13
3 / 6 / 3
8,049
732
6,756
10,202
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 3
7,428
675
4,181
9,495
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 7
7,379
671
7,743
13,819
15,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
ElMadris
Anhur
16
4 / 6 / 4
8,799
800
8,384
10,543
4,783
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Emasaur10
Bacchus
14
3 / 6 / 6
8,452
768
8,913
16,627
22,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 2 / 21
8,174
743
4,813
7,285
3,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 16
10,087
917
11,969
7,901
3,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
13
1 / 5 / 16
8,371
761
6,532
10,405
5,239
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
19
10 / 1 / 16
10,765
979
18,011
7,074
2,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Scylla
xPois0n
Scylla
17
11 / 3 / 13
10,640
967
12,024
8,574
2,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
12
Kills
30
30
Deaths
12
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
2
21
5.25
L
Thanatos
AlexxxWayne69
Thanatos
3
6
3
0.75
L
2
5
3
0.7
L
0
7
7
0.5
L
Anhur
ElMadris
Anhur
4
6
4
1
L
Bacchus
Emasaur10
Bacchus
3
6
6
1
W
8
1
16
16
W
Kali
1
5
16
1.8
W
Hera
10
1
16
18
W
Scylla
xPois0n
Scylla
11
3
13
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,977
Damage
53,349
60,686
Taken
41,239
56,197
Mitigated
17,707
8,054
Healing
12,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,813
1,674
714
1,581
7,285
3,011
751
1,804
5,274
48
9,554
L
Thanatos
AlexxxWayne69
Thanatos
6,756
863
145
2,802
10,202
4,542
0
3,748
6,454
0
10,715
L
4,181
861
0
440
9,495
9,352
0
5,405
4,090
0
10,237
L
7,743
1,095
0
845
13,819
15,258
0
8,763
5,056
2,489
12,621
L
Anhur
ElMadris
Anhur
8,384
3,697
485
303
10,543
4,783
36
5,835
4,708
0
25,105
L
Bacchus
Emasaur10
Bacchus
8,913
291
270
2,764
16,627
22,262
0
6,306
10,321
17,763
0
W
11,969
9,670
235
2,328
7,901
3,636
1,549
2,301
5,517
0
22,672
W
Kali
6,532
2,503
568
1,933
10,405
5,239
328
3,048
7,192
0
11,728
W
Hera
18,011
4,550
752
2,270
7,074
2,852
540
1,948
5,078
38,359
0
W
Scylla
xPois0n
Scylla
12,024
472
842
1,308
8,574
2,969
0
1,226
7,166
19,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
48,037
79
Minions Killed
108
0
Camps Cleared
0
1,018,945
Distance Traveled
1,122,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,174
743
12
1
0
235,379
0
L
Thanatos
8,049
732
11
1
0
219,767
0
L
Vamana
7,428
675
2
0
0
219,223
0
L
Odin
7,379
671
9
1
0
188,468
0
L
Anhur
8,799
800
41
4
0
183,611
0
L
Bacchus
8,452
768
16
1
0
207,876
0
W
Rama
10,087
917
23
2
0
209,539
0
W
Kali
8,371
761
10
1
0
217,144
0
W
Hera
10,765
979
49
4
0
243,029
0
W
Scylla
10,640
967
14
1
0
217,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role