Player Matchup

Hou Yi
Hou Yi
Durze3424
Hou Yi
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 120L
1,421 Elo+
Party 1
Thanatos
Thanatos
Hinokami san
Thanatos
Level 44
God Stats
6W - 5L
1,481 SR
Queue Stats
35W - 41L
1,447 Elo+
Party 1
Osiris
Osiris
anrokL
Osiris
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 55L
1,440 Elo+
Party 1
Hel
Hel
nateeeeeeea
Hel
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
115W - 147L
1,457 Elo+
Party 1
Agni
Agni
phowohdass
Agni
Level 141
God Stats
1W - 1L
1,585 SR
Queue Stats
68W - 79L
1,464 Elo+
Party 1
Team Averages
Level 82
1,513 SR
1,446 Elo+

VS

Team Averages
Level 98
1,613 SR
1,490 Elo+
Sun Wukong
Sun Wukong
Anguila12
Sun Wukong
Level 89
God Stats
26W - 30L
1,562 SR
Queue Stats
165W - 143L
1,510 Elo+
Solo
Horus
Horus
Lilley1213
Horus
Level 127
God Stats
6W - 16L
1,278 SR
Queue Stats
818W - 814L
1,452 Elo+
Solo
Danzaburou
Danzaburou
Praeallday
Danzaburou
Level 127
God Stats
2W - 0L
1,886 SR
Queue Stats
161W - 154L
1,459 Elo+
Solo
Thanatos
Thanatos
Wraiilth
Thanatos
Level 75
God Stats
111W - 96L
1,590 SR
Queue Stats
453W - 411L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yoke3883
Morgan Le Fay
Level 73
God Stats
18W - 8L
1,751 SR
Queue Stats
92W - 81L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Durze3424
Hou Yi
11
0 / 4 / 1
6,347
453
6,276
10,194
3,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Hinokami san
Thanatos
11
4 / 3 / 0
6,935
495
5,934
11,808
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
anrokL
Osiris
12
0 / 2 / 0
6,952
497
4,768
10,219
10,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 5 / 3
6,241
446
3,297
15,377
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 5 / 0
7,061
504
8,519
8,240
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anguila12
Sun Wukong
14
6 / 0 / 1
8,421
602
8,606
13,278
10,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
12
2 / 0 / 9
7,587
542
6,612
10,341
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Praeallday
Danzaburou
15
3 / 2 / 2
8,588
613
7,872
10,547
4,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thanatos
Wraiilth
Thanatos
12
7 / 2 / 4
7,515
537
7,395
10,903
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Yoke3883
Morgan Le Fay
13
1 / 2 / 6
7,429
531
6,967
9,542
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anguila12
Sun Wukong
6
0
1
6.5
L
Hou Yi
Durze3424
Hou Yi
0
4
1
0.13
L
Thanatos
Hinokami san
Thanatos
4
3
0
1.33
W
Horus
2
0
9
6.5
W
Danzaburou
Praeallday
Danzaburou
3
2
2
2
W
Thanatos
Wraiilth
Thanatos
7
2
4
4.5
W
Morgan Le Fay
Yoke3883
Morgan Le Fay
1
2
6
2
L
Osiris
anrokL
Osiris
0
2
0
0
L
0
5
3
0.3
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,794
Damage
37,452
55,838
Taken
54,611
28,720
Mitigated
32,118
23,259
Healing
22,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anguila12
Sun Wukong
8,606
2,304
0
3,443
13,278
10,021
23
1,248
11,943
0
54,455
L
Hou Yi
Durze3424
Hou Yi
6,276
2,174
0
3,105
10,194
3,086
0
0
10,194
0
44,061
L
Thanatos
Hinokami san
Thanatos
5,934
1,149
0
8,552
11,808
4,186
0
1,043
10,765
0
38,408
W
Horus
6,612
2,518
1,511
3,879
10,341
9,419
43
2,536
7,745
0
18,570
W
Danzaburou
Praeallday
Danzaburou
7,872
4,304
0
6,180
10,547
4,400
1,755
1,130
9,417
0
75,522
W
Thanatos
Wraiilth
Thanatos
7,395
1,457
0
5,847
10,903
4,194
92
2,119
8,660
0
39,081
W
Morgan Le Fay
Yoke3883
Morgan Le Fay
6,967
316
0
1,217
9,542
4,084
161
4,396
5,030
62,268
0
L
Osiris
anrokL
Osiris
4,768
2,341
0
3,383
10,219
10,352
138
0
10,219
0
49,576
L
3,297
787
1,643
6,076
15,377
8,570
293
3,173
12,117
23,383
0
L
8,519
149
0
500
8,240
2,526
104
2,751
5,489
51,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,536
Gold Earned
39,540
334
Minions Killed
394
0
Camps Cleared
0
1,256,132
Distance Traveled
1,438,566
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,421
602
85
6
0
297,948
2
L
Hou Yi
6,347
453
77
6
0
243,652
1
L
Thanatos
6,935
495
56
4
0
258,104
0
W
Horus
7,587
542
18
1
0
301,041
4
W
Danzaburou
8,588
613
131
9
0
245,651
1
W
Thanatos
7,515
537
50
4
0
320,489
0
W
Morgan Le Fay
7,429
531
110
8
0
273,437
3
L
Osiris
6,952
497
78
6
0
261,712
0
L
Hel
6,241
446
31
2
0
234,991
0
L
Agni
7,061
504
92
7
0
257,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role