Player Matchup

Neith
Neith
Balegduh
Neith
Level 21
God Stats
19W - 38L
1,412 SR
Queue Stats
19W - 39L
1,231 Elo+
Party 1
Kukulkan
Kukulkan
KID-BOO-TEE
Kukulkan
Level 42
God Stats
8W - 13L
1,513 SR
Queue Stats
69W - 92L
1,239 Elo+
Party 1
Mulan
Mulan
ShweatyShaft__
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,129 Elo+
Party 1
Team Averages
Level 30
1,475 SR
1,200 Elo+

VS

Team Averages
Level 66
1,373 SR
1,266 Elo+
Ao Kuang
Ao Kuang
JustCallMeKNEE
Ao Kuang
Level 86
God Stats
24W - 20L
1,534 SR
Queue Stats
336W - 368L
1,355 Elo+
Solo
Hachiman
Hachiman
MrSnai
Hachiman
Level 88
God Stats
1W - 2L
1,276 SR
Queue Stats
9W - 19L
1,246 Elo+
Party 2
Charon
Charon
kautriaun
Charon
Level 24
God Stats
8W - 8L
1,308 SR
Queue Stats
12W - 28L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Balegduh
Neith
12
3 / 5 / 6
10,156
725
5,842
10,772
4,443
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
KID-BOO-TEE
Kukulkan
14
6 / 5 / 4
11,463
819
12,927
9,202
4,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 7 / 9
11,053
790
10,019
15,624
12,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 6 / 7
10,755
768
9,526
14,712
7,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
MrSnai
Hachiman
16
14 / 2 / 3
13,577
970
17,166
9,627
4,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
kautriaun
Charon
13
1 / 5 / 11
10,681
763
4,684
13,687
8,085
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
13
Kills
17
17
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Balegduh
Neith
3
5
6
1.2
W
Ao Kuang
2
6
7
0.92
L
Kukulkan
KID-BOO-TEE
Kukulkan
6
5
4
1.6
W
Hachiman
MrSnai
Hachiman
14
2
3
7.75
L
4
7
9
1.21
W
Charon
kautriaun
Charon
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,788
Damage
31,376
35,598
Taken
38,026
20,927
Mitigated
19,348
1,207
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Balegduh
Neith
5,842
2,635
0
870
10,772
4,443
811
2,642
8,130
0
14,052
W
Ao Kuang
9,526
3,521
20
3,845
14,712
7,223
0
5,232
9,480
28,502
3,479
L
Kukulkan
KID-BOO-TEE
Kukulkan
12,927
882
0
0
9,202
4,048
826
3,344
5,858
55,468
0
W
Hachiman
MrSnai
Hachiman
17,166
9,690
0
2,076
9,627
4,040
2,701
2,720
6,907
0
68,560
L
10,019
2,452
0
337
15,624
12,436
0
7,802
7,822
0
26,195
W
Charon
kautriaun
Charon
4,684
883
0
2,675
13,687
8,085
431
5,694
7,993
21,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
35,013
120
Minions Killed
134
0
Camps Cleared
0
660,365
Distance Traveled
653,208
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,156
725
8
1
0
223,213
0
W
Ao Kuang
10,755
768
44
3
0
214,647
5
L
Kukulkan
11,463
819
84
6
0
223,545
0
W
Hachiman
13,577
970
63
5
0
232,842
2
L
Mulan
11,053
790
28
2
0
213,607
0
W
Charon
10,681
763
27
2
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role