Player Matchup

Jormungandr
Jormungandr
Sav Stoner
Jormungandr
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 45L
1,458 Elo+
Party 3
King Arthur
King Arthur
ThaPlugNH
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Artio
Artio
XxharleyQ90xX
Artio
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 3
Loki
Loki
iitzjoker1
Loki
Level 105
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 3
Rama
Rama
ixFishy
Rama
Level 61
God Stats
8W - 9L
1,456 SR
Queue Stats
590W - 570L
1,491 Elo+
Solo
Team Averages
Level 102
1,532 SR
1,398 Elo+

VS

Team Averages
Level 104
1,528 SR
1,507 Elo+
Discordia
Discordia
 
Discordia
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CocoDaddy87
Xbalanque
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
232W - 209L
1,501 Elo+
Party 1
Shiva
Shiva
MrBubblezzz432
Shiva
Level 112
God Stats
14W - 2L
1,820 SR
Queue Stats
352W - 320L
1,597 Elo+
Party 1
Ymir
Ymir
OgMamaCoco
Ymir
Level 96
God Stats
4W - 2L
1,541 SR
Queue Stats
114W - 143L
1,427 Elo+
Party 2
Eset
Eset
TayDizzle1193
Eset
Level 152
God Stats
4W - 2L
1,279 SR
Queue Stats
244W - 231L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sav Stoner
Jormungandr
13
1 / 4 / 4
6,592
824
5,727
10,245
10,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
ThaPlugNH
King Arthur
9
0 / 6 / 3
5,786
723
1,517
9,841
8,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 5
6,681
835
2,945
10,313
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 7 / 3
7,037
880
5,362
10,154
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Rama
ixFishy
Rama
15
5 / 4 / 3
8,168
1,021
6,110
8,695
3,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 0 / 18
9,110
1,139
10,131
3,643
1,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
CocoDaddy87
Xbalanque
15
7 / 2 / 14
8,888
1,111
9,670
6,324
2,866
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
4 / 2 / 17
8,574
1,072
9,696
10,291
11,308
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 19
8,217
1,027
7,010
12,878
12,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 2 / 8
8,643
1,080
8,406
6,158
2,358
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
101
9
Kills
25
25
Deaths
9
18
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
18
13
W
Xbalanque
CocoDaddy87
Xbalanque
7
2
14
7
W
4
2
17
6.25
W
2
3
19
3.83
L
Jormungandr
Sav Stoner
Jormungandr
1
4
4
0.75
W
8
2
8
6
L
King Arthur
ThaPlugNH
King Arthur
0
6
3
0.25
L
0
4
5
0.63
L
3
7
3
0.64
L
Rama
ixFishy
Rama
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,661
Damage
44,913
49,248
Taken
39,294
36,248
Mitigated
30,602
8,185
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,131
1,536
1,282
508
3,643
1,688
346
869
2,733
19,725
0
W
Xbalanque
CocoDaddy87
Xbalanque
9,670
4,629
384
91
6,324
2,866
2,040
1,307
4,930
0
18,357
W
9,696
376
1,780
2,081
10,291
11,308
320
2,730
7,325
1,187
18,397
W
7,010
1,262
1,389
1,688
12,878
12,382
188
1,959
10,794
9,883
0
L
Jormungandr
Sav Stoner
Jormungandr
5,727
1,070
62
1,177
10,245
10,822
0
4,893
5,102
13,878
0
W
8,406
653
1,909
1,438
6,158
2,358
731
1,112
4,840
13,281
0
L
King Arthur
ThaPlugNH
King Arthur
1,517
218
55
416
9,841
8,168
0
4,022
5,560
0
4,674
L
2,945
329
1,901
1,986
10,313
9,289
0
5,867
4,121
5,079
0
L
5,362
837
0
162
10,154
4,118
0
5,463
4,519
0
8,953
L
Rama
ixFishy
Rama
6,110
4,457
260
2,166
8,695
3,851
0
5,803
2,656
0
18,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,264
Gold Earned
43,432
64
Minions Killed
85
0
Camps Cleared
0
691,377
Distance Traveled
773,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,110
1,139
19
2
0
166,366
0
W
Xbalanque
8,888
1,111
34
4
0
148,424
0
W
Shiva
8,574
1,072
21
3
0
158,565
0
W
Ymir
8,217
1,027
5
1
0
148,739
0
L
Jormungandr
6,592
824
21
3
0
137,100
0
W
Eset
8,643
1,080
6
1
0
151,147
0
L
King Arthur
5,786
723
6
1
0
115,641
0
L
Artio
6,681
835
4
1
0
154,764
0
L
Loki
7,037
880
5
1
0
145,373
0
L
Rama
8,168
1,021
28
4
0
138,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role