Player Matchup

Chernobog
Chernobog
EksL
Chernobog
Level 125
God Stats
1W - 0L
1,158 SR
Queue Stats
19W - 18L
1,560 Elo+
Party 2
Fafnir
Fafnir
PowPowOnThat
Fafnir
Level 67
God Stats
1W - 2L
1,415 SR
Queue Stats
9W - 11L
1,443 Elo+
Party 2
Zhong Kui
Zhong Kui
PsychKrowe
Zhong Kui
Level 46
God Stats
2W - 3L
1,865 SR
Queue Stats
28W - 22L
1,520 Elo+
Party 2
Shiva
Shiva
Shiodoshi
Shiva
Level 69
God Stats
3W - 0L
1,614 SR
Queue Stats
13W - 12L
1,585 Elo+
Party 2
Nemesis
Nemesis
aCvrter
Nemesis
Level 86
God Stats
1W - 0L
1,334 SR
Queue Stats
7W - 10L
1,467 Elo+
Party 2
Team Averages
Level 79
1,477 SR
1,515 Elo+

VS

Team Averages
Level 76
1,450 SR
1,421 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ChaChaMachaa
Nu Wa
Level 45
God Stats
128W - 148L
1,443 SR
Queue Stats
135W - 169L
1,373 Elo+
Solo
Cupid
Cupid
PRmadman123
Cupid
Level 116
God Stats
20W - 19L
1,539 SR
Queue Stats
527W - 575L
1,413 Elo+
Party 1
Raijin
Raijin
PrinceDps
Raijin
Level 48
God Stats
0W - 5L
1,271 SR
Queue Stats
51W - 73L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EksL
Chernobog
15
3 / 0 / 5
7,884
788
7,734
8,123
3,427
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
14
1 / 1 / 7
7,550
755
2,912
8,674
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
PsychKrowe
Zhong Kui
13
1 / 0 / 3
7,312
731
5,457
6,964
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Shiodoshi
Shiva
15
3 / 1 / 8
7,840
784
7,720
9,326
8,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
aCvrter
Nemesis
16
6 / 1 / 7
8,705
871
10,161
8,051
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 3 / 3
7,165
717
9,166
11,719
11,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
12
0 / 5 / 0
6,818
682
3,158
8,440
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 2
7,170
717
7,762
5,425
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 0
7,403
740
1,996
7,201
2,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
PrinceDps
Raijin
12
1 / 1 / 0
6,914
691
3,867
5,199
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
14
Kills
3
3
Deaths
14
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
3
0.5
L
Scylla
 
Scylla
0
5
0
0
L
1
3
2
0.67
W
Chernobog
EksL
Chernobog
3
0
5
5.5
L
1
2
0
0.5
W
Fafnir
1
1
7
4.5
L
Raijin
PrinceDps
Raijin
1
1
0
1
W
Zhong Kui
PsychKrowe
Zhong Kui
1
0
3
2.5
W
Shiva
Shiodoshi
Shiva
3
1
8
7
W
Nemesis
aCvrter
Nemesis
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,984
Damage
25,949
41,138
Taken
37,984
30,437
Mitigated
21,292
10,607
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,166
652
0
490
11,719
11,475
0
3,266
8,246
0
19,772
L
Scylla
 
Scylla
3,158
297
0
178
8,440
2,797
0
1,271
6,949
19,974
0
L
7,762
5,073
0
22
5,425
2,180
446
1,214
4,072
23,744
0
W
Chernobog
EksL
Chernobog
7,734
5,311
0
2,709
8,123
3,427
1,807
3,174
4,753
0
43,658
L
1,996
1,074
102
1,430
7,201
2,844
588
1,851
5,167
0
21,691
W
Fafnir
2,912
560
0
2,034
8,674
9,264
373
3,662
4,666
17,248
1,432
L
Raijin
PrinceDps
Raijin
3,867
464
0
210
5,199
1,996
494
1,592
3,526
14,443
0
W
Zhong Kui
PsychKrowe
Zhong Kui
5,457
266
339
1,564
6,964
5,063
279
2,760
4,100
22,447
0
W
Shiva
Shiodoshi
Shiva
7,720
630
535
1,829
9,326
8,758
44
2,912
6,271
1,347
18,705
W
Nemesis
aCvrter
Nemesis
10,161
4,148
0
1,597
8,051
3,925
0
1,356
6,561
0
33,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
35,470
234
Minions Killed
216
0
Camps Cleared
0
1,123,517
Distance Traveled
920,902
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,165
717
30
3
0
222,203
1
L
Scylla
6,818
682
46
5
0
162,075
3
L
Nu Wa
7,170
717
50
5
0
185,117
0
W
Chernobog
7,884
788
85
9
0
190,444
0
L
Cupid
7,403
740
58
6
0
177,580
4
W
Fafnir
7,550
755
24
2
0
208,334
0
L
Raijin
6,914
691
32
3
0
173,927
0
W
Zhong Kui
7,312
731
49
5
0
220,926
0
W
Shiva
7,840
784
27
3
0
241,481
0
W
Nemesis
8,705
871
49
5
0
262,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role