Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Irish meat x
Awilix
Level 42
God Stats
2W - 1L
1,698 SR
Queue Stats
22W - 37L
1,317 Elo+
Party 2
Ao Kuang
Ao Kuang
Koffing pb
Ao Kuang
Level 139
God Stats
1W - 2L
1,512 SR
Queue Stats
50W - 58L
1,430 Elo+
Party 2
Guan Yu
Guan Yu
MVP Marshmallow
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,340 Elo+
Party 2
Olorun
Olorun
Rdog4890
Olorun
Level 43
God Stats
101W - 99L
1,469 SR
Queue Stats
143W - 159L
1,373 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,392 Elo+

VS

Team Averages
Level 85
1,486 SR
1,432 Elo+
Pele
Pele
Daytrixxx007
Pele
Level 49
God Stats
2W - 1L
1,391 SR
Queue Stats
63W - 68L
1,423 Elo+
Party 1
Chiron
Chiron
LilGN74
Chiron
Level 87
God Stats
2W - 0L
1,732 SR
Queue Stats
118W - 124L
1,428 Elo+
Party 1
Vamana
Vamana
Pandazy-
Vamana
Level 129
God Stats
15W - 23L
1,428 SR
Queue Stats
300W - 295L
1,439 Elo+
Solo
Sylvanus
Sylvanus
Wraiilth
Sylvanus
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
453W - 411L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nebboy1
Morgan Le Fay
Level 88
God Stats
15W - 23L
1,379 SR
Queue Stats
275W - 253L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 2
6,155
513
5,853
9,373
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
9
0 / 5 / 1
5,620
468
2,709
10,413
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
Koffing pb
Ao Kuang
13
7 / 1 / 0
7,759
647
11,045
12,543
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 4 / 3
5,650
471
2,752
12,067
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Olorun
Rdog4890
Olorun
8
0 / 8 / 0
5,051
421
3,963
11,619
4,081

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 4
7,368
614
7,758
10,465
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
LilGN74
Chiron
12
3 / 0 / 3
7,431
619
6,965
6,949
2,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Pandazy-
Vamana
12
2 / 2 / 1
7,421
618
5,918
11,524
10,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
Wraiilth
Sylvanus
10
0 / 2 / 8
6,342
529
2,983
9,052
6,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morgan Le Fay
nebboy1
Morgan Le Fay
12
9 / 1 / 8
8,220
685
14,647
7,913
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
20
20
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
2
0.5
W
6
3
4
2.67
L
Awilix
0
5
1
0.1
L
Ao Kuang
Koffing pb
Ao Kuang
7
1
0
7
W
Chiron
LilGN74
Chiron
3
0
3
4.5
L
1
4
3
0.63
W
Vamana
Pandazy-
Vamana
2
2
1
1.25
L
Olorun
Rdog4890
Olorun
0
8
0
0
W
Sylvanus
Wraiilth
Sylvanus
0
2
8
2
W
Morgan Le Fay
nebboy1
Morgan Le Fay
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
38,271
56,015
Taken
45,903
24,066
Mitigated
27,475
17,070
Healing
14,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,853
1,551
0
3,900
9,373
2,683
0
1,751
7,622
45,907
0
W
7,758
2,135
0
1,778
10,465
3,733
566
4,299
6,166
0
47,903
L
Awilix
2,709
1,685
0
180
10,413
3,971
0
4,237
6,176
0
34,066
L
Ao Kuang
Koffing pb
Ao Kuang
11,045
3,326
0
7,012
12,543
5,046
0
878
11,665
48,488
0
W
Chiron
LilGN74
Chiron
6,965
4,480
454
2,174
6,949
2,804
337
1,509
5,440
0
54,505
L
2,752
893
562
2,367
12,067
8,285
0
4,488
7,579
0
14,176
W
Vamana
Pandazy-
Vamana
5,918
2,228
0
3,149
11,524
10,931
280
8,540
2,984
0
45,446
L
Olorun
Rdog4890
Olorun
3,963
1,126
180
2,869
11,619
4,081
0
6,276
5,343
24,172
0
W
Sylvanus
Wraiilth
Sylvanus
2,983
1,387
1,216
3,382
9,052
6,712
296
3,070
5,982
16,502
0
W
Morgan Le Fay
nebboy1
Morgan Le Fay
14,647
2,508
0
2,099
7,913
3,295
815
3,443
4,470
53,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
36,782
251
Minions Killed
321
0
Camps Cleared
0
1,191,192
Distance Traveled
1,156,468
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,155
513
76
6
0
237,017
0
W
Pele
7,368
614
61
5
0
252,523
0
L
Awilix
5,620
468
54
5
0
274,257
0
L
Ao Kuang
7,759
647
65
5
0
233,595
0
W
Chiron
7,431
619
88
7
0
216,119
0
L
Guan Yu
5,650
471
22
2
0
259,884
4
W
Vamana
7,421
618
83
7
0
244,976
0
L
Olorun
5,051
421
34
3
0
186,439
0
W
Sylvanus
6,342
529
17
1
0
211,321
0
W
Morgan Le Fay
8,220
685
72
6
0
231,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role