Player Matchup

Anubis
Anubis
 
Anubis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
L0B1SM4N
Baron Samedi
Level 157
God Stats
12W - 18L
1,381 SR
Queue Stats
486W - 487L
1,481 Elo+
Solo
Medusa
Medusa
ProxyDK
Medusa
Level 140
God Stats
155W - 150L
1,495 SR
Queue Stats
408W - 402L
1,429 Elo+
Party 1
Ravana
Ravana
sacodeboi
Ravana
Level 68
God Stats
7W - 6L
1,481 SR
Queue Stats
399W - 442L
1,472 Elo+
Party 2
Team Averages
Level 101
1,472 SR
1,476 Elo+

VS

Team Averages
Level 63
1,551 SR
1,518 Elo+
Artio
Artio
Akaramoran
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,413 Elo+
Party 3
Ishtar
Ishtar
IAM0T0
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,718 Elo+
Party 3
Thor
Thor
arcoirisblue
Thor
Level 73
God Stats
4W - 5L
1,615 SR
Queue Stats
355W - 344L
1,461 Elo+
Solo
Zeus
Zeus
fernando2202327
Zeus
Level 126
God Stats
4W - 2L
1,640 SR
Queue Stats
116W - 108L
1,497 Elo+
Solo
Bellona
Bellona
ismash97
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 5
7,164
597
6,251
7,809
3,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
 
Geb
10
0 / 3 / 10
6,798
567
3,616
12,526
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
L0B1SM4N
Baron Samedi
13
6 / 1 / 5
8,316
693
6,905
7,466
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ProxyDK
Medusa
13
9 / 0 / 0
8,400
700
8,354
9,018
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
sacodeboi
Ravana
12
1 / 2 / 2
6,755
563
4,329
6,230
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 4 / 1
5,197
433
2,740
10,317
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
IAM0T0
Ishtar
10
1 / 4 / 0
5,719
477
5,089
8,727
3,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
3 / 4 / 1
6,169
514
4,773
11,474
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 2
7,150
596
12,321
7,829
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bellona
ismash97
Bellona
9
0 / 5 / 3
5,385
449
1,821
8,691
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
20
Kills
7
7
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
5
6.5
W
Geb
 
Geb
0
3
10
1.67
L
Artio
0
4
1
0.13
L
Ishtar
IAM0T0
Ishtar
1
4
0
0.25
W
Baron Samedi
L0B1SM4N
Baron Samedi
6
1
5
8.5
W
Medusa
ProxyDK
Medusa
9
0
0
9
L
3
4
1
0.88
L
3
3
2
1.33
L
Bellona
ismash97
Bellona
0
5
3
0.3
W
Ravana
sacodeboi
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
26,744
43,049
Taken
47,038
24,129
Mitigated
22,850
15,516
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,251
165
0
3,698
7,809
3,919
521
4,732
2,799
40,245
0
W
Geb
 
Geb
3,616
822
0
1,431
12,526
9,090
89
4,448
7,970
15,270
0
L
Artio
2,740
548
265
3,012
10,317
7,231
0
3,360
6,903
13,362
0
L
Ishtar
IAM0T0
Ishtar
5,089
3,360
0
2,913
8,727
3,209
0
1,189
7,530
0
35,344
W
Baron Samedi
L0B1SM4N
Baron Samedi
6,905
741
613
3,174
7,466
4,157
110
1,758
5,644
48,206
0
W
Medusa
ProxyDK
Medusa
8,354
4,666
0
5,521
9,018
3,790
741
672
8,346
0
58,337
L
4,773
1,176
0
3,389
11,474
4,171
0
3,403
7,995
0
40,530
L
12,321
1,864
0
500
7,829
2,463
0
3,016
4,787
61,838
0
L
Bellona
ismash97
Bellona
1,821
319
0
515
8,691
5,776
0
5,382
3,051
0
14,260
W
Ravana
sacodeboi
Ravana
4,329
1,783
0
1,079
6,230
3,173
0
2,870
3,229
0
47,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,433
Gold Earned
29,620
347
Minions Killed
260
0
Camps Cleared
0
1,187,934
Distance Traveled
1,152,543
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,164
597
73
6
0
245,176
2
W
Geb
6,798
567
15
1
0
247,917
4
L
Artio
5,197
433
19
2
0
269,464
0
L
Ishtar
5,719
477
59
5
0
193,068
0
W
Baron Samedi
8,316
693
99
8
0
213,414
0
W
Medusa
8,400
700
91
8
0
220,342
4
L
Thor
6,169
514
58
5
0
248,244
0
L
Zeus
7,150
596
109
9
0
212,446
2
L
Bellona
5,385
449
15
1
0
229,321
0
W
Ravana
6,755
563
69
6
0
261,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role