Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HarlockSosoke
Achilles
Level 122
God Stats
72W - 65L
1,457 SR
Queue Stats
106W - 100L
1,376 Elo+
Party 1
Surtr
Surtr
MAU3437
Surtr
Level 155
God Stats
15W - 21L
1,439 SR
Queue Stats
480W - 513L
1,506 Elo+
Party 2
Vamana
Vamana
RompeQl0s34
Vamana
Level 50
God Stats
1W - 1L
1,361 SR
Queue Stats
114W - 137L
1,496 Elo+
Party 2
Zeus
Zeus
ZOROH SHK
Zeus
Level 125
God Stats
1W - 0L
1,458 SR
Queue Stats
101W - 84L
1,387 Elo+
Party 1
Team Averages
Level 115
1,443 SR
1,453 Elo+

VS

Team Averages
Level 123
1,577 SR
1,507 Elo+
Charon
Charon
ChoppaCeez
Charon
Level 100
God Stats
2W - 2L
1,921 SR
Queue Stats
34W - 24L
1,556 Elo+
Solo
Hades
Hades
Drip Anubis
Hades
Level 86
God Stats
29W - 10L
1,783 SR
Queue Stats
48W - 36L
1,572 Elo+
Solo
Neith
Neith
JeepzNMyB100d
Neith
Level 146
God Stats
2W - 6L
1,596 SR
Queue Stats
118W - 126L
1,484 Elo+
Solo
Gilgamesh
Gilgamesh
LoganZed8640
Gilgamesh
Level 127
God Stats
1W - 3L
1,111 SR
Queue Stats
186W - 185L
1,473 Elo+
Solo
Fenrir
Fenrir
SSLUDGE
Fenrir
Level 158
God Stats
10W - 19L
1,475 SR
Queue Stats
129W - 123L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 1
5,806
528
1,557
8,444
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
HarlockSosoke
Achilles
9
3 / 2 / 2
5,797
527
3,284
7,833
5,027
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Surtr
MAU3437
Surtr
11
2 / 1 / 2
6,883
626
9,484
10,158
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
12
2 / 0 / 3
6,974
634
4,326
7,790
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
11
2 / 0 / 1
6,864
624
3,067
3,190
946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ChoppaCeez
Charon
1
0 / 0 / 0
3,616
329
0
0
0
11
3 / 2 / 1
6,312
574
8,236
9,435
4,418
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,101
464
2,252
4,393
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
LoganZed8640
Gilgamesh
10
1 / 4 / 1
5,470
497
4,023
10,734
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
SSLUDGE
Fenrir
9
0 / 2 / 3
5,023
457
2,390
10,674
3,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
1
0.5
L
Charon
ChoppaCeez
Charon
0
0
0
0
L
3
2
1
1.75
W
Achilles
HarlockSosoke
Achilles
3
2
2
2
L
0
1
0
0
L
Gilgamesh
LoganZed8640
Gilgamesh
1
4
1
0.38
W
Surtr
MAU3437
Surtr
2
1
2
3
W
Vamana
2
0
3
3.5
L
Fenrir
SSLUDGE
Fenrir
0
2
3
0.75
W
Zeus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,718
Damage
16,901
37,415
Taken
35,236
21,962
Mitigated
14,542
10,202
Healing
10,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,557
583
460
3,006
8,444
5,764
351
1,332
7,029
0
21,671
L
Charon
ChoppaCeez
Charon
0
0
0
0
0
0
0
0
0
0
0
L
8,236
525
332
4,806
9,435
4,418
0
329
9,106
49,447
0
W
Achilles
HarlockSosoke
Achilles
3,284
256
159
1,124
7,833
5,027
291
3,112
4,721
0
17,536
L
2,252
833
0
1,715
4,393
1,273
0
2,317
2,076
0
26,112
L
Gilgamesh
LoganZed8640
Gilgamesh
4,023
1,125
0
1,728
10,734
4,946
0
618
10,116
0
29,739
W
Surtr
MAU3437
Surtr
9,484
3,573
0
3,373
10,158
5,651
592
1,621
8,025
529
50,980
W
Vamana
4,326
1,620
0
681
7,790
4,574
385
2,167
5,623
0
53,902
L
Fenrir
SSLUDGE
Fenrir
2,390
413
0
2,189
10,674
3,905
13
31
10,643
0
21,592
W
Zeus
3,067
250
102
1,297
3,190
946
577
4
3,186
44,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
25,522
275
Minions Killed
234
0
Camps Cleared
0
1,154,625
Distance Traveled
760,206
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,806
528
27
2
0
221,635
0
L
Charon
3,616
329
0
0
0
1,343
0
L
Hades
6,312
574
77
7
0
202,415
0
W
Achilles
5,797
527
20
2
0
245,862
0
L
Neith
5,101
464
53
5
0
122,081
0
L
Gilgamesh
5,470
497
63
6
0
183,458
2
W
Surtr
6,883
626
65
6
0
218,996
5
W
Vamana
6,974
634
85
8
0
257,065
1
L
Fenrir
5,023
457
41
4
0
250,909
0
W
Zeus
6,864
624
78
7
0
211,067
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role