Player Matchup

Ishtar
Ishtar
BattleGirl
Ishtar
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,292 Elo+
Solo
Thanatos
Thanatos
ChrisRedfield03
Thanatos
Level 129
God Stats
1W - 1L
1,374 SR
Queue Stats
121W - 95L
1,623 Elo+
Party 2
Persephone
Persephone
FireManCeeJ
Persephone
Level 108
God Stats
1W - 3L
1,373 SR
Queue Stats
161W - 164L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Imusih
Guan Yu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,494 Elo+
Party 2
Tyr
Tyr
Jokk3rs
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 111L
1,564 Elo+
Party 2
Team Averages
Level 104
1,449 SR
1,489 Elo+

VS

Team Averages
Level 109
1,520 SR
1,491 Elo+
Osiris
Osiris
EasyBurn
Osiris
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 61L
1,470 Elo+
Party 1
Terra
Terra
Enjoy The Drank
Terra
Level 84
God Stats
3W - 2L
1,710 SR
Queue Stats
304W - 296L
1,521 Elo+
Solo
Chernobog
Chernobog
JayBowIV
Chernobog
Level 129
God Stats
3W - 3L
1,540 SR
Queue Stats
174W - 156L
1,520 Elo+
Party 1
Chaac
Chaac
Sweetswede12
Chaac
Level 82
God Stats
2W - 1L
1,370 SR
Queue Stats
219W - 216L
1,490 Elo+
Party 1
Janus
Janus
imj0nsnow
Janus
Level 123
God Stats
2W - 2L
1,478 SR
Queue Stats
41W - 39L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BattleGirl
Ishtar
14
3 / 8 / 7
8,637
720
9,749
16,213
8,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
16
7 / 3 / 4
9,361
780
14,301
11,758
10,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Persephone
FireManCeeJ
Persephone
16
3 / 5 / 6
9,778
815
15,408
13,492
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
Imusih
Guan Yu
15
1 / 6 / 9
8,220
685
4,848
21,164
18,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyr
14
1 / 6 / 10
8,429
702
11,352
17,030
21,072
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EasyBurn
Osiris
17
8 / 3 / 14
10,507
876
12,590
13,881
18,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 1 / 23
10,252
854
6,165
12,645
11,432
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
JayBowIV
Chernobog
17
9 / 5 / 14
11,120
927
15,393
14,039
6,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 4 / 16
9,887
824
15,287
18,755
22,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
imj0nsnow
Janus
18
7 / 3 / 14
11,147
929
18,954
9,914
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
15
Kills
28
28
Deaths
16
36
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BattleGirl
Ishtar
3
8
7
0.81
L
Thanatos
7
3
4
3
W
Osiris
EasyBurn
Osiris
8
3
14
5
W
0
1
23
11.5
L
Persephone
FireManCeeJ
Persephone
3
5
6
1.2
L
Guan Yu
Imusih
Guan Yu
1
6
9
0.92
W
Chernobog
JayBowIV
Chernobog
9
5
14
3.2
L
Tyr
1
6
10
1
W
4
4
16
3
W
Janus
imj0nsnow
Janus
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
68,389
79,657
Taken
69,234
65,091
Mitigated
62,657
25,459
Healing
23,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BattleGirl
Ishtar
9,749
4,829
281
817
16,213
8,943
450
4,784
11,153
0
18,544
L
Thanatos
14,301
1,084
1,300
6,929
11,758
10,134
0
4,839
6,721
0
19,964
W
Osiris
EasyBurn
Osiris
12,590
2,694
495
1,255
13,881
18,317
1,345
3,677
9,624
2,847
17,212
W
6,165
327
5,681
4,596
12,645
11,432
220
3,850
8,517
10,275
0
L
Persephone
FireManCeeJ
Persephone
15,408
1,329
621
2,089
13,492
6,826
124
4,486
8,643
39,132
0
L
Guan Yu
Imusih
Guan Yu
4,848
226
5,292
4,536
21,164
18,116
0
7,319
13,383
0
9,150
W
Chernobog
JayBowIV
Chernobog
15,393
8,686
1,296
2,914
14,039
6,175
3,751
2,494
11,060
0
33,134
L
Tyr
11,352
760
1,272
2,322
17,030
21,072
0
4,740
12,050
2,149
16,490
W
15,287
1,162
955
2,994
18,755
22,280
0
3,072
15,046
0
29,013
W
Janus
imj0nsnow
Janus
18,954
1,413
1,116
2,481
9,914
4,453
1,823
3,676
5,856
43,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
52,913
112
Minions Killed
144
0
Camps Cleared
0
1,147,237
Distance Traveled
1,212,430
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,637
720
21
2
0
188,436
0
L
Thanatos
9,361
780
11
1
0
258,291
0
W
Osiris
10,507
876
24
2
0
244,039
0
W
Terra
10,252
854
12
1
0
261,064
0
L
Persephone
9,778
815
58
5
0
223,261
0
L
Guan Yu
8,220
685
9
1
0
237,448
0
W
Chernobog
11,120
927
34
3
0
199,049
0
L
Tyr
8,429
702
13
1
0
239,801
0
W
Chaac
9,887
824
24
2
0
247,735
0
W
Janus
11,147
929
50
4
0
260,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role