Player Matchup

Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Coolkil
Horus
Level 157
God Stats
5W - 3L
1,622 SR
Queue Stats
81W - 63L
1,629 Elo+
Party 2
Tiamat
Tiamat
GamerDad1976
Tiamat
Level 199
God Stats
4W - 1L
1,735 SR
Queue Stats
90W - 75L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
Janxiety
Ne Zha
Level 149
God Stats
1W - 0L
1,831 SR
Queue Stats
33W - 28L
1,564 Elo+
Party 3
Bellona
Bellona
Rychu Pichu
Bellona
Level 179
God Stats
5W - 1L
1,568 SR
Queue Stats
99W - 76L
1,575 Elo+
Party 2
Team Averages
Level 168
1,651 SR
1,569 Elo+

VS

Team Averages
Level 142
1,545 SR
1,565 Elo+
Thanatos
Thanatos
F1lthy_Franku
Thanatos
Level 158
God Stats
1W - 8L
1,120 SR
Queue Stats
149W - 162L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
TheGEast
Gilgamesh
Level 160
God Stats
0W - 1L
1,623 SR
Queue Stats
35W - 34L
1,618 Elo+
Solo
Ganesha
Ganesha
VoidedVentus
Ganesha
Level 106
God Stats
3W - 2L
1,787 SR
Queue Stats
86W - 88L
1,540 Elo+
Party 1
Hera
Hera
Yungdimmadome
Hera
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 94L
1,587 Elo+
Party 1
Agni
Agni
username968
Agni
Level 132
God Stats
13W - 6L
1,695 SR
Queue Stats
92W - 94L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 0 / 10
8,391
839
11,081
5,745
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Coolkil
Horus
14
2 / 3 / 9
7,942
794
5,706
12,464
8,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
14
4 / 3 / 7
7,676
768
11,198
11,058
8,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Janxiety
Ne Zha
15
5 / 3 / 6
8,093
809
10,476
11,561
5,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Rychu Pichu
Bellona
14
3 / 2 / 8
7,527
753
5,232
12,058
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
F1lthy_Franku
Thanatos
14
4 / 7 / 5
7,895
790
5,628
12,281
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
TheGEast
Gilgamesh
13
2 / 2 / 3
7,187
719
8,676
11,671
11,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
VoidedVentus
Ganesha
13
0 / 4 / 6
7,389
739
6,307
11,600
10,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 6
7,183
718
8,682
6,354
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 2 / 3
7,889
789
7,229
7,236
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
17
Kills
11
11
Deaths
17
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
0
10
8
W
Horus
Coolkil
Horus
2
3
9
2.17
L
Thanatos
F1lthy_Franku
Thanatos
4
7
5
0.93
W
Tiamat
4
3
7
2.5
W
Ne Zha
Janxiety
Ne Zha
5
3
6
2.67
W
Bellona
Rychu Pichu
Bellona
3
2
8
3.5
L
Gilgamesh
TheGEast
Gilgamesh
2
2
3
1.75
L
Ganesha
VoidedVentus
Ganesha
0
4
6
0.75
L
0
2
6
1.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,693
Damage
36,522
52,886
Taken
49,142
38,096
Mitigated
30,418
14,770
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,081
420
3,260
1,887
5,745
2,734
0
2,567
3,169
45,349
0
W
Horus
Coolkil
Horus
5,706
2,479
1,746
2,597
12,464
8,219
320
5,316
7,104
0
13,062
L
Thanatos
F1lthy_Franku
Thanatos
5,628
427
0
3,672
12,281
4,699
0
4,588
7,059
0
10,589
W
Tiamat
11,198
1,638
0
2,044
11,058
8,602
276
3,946
7,018
23,859
0
W
Ne Zha
Janxiety
Ne Zha
10,476
1,544
0
2,248
11,561
5,247
0
5,753
5,794
0
26,036
W
Bellona
Rychu Pichu
Bellona
5,232
1,282
0
988
12,058
13,294
0
4,605
7,453
0
12,124
L
Gilgamesh
TheGEast
Gilgamesh
8,676
2,648
0
1,386
11,671
11,069
0
4,837
6,476
0
21,030
L
Ganesha
VoidedVentus
Ganesha
6,307
691
0
1,083
11,600
10,080
0
7,638
3,521
16,875
0
L
8,682
1,734
0
299
6,354
2,120
0
1,557
4,648
27,732
0
L
7,229
1,258
0
256
7,236
2,450
459
2,637
4,463
26,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
37,543
208
Minions Killed
159
0
Camps Cleared
0
1,131,098
Distance Traveled
1,063,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,391
839
100
10
0
252,492
0
W
Horus
7,942
794
12
1
0
207,959
0
L
Thanatos
7,895
790
23
2
0
211,377
0
W
Tiamat
7,676
768
43
4
0
192,626
0
W
Ne Zha
8,093
809
32
3
0
252,473
0
W
Bellona
7,527
753
21
2
0
225,548
0
L
Gilgamesh
7,187
719
31
3
0
240,963
0
L
Ganesha
7,389
739
9
1
0
189,287
0
L
Hera
7,183
718
41
4
0
213,161
0
L
Agni
7,889
789
55
6
0
208,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role