Player Matchup

Thor
Thor
AEG SQUATT
Thor
Level 85
God Stats
6W - 3L
1,466 SR
Queue Stats
184W - 178L
1,489 Elo+
Solo
Neith
Neith
BOWMAN2096
Neith
Level 112
God Stats
14W - 26L
1,471 SR
Queue Stats
88W - 141L
1,439 Elo+
Solo
Jormungandr
Jormungandr
Pervy_Genjutsu
Jormungandr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 41L
1,368 Elo+
Party 2
Merlin
Merlin
Prophet2Andres
Merlin
Level 104
God Stats
7W - 11L
1,265 SR
Queue Stats
77W - 99L
1,350 Elo+
Party 2
Ne Zha
Ne Zha
Shenryy
Ne Zha
Level 123
God Stats
17W - 12L
1,771 SR
Queue Stats
134W - 113L
1,529 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,435 Elo+

VS

Team Averages
Level 89
1,638 SR
1,438 Elo+
Charybdis
Charybdis
AE Yokeu
Charybdis
Level 83
God Stats
2W - 2L
1,670 SR
Queue Stats
54W - 59L
1,440 Elo+
Party 1
Apollo
Apollo
Criedel_
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 39L
1,266 Elo+
Solo
Geb
Geb
StalkingSoda354
Geb
Level 107
God Stats
16W - 6L
1,784 SR
Queue Stats
111W - 110L
1,507 Elo+
Party 1
Chang'e
Chang'e
Villayne
Chang'e
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 130L
1,476 Elo+
Solo
Jormungandr
Jormungandr
godofhalo2014
Jormungandr
Level 126
God Stats
1W - 1L
1,738 SR
Queue Stats
61W - 63L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,885
589
3,830
6,675
2,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
10
2 / 0 / 0
5,593
559
6,327
7,001
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Pervy_Genjutsu
Jormungandr
9
0 / 0 / 0
4,517
452
1,818
5,560
3,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
0 / 1 / 0
4,874
487
2,281
3,570
1,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Shenryy
Ne Zha
11
1 / 0 / 2
5,531
553
5,154
6,274
3,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AE Yokeu
Charybdis
9
0 / 2 / 0
5,029
503
3,904
7,180
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Criedel_
Apollo
7
0 / 2 / 0
4,606
461
726
6,474
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 1 / 1
4,889
489
2,426
9,029
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Villayne
Chang'e
10
1 / 1 / 0
5,435
544
1,645
4,822
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
godofhalo2014
Jormungandr
8
0 / 1 / 1
4,965
497
2,534
7,226
4,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
7
Kills
1
1
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AE Yokeu
Charybdis
0
2
0
0
W
4
0
1
4.5
W
Neith
2
0
0
2
L
Apollo
Criedel_
Apollo
0
2
0
0
W
Jormungandr
Pervy_Genjutsu
Jormungandr
0
0
0
0
W
0
1
0
0
W
Ne Zha
Shenryy
Ne Zha
1
0
2
2
L
0
1
1
0.5
L
Chang'e
Villayne
Chang'e
1
1
0
1
L
Jormungandr
godofhalo2014
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
11,235
29,080
Taken
34,731
13,778
Mitigated
14,650
7,363
Healing
10,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AE Yokeu
Charybdis
3,904
2,765
0
3,087
7,180
2,251
0
253
6,927
0
33,226
W
3,830
664
0
865
6,675
2,314
0
584
6,091
0
35,633
W
Neith
6,327
1,478
0
2,235
7,001
2,374
232
1,082
5,919
0
43,883
L
Apollo
Criedel_
Apollo
726
514
0
1,717
6,474
1,809
210
0
6,474
0
17,207
W
Jormungandr
Pervy_Genjutsu
Jormungandr
1,818
836
0
1,558
5,560
3,401
75
1,605
3,955
24,974
0
W
2,281
227
0
728
3,570
1,703
0
1,829
1,741
30,313
0
W
Ne Zha
Shenryy
Ne Zha
5,154
877
0
1,977
6,274
3,986
0
1,505
4,769
0
34,460
L
2,426
148
249
1,941
9,029
4,659
0
1,307
7,722
18,763
0
L
Chang'e
Villayne
Chang'e
1,645
507
144
1,220
4,822
1,710
0
2,505
2,317
31,717
0
L
Jormungandr
godofhalo2014
Jormungandr
2,534
783
0
2,013
7,226
4,221
0
34
7,192
28,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
24,924
257
Minions Killed
208
0
Camps Cleared
0
977,890
Distance Traveled
903,903
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,029
503
63
6
0
186,146
0
W
Thor
5,885
589
54
5
0
214,102
0
W
Neith
5,593
559
71
7
0
180,990
0
L
Apollo
4,606
461
31
3
0
148,106
1
W
Jormungandr
4,517
452
33
3
0
197,723
0
W
Merlin
4,874
487
54
5
0
184,243
2
W
Ne Zha
5,531
553
45
5
0
200,832
1
L
Geb
4,889
489
9
1
0
191,842
0
L
Chang'e
5,435
544
59
6
0
170,376
0
L
Jormungandr
4,965
497
46
5
0
207,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role