Player Matchup

Lancelot
Lancelot
LegendairyBeary
Lancelot
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
378W - 359L
1,363 Elo+
Solo
Jing Wei
Jing Wei
M0BMunchi3
Jing Wei
Level 154
God Stats
0W - 1L
1,490 SR
Queue Stats
2W - 4L
1,601 Elo+
Party 2
Zhong Kui
Zhong Kui
Unoriginal12
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,546 Elo+
Party 2
Maui
Maui
Viicious313
Maui
Level 153
God Stats
0W - 1L
1,836 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
VitalGibbon6811
Shiva
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,502 Elo+

VS

Team Averages
Level 90
1,453 SR
1,467 Elo+
Achilles
Achilles
BubbyDaWhale
Achilles
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,529 Elo+
Solo
Chronos
Chronos
Hamez 219
Chronos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 50L
1,319 Elo+
Party 3
Ratatoskr
Ratatoskr
SupremeAllison
Ratatoskr
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 131L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ysn x Papi
Morgan Le Fay
Level 89
God Stats
2W - 1L
1,263 SR
Queue Stats
63W - 60L
1,528 Elo+
Party 3
Bellona
Bellona
pixel1989
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 7 / 5
8,180
744
11,407
15,226
10,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Jing Wei
M0BMunchi3
Jing Wei
13
1 / 5 / 11
7,781
707
8,755
11,266
4,560
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Unoriginal12
Zhong Kui
17
6 / 6 / 7
9,478
862
16,668
16,258
11,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 10
7,979
725
4,274
16,875
15,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 7 / 12
8,464
769
8,740
16,904
15,480
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BubbyDaWhale
Achilles
18
11 / 3 / 13
10,745
977
14,781
15,911
24,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Hamez 219
Chronos
15
3 / 5 / 9
9,052
823
8,000
8,987
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
SupremeAllison
Ratatoskr
15
8 / 5 / 10
9,942
904
9,417
10,903
6,037
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Ysn x Papi
Morgan Le Fay
17
5 / 3 / 19
10,184
926
20,382
8,548
4,952
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
pixel1989
Bellona
19
6 / 2 / 18
10,997
1,000
15,274
23,536
24,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
102
16
Kills
33
33
Deaths
18
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Achilles
BubbyDaWhale
Achilles
11
3
13
5.83
W
Chronos
Hamez 219
Chronos
3
5
9
1.5
L
Lancelot
6
7
5
1.21
L
Jing Wei
M0BMunchi3
Jing Wei
1
5
11
1.3
W
Ratatoskr
SupremeAllison
Ratatoskr
8
5
10
2.6
L
Zhong Kui
Unoriginal12
Zhong Kui
6
6
7
1.58
L
0
8
10
0.63
L
3
7
12
1.29
W
Morgan Le Fay
Ysn x Papi
Morgan Le Fay
5
3
19
4.83
W
Bellona
pixel1989
Bellona
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,844
Damage
67,854
76,529
Taken
67,885
56,457
Mitigated
63,067
12,790
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BubbyDaWhale
Achilles
14,781
1,571
1,225
3,628
15,911
24,081
656
5,984
9,927
240
22,469
W
Chronos
Hamez 219
Chronos
8,000
1,847
1,009
276
8,987
3,580
1,595
3,608
5,379
18,169
0
L
Lancelot
11,407
2,236
240
1,473
15,226
10,032
0
6,019
8,664
0
15,033
L
Jing Wei
M0BMunchi3
Jing Wei
8,755
6,371
819
2,261
11,266
4,560
227
4,194
6,919
0
16,890
W
Ratatoskr
SupremeAllison
Ratatoskr
9,417
1,686
2,013
1,815
10,903
6,037
1,420
3,152
7,751
0
14,198
L
Zhong Kui
Unoriginal12
Zhong Kui
16,668
991
167
4,661
16,258
11,113
0
6,086
9,585
33,015
0
L
4,274
649
0
1,183
16,875
15,272
0
6,092
10,174
10,013
0
L
8,740
871
311
1,675
16,904
15,480
0
6,201
9,762
0
15,315
W
Morgan Le Fay
Ysn x Papi
Morgan Le Fay
20,382
1,791
1,731
1,631
8,548
4,952
1,207
2,797
5,751
32,977
0
W
Bellona
pixel1989
Bellona
15,274
2,852
1,637
10,669
23,536
24,417
577
5,401
18,135
0
30,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,882
Gold Earned
50,920
92
Minions Killed
121
0
Camps Cleared
0
912,525
Distance Traveled
1,083,178
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,745
977
11
1
0
243,723
1
W
Chronos
9,052
823
18
2
0
192,607
0
L
Lancelot
8,180
744
3
0
0
201,587
0
L
Jing Wei
7,781
707
20
2
0
187,284
0
W
Ratatoskr
9,942
904
15
1
0
193,542
0
L
Zhong Kui
9,478
862
42
4
0
173,731
0
L
Maui
7,979
725
8
1
0
167,082
0
L
Shiva
8,464
769
19
2
0
182,841
0
W
Morgan Le Fay
10,184
926
35
3
0
203,089
0
W
Bellona
10,997
1,000
42
4
0
250,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role