Player Matchup

Mercury
Mercury
Cueson
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,540 Elo+
Solo
Ymir
Ymir
JayglizzE
Ymir
Level 121
God Stats
18W - 11L
1,663 SR
Queue Stats
260W - 261L
1,559 Elo+
Party 2
Nox
Nox
lllPlayMakelll
Nox
Level 101
God Stats
1W - 1L
1,459 SR
Queue Stats
184W - 198L
1,548 Elo+
Party 2
Team Averages
Level 108
1,540 SR
1,549 Elo+

VS

Team Averages
Level 77
1,559 SR
1,554 Elo+
Ymir
Ymir
Apsorb
Ymir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
Falconoodle
Danzaburou
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 66L
1,606 Elo+
Solo
Chronos
Chronos
LuS1lver3690
Chronos
Level 107
God Stats
4W - 3L
1,678 SR
Queue Stats
70W - 65L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cueson
Mercury
10
1 / 4 / 1
8,458
705
4,476
8,585
3,312
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
10
0 / 4 / 1
7,732
644
2,518
12,420
10,476
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 1 / 2
9,177
765
9,798
5,294
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Apsorb
Ymir
12
0 / 1 / 8
9,092
758
2,062
11,216
10,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Falconoodle
Danzaburou
13
3 / 1 / 5
10,051
838
11,340
7,476
3,347
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
LuS1lver3690
Chronos
13
6 / 3 / 1
10,110
843
8,967
12,040
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Apsorb
Ymir
0
1
8
4
L
Mercury
Cueson
Mercury
1
4
1
0.38
W
Danzaburou
Falconoodle
Danzaburou
3
1
5
5.5
L
Ymir
0
4
1
0.13
W
Chronos
LuS1lver3690
Chronos
6
3
1
2.17
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
22,369
26,299
Taken
30,732
16,422
Mitigated
19,675
3,564
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Apsorb
Ymir
2,062
687
0
924
11,216
10,738
175
5,000
5,792
11,963
0
L
Mercury
Cueson
Mercury
4,476
1,809
0
2,074
8,585
3,312
244
3,979
4,606
0
23,087
W
Danzaburou
Falconoodle
Danzaburou
11,340
6,477
0
1,799
7,476
3,347
1,382
3,011
4,327
0
50,079
L
Ymir
2,518
403
0
1,340
12,420
10,476
0
4,987
7,433
8,482
0
W
Chronos
LuS1lver3690
Chronos
8,967
3,336
0
2,557
12,040
5,590
1,332
3,972
7,840
47,868
4,218
L
9,798
380
0
150
5,294
2,634
255
1,846
3,448
38,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,367
Gold Earned
29,253
99
Minions Killed
137
0
Camps Cleared
0
647,681
Distance Traveled
663,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,092
758
21
2
0
226,370
0
L
Mercury
8,458
705
26
2
0
211,021
0
W
Danzaburou
10,051
838
57
5
0
214,406
0
L
Ymir
7,732
644
7
1
0
198,355
0
W
Chronos
10,110
843
59
5
0
222,587
1
L
Nox
9,177
765
66
6
0
238,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role