Player Matchup

Ares
Ares
FlyingKoala0
Ares
Level 13
God Stats
2W - 1L
1,678 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Medusa
Medusa
Taipan700
Medusa
Level 108
God Stats
2W - 13L
1,239 SR
Queue Stats
331W - 327L
1,537 Elo+
Solo
Heimdallr
Heimdallr
destroyer 12604
Heimdallr
Level 17
God Stats
1W - 1L
1,700 SR
Queue Stats
5W - 5L
1,505 Elo+
Party 1
Chronos
Chronos
europeanian9
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,541 Elo+
Party 1
Achilles
Achilles
ilovepublix
Achilles
Level 15
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Team Averages
Level 56
1,516 SR
1,588 Elo+

VS

Team Averages
Level 84
1,539 SR
1,500 Elo+
Ix Chel
Ix Chel
Beelelzebub
Ix Chel
Level 87
God Stats
2W - 1L
1,495 SR
Queue Stats
81W - 128L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
MonkeyDLufy18
Gilgamesh
Level 135
God Stats
26W - 30L
1,531 SR
Queue Stats
68W - 116L
1,502 Elo+
Party 2
Sol
Sol
SASSYCAT434
Sol
Level 85
God Stats
16W - 19L
1,502 SR
Queue Stats
258W - 275L
1,509 Elo+
Party 3
Khepri
Khepri
Wollenpuppet26
Khepri
Level 68
God Stats
16W - 17L
1,473 SR
Queue Stats
229W - 230L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
WoolenWillo26
Danzaburou
Level 44
God Stats
23W - 21L
1,692 SR
Queue Stats
126W - 128L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,568
659
6,424
19,785
22,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
Taipan700
Medusa
17
1 / 2 / 1
9,120
702
7,935
10,243
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
destroyer 12604
Heimdallr
14
1 / 6 / 1
8,331
641
8,360
15,448
7,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
europeanian9
Chronos
15
0 / 6 / 2
8,319
640
17,765
15,894
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ilovepublix
Achilles
13
2 / 7 / 0
8,178
629
6,799
16,512
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Beelelzebub
Ix Chel
17
9 / 0 / 14
10,268
790
16,686
8,519
4,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
MonkeyDLufy18
Gilgamesh
16
5 / 1 / 14
9,837
757
14,892
15,364
15,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 1 / 10
10,370
798
11,284
10,919
5,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 2 / 20
9,914
763
5,363
17,075
19,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
WoolenWillo26
Danzaburou
17
5 / 0 / 13
10,210
785
16,745
12,280
6,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
97
4
Kills
26
26
Deaths
4
6
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Beelelzebub
Ix Chel
9
0
14
16
L
0
5
2
0.2
W
Gilgamesh
MonkeyDLufy18
Gilgamesh
5
1
14
12
W
6
1
10
11
L
Medusa
Taipan700
Medusa
1
2
1
0.75
W
1
2
20
5.5
W
Danzaburou
WoolenWillo26
Danzaburou
5
0
13
11.5
L
Heimdallr
destroyer 12604
Heimdallr
1
6
1
0.25
L
Chronos
europeanian9
Chronos
0
6
2
0.17
L
Achilles
ilovepublix
Achilles
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
64,970
77,882
Taken
64,157
61,499
Mitigated
52,050
5,447
Healing
21,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Beelelzebub
Ix Chel
16,686
1,441
1,604
581
8,519
4,464
64
3,359
5,078
32,422
0
L
6,424
374
0
731
19,785
22,417
0
10,113
9,475
12,608
0
W
Gilgamesh
MonkeyDLufy18
Gilgamesh
14,892
2,772
0
2,502
15,364
15,595
108
4,052
10,987
0
28,976
W
11,284
3,483
0
5,737
10,919
5,449
5,017
3,057
7,750
50,817
0
L
Medusa
Taipan700
Medusa
7,935
1,684
0
250
10,243
4,976
1,743
3,747
6,408
0
45,501
W
5,363
255
2,161
3,593
17,075
19,600
235
7,521
9,430
8,858
0
W
Danzaburou
WoolenWillo26
Danzaburou
16,745
8,669
0
5,393
12,280
6,942
2,078
6,200
5,988
0
47,964
L
Heimdallr
destroyer 12604
Heimdallr
8,360
3,592
0
2,359
15,448
7,028
46
7,519
7,546
0
24,468
L
Chronos
europeanian9
Chronos
17,765
3,233
0
1,177
15,894
7,302
0
5,028
10,640
43,708
0
L
Achilles
ilovepublix
Achilles
6,799
1,335
0
930
16,512
19,776
0
6,899
9,384
0
10,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,516
Gold Earned
50,599
189
Minions Killed
210
0
Camps Cleared
0
1,177,389
Distance Traveled
1,449,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,268
790
38
3
0
301,556
0
L
Ares
8,568
659
3
0
0
246,467
0
W
Gilgamesh
9,837
757
28
2
0
346,478
0
W
Sol
10,370
798
67
5
0
238,471
0
L
Medusa
9,120
702
78
6
0
276,122
0
W
Khepri
9,914
763
8
1
0
288,479
0
W
Danzaburou
10,210
785
69
5
0
274,066
0
L
Heimdallr
8,331
641
33
3
0
192,642
0
L
Chronos
8,319
640
72
6
0
248,281
0
L
Achilles
8,178
629
3
0
0
213,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role