Player Matchup

Charon
Charon
HtB 2X
Charon
Level 89
God Stats
1W - 0L
1,235 SR
Queue Stats
301W - 330L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RMZ OTZ45
Tsukuyomi
Level 103
God Stats
1W - 0L
1,512 SR
Queue Stats
23W - 22L
1,481 Elo+
Party 3
Izanami
Izanami
Xeno2Warfare
Izanami
Level 87
God Stats
6W - 3L
1,745 SR
Queue Stats
206W - 209L
1,452 Elo+
Party 1
Agni
Agni
poh1x
Agni
Level 29
God Stats
2W - 1L
1,699 SR
Queue Stats
161W - 180L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
ruudytmz
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Team Averages
Level 66
1,538 SR
1,441 Elo+

VS

Team Averages
Level 38
1,397 SR
1,373 Elo+
Cerberus
Cerberus
Deadlymuff23
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,378 Elo+
Party 2
Raijin
Raijin
Gluggars
Raijin
Level 89
God Stats
0W - 2L
1,283 SR
Queue Stats
72W - 69L
1,460 Elo+
Party 2
Hercules
Hercules
LastOneLeft7939
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,148 Elo+
Solo
Kumbhakarna
Kumbhakarna
TMGHULK
Kumbhakarna
Level 29
God Stats
1W - 3L
1,417 SR
Queue Stats
48W - 47L
1,510 Elo+
Solo
Bellona
Bellona
lado-rentable1
Bellona
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 66L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
HtB 2X
Charon
18
5 / 4 / 17
10,718
893
13,021
11,821
9,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
RMZ OTZ45
Tsukuyomi
17
7 / 2 / 12
10,035
836
14,336
9,351
4,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Xeno2Warfare
Izanami
16
4 / 3 / 16
10,190
849
17,995
11,162
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
poh1x
Agni
15
6 / 4 / 12
9,398
783
14,210
9,169
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
ruudytmz
Cthulhu
18
8 / 1 / 18
11,248
937
16,428
12,527
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Deadlymuff23
Cerberus
15
1 / 5 / 7
8,691
724
8,651
15,773
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Gluggars
Raijin
15
6 / 7 / 1
8,643
720
13,804
11,664
6,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
15
3 / 6 / 3
8,834
736
8,126
19,450
17,439
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kumbhakarna
TMGHULK
Kumbhakarna
14
0 / 7 / 10
8,691
724
8,509
21,205
20,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 7
8,208
684
5,514
15,629
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
30
Kills
12
14
Deaths
30
75
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Deadlymuff23
Cerberus
1
5
7
0.9
L
Raijin
Gluggars
Raijin
6
7
1
0.93
W
Charon
HtB 2X
Charon
5
4
17
3.38
L
Hercules
3
6
3
0.75
W
Tsukuyomi
RMZ OTZ45
Tsukuyomi
7
2
12
6.5
L
Kumbhakarna
TMGHULK
Kumbhakarna
0
7
10
0.71
W
Izanami
Xeno2Warfare
Izanami
4
3
16
4
L
2
5
7
1.1
W
Agni
poh1x
Agni
6
4
12
3
W
Cthulhu
ruudytmz
Cthulhu
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,990
Damage
44,604
54,030
Taken
83,721
36,570
Mitigated
79,693
13,584
Healing
15,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Deadlymuff23
Cerberus
8,651
347
769
2,901
15,773
17,664
0
8,384
7,389
16,971
0
L
Raijin
Gluggars
Raijin
13,804
722
500
872
11,664
6,060
0
6,527
5,137
24,621
0
W
Charon
HtB 2X
Charon
13,021
1,732
407
1,047
11,821
9,376
611
7,178
4,427
28,284
0
L
Hercules
8,126
3,114
0
3,091
19,450
17,439
0
10,107
9,343
0
21,739
W
Tsukuyomi
RMZ OTZ45
Tsukuyomi
14,336
2,548
1,637
1,738
9,351
4,317
1,106
5,179
4,049
0
18,959
L
Kumbhakarna
TMGHULK
Kumbhakarna
8,509
1,079
2,591
2,873
21,205
20,801
0
8,732
12,473
17,844
0
W
Izanami
Xeno2Warfare
Izanami
17,995
12,416
1,121
2,743
11,162
5,801
1,926
5,966
4,983
0
35,282
L
5,514
965
232
1,192
15,629
17,729
0
8,955
6,674
0
7,282
W
Agni
poh1x
Agni
14,210
1,369
669
1,203
9,169
3,977
393
6,159
2,875
22,782
0
W
Cthulhu
ruudytmz
Cthulhu
16,428
1,689
262
2,757
12,527
13,099
290
6,482
5,827
27,148
954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
43,067
141
Minions Killed
104
0
Camps Cleared
0
1,063,672
Distance Traveled
1,008,015
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,691
724
26
2
0
205,349
0
L
Raijin
8,643
720
21
2
0
174,621
0
W
Charon
10,718
893
32
3
0
205,645
0
L
Hercules
8,834
736
25
2
0
186,092
0
W
Tsukuyomi
10,035
836
15
1
0
223,730
0
L
Kumbhakarna
8,691
724
27
2
0
210,420
0
W
Izanami
10,190
849
45
4
0
214,673
0
L
Bellona
8,208
684
5
0
0
231,533
0
W
Agni
9,398
783
14
1
0
205,152
0
W
Cthulhu
11,248
937
35
3
0
214,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role