Player Matchup

Atlas
Atlas
CarryFriediPod
Atlas
Level 48
God Stats
1W - 1L
1,510 SR
Queue Stats
32W - 25L
1,521 Elo+
Party 1
Bastet
Bastet
LigmaBrawlsboi
Bastet
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
67W - 72L
1,511 Elo+
Party 1
Nike
Nike
apxpredator
Nike
Level 37
God Stats
1W - 2L
1,388 SR
Queue Stats
47W - 49L
1,434 Elo+
Party 1
Team Averages
Level 34
1,466 SR
1,489 Elo+

VS

Team Averages
Level 80
1,442 SR
1,395 Elo+
Bacchus
Bacchus
 
Bacchus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DarkMoonIX
Mulan
Level 116
God Stats
24W - 27L
1,420 SR
Queue Stats
142W - 185L
1,297 Elo+
Party 2
Ra
Ra
FeelGangsta2010
Ra
Level 80
God Stats
21W - 29L
1,406 SR
Queue Stats
529W - 547L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
7,503
750
7,341
5,539
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
7,636
764
5,351
7,381
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 2
7,391
739
3,561
5,276
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 1
6,790
679
4,255
5,732
3,312
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
10
1 / 2 / 0
6,966
697
3,853
8,640
7,196
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 1 / 0
6,790
679
2,976
5,784
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
1
1
Deaths
4
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
W
1
0
3
2.5
L
Mulan
1
2
0
0.5
L
0
1
0
0
W
2
1
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,253
Damage
11,084
18,196
Taken
20,156
8,976
Mitigated
12,119
3,042
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,255
100
0
418
5,732
3,312
0
1,748
3,771
17,193
0
W
7,341
1,515
0
155
5,539
2,865
0
2,029
3,510
23,874
0
L
Mulan
3,853
718
0
496
8,640
7,196
0
3,056
5,204
0
17,772
L
2,976
430
1,152
2,779
5,784
1,611
0
2,115
3,375
30,066
0
W
5,351
1,085
0
2,407
7,381
2,733
0
3,120
4,261
0
27,309
W
3,561
285
0
480
5,276
3,378
0
2,453
2,823
0
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
20,546
105
Minions Killed
103
0
Camps Cleared
0
557,441
Distance Traveled
542,484
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,790
679
26
3
0
178,271
0
W
Atlas
7,503
750
30
3
0
165,922
0
L
Mulan
6,966
697
33
3
0
159,389
1
L
Ra
6,790
679
44
4
0
204,824
0
W
Bastet
7,636
764
43
4
0
199,214
0
W
Nike
7,391
739
32
3
0
192,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role