Player Matchup

Merlin
Merlin
BLaCKGaMMeR1
Merlin
Level 109
God Stats
5W - 6L
1,288 SR
Queue Stats
174W - 188L
1,408 Elo+
Party 1
Kali
Kali
DFWU ethix
Kali
Level 87
God Stats
19W - 12L
1,440 SR
Queue Stats
485W - 457L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
JingWei
Jing Wei
Level 138
God Stats
4W - 1L
1,768 SR
Queue Stats
67W - 36L
1,648 Elo+
Solo
Jormungandr
Jormungandr
Karyme420
Jormungandr
Level 127
God Stats
12W - 4L
1,576 SR
Queue Stats
345W - 342L
1,430 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Venom935
Kumbhakarna
Level 86
God Stats
16W - 4L
1,807 SR
Queue Stats
129W - 135L
1,474 Elo+
Party 1
Team Averages
Level 109
1,576 SR
1,472 Elo+

VS

Team Averages
Level 71
1,499 SR
1,481 Elo+
Ratatoskr
Ratatoskr
Air_pierre
Ratatoskr
Level 85
God Stats
0W - 2L
1,162 SR
Queue Stats
43W - 30L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Brendan1907
Danzaburou
Level 98
God Stats
12W - 3L
1,811 SR
Queue Stats
55W - 44L
1,545 Elo+
Party 3
Fenrir
Fenrir
Dathrel
Fenrir
Level 48
God Stats
22W - 47L
1,439 SR
Queue Stats
23W - 48L
1,412 Elo+
Party 2
Sol
Sol
TheFatHombre96
Sol
Level 38
God Stats
5W - 8L
1,585 SR
Queue Stats
8W - 12L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
Wrennegan
Aphrodite
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 1 / 1
9,004
563
7,508
5,306
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 3
9,986
624
7,766
12,568
5,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
JingWei
Jing Wei
14
2 / 1 / 0
9,117
570
9,337
8,901
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
Karyme420
Jormungandr
16
3 / 1 / 4
10,187
637
14,854
13,236
12,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Venom935
Kumbhakarna
11
0 / 1 / 5
7,444
465
4,457
16,961
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Air_pierre
Ratatoskr
13
0 / 6 / 1
7,303
456
9,413
17,754
12,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Brendan1907
Danzaburou
12
0 / 2 / 1
7,411
463
6,937
9,233
4,190
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Dathrel
Fenrir
13
3 / 3 / 0
7,593
475
7,096
16,260
7,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
7,982
499
4,851
10,354
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Wrennegan
Aphrodite
12
0 / 0 / 1
7,207
450
3,538
6,300
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
4
4
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Air_pierre
Ratatoskr
0
6
1
0.08
W
Merlin
2
1
1
2.5
L
Danzaburou
Brendan1907
Danzaburou
0
2
1
0.25
W
6
0
3
7.5
L
Fenrir
Dathrel
Fenrir
3
3
0
1
W
Jing Wei
JingWei
Jing Wei
2
1
0
2
W
Jormungandr
Karyme420
Jormungandr
3
1
4
5
L
1
2
0
0.5
W
Kumbhakarna
Venom935
Kumbhakarna
0
1
5
2.5
L
Aphrodite
Wrennegan
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
31,835
56,972
Taken
59,901
38,440
Mitigated
31,607
14,149
Healing
15,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Air_pierre
Ratatoskr
9,413
3,237
0
2,078
17,754
12,090
0
11,492
5,947
0
61,458
W
Merlin
7,508
107
0
880
5,306
1,981
0
2,286
3,020
68,394
0
L
Danzaburou
Brendan1907
Danzaburou
6,937
4,151
0
2,468
9,233
4,190
0
1,452
7,781
0
57,854
W
7,766
3,931
0
3,046
12,568
5,791
154
1,132
11,436
0
77,601
L
Fenrir
Dathrel
Fenrir
7,096
2,551
0
1,378
16,260
7,047
0
5,238
10,863
0
64,870
W
Jing Wei
JingWei
Jing Wei
9,337
6,959
0
4,162
8,901
3,532
714
967
7,934
0
83,276
W
Jormungandr
Karyme420
Jormungandr
14,854
5,719
0
1,485
13,236
12,069
209
121
13,115
84,839
752
L
4,851
2,020
0
4,477
10,354
4,083
0
6,135
3,720
62,298
0
W
Kumbhakarna
Venom935
Kumbhakarna
4,457
302
0
4,576
16,961
15,067
130
3,883
13,078
18,372
0
L
Aphrodite
Wrennegan
Aphrodite
3,538
777
1,774
3,813
6,300
4,197
0
777
5,523
28,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
37,496
565
Minions Killed
443
0
Camps Cleared
0
1,614,915
Distance Traveled
1,536,076
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,303
456
90
6
0
309,705
0
W
Merlin
9,004
563
135
8
0
322,547
0
L
Danzaburou
7,411
463
103
6
0
305,511
4
W
Kali
9,986
624
107
7
0
351,570
0
L
Fenrir
7,593
475
93
6
0
321,346
0
W
Jing Wei
9,117
570
156
10
0
318,692
7
W
Jormungandr
10,187
637
148
9
0
293,947
0
L
Sol
7,982
499
105
7
0
286,661
0
W
Kumbhakarna
7,444
465
19
1
0
328,159
0
L
Aphrodite
7,207
450
52
3
0
312,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role