Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
AndyTu
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
BaddxKarma
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Cerberus
Cerberus
ITSMATRlX
Cerberus
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 17L
1,101 Elo+
Party 2
Arachne
Arachne
KenpachiiVibes
Arachne
Level 36
God Stats
11W - 14L
1,365 SR
Queue Stats
38W - 48L
1,242 Elo+
Party 2
Team Averages
Level 29
1,473 SR
1,369 Elo+

VS

Team Averages
Level 61
1,563 SR
1,501 Elo+
Yemoja
Yemoja
Fitzofchina
Yemoja
Level 17
God Stats
8W - 3L
1,674 SR
Queue Stats
9W - 8L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
Quarma Noir
Danzaburou
Level 48
God Stats
11W - 5L
1,613 SR
Queue Stats
117W - 124L
1,456 Elo+
Party 1
Arachne
Arachne
Quarma Vert
Arachne
Level 57
God Stats
59W - 33L
1,705 SR
Queue Stats
189W - 167L
1,534 Elo+
Party 1
Merlin
Merlin
Ramosua
Merlin
Level 136
God Stats
5W - 3L
1,374 SR
Queue Stats
343W - 332L
1,534 Elo+
Party 3
Mulan
Mulan
illWolf7
Mulan
Level 48
God Stats
6W - 11L
1,449 SR
Queue Stats
46W - 49L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 6 / 1
4,510
410
1,102
5,645
2,147
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
9
0 / 2 / 0
5,267
479
2,258
4,990
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
BaddxKarma
Sun Wukong
8
0 / 3 / 0
4,835
440
1,199
6,130
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
ITSMATRlX
Cerberus
9
3 / 5 / 0
5,773
525
2,985
10,662
7,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 1
5,098
463
2,946
12,847
4,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
0 / 1 / 10
6,512
592
2,367
6,261
3,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Quarma Noir
Danzaburou
10
8 / 2 / 2
6,478
589
7,026
6,059
1,925
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arachne
Quarma Vert
Arachne
12
8 / 1 / 2
7,498
682
8,446
9,001
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ramosua
Merlin
12
2 / 0 / 3
7,275
661
5,694
4,107
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
illWolf7
Mulan
12
2 / 0 / 1
7,024
639
4,250
5,683
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
1
0.08
L
Ra
0
2
0
0
L
Sun Wukong
BaddxKarma
Sun Wukong
0
3
0
0
W
Yemoja
0
1
10
5
L
Cerberus
ITSMATRlX
Cerberus
3
5
0
0.6
L
0
5
1
0.1
W
Danzaburou
Quarma Noir
Danzaburou
8
2
2
4.5
W
Arachne
Quarma Vert
Arachne
8
1
2
9
W
Merlin
Ramosua
Merlin
2
0
3
3.5
W
Mulan
illWolf7
Mulan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,490
Damage
27,783
40,274
Taken
31,111
18,911
Mitigated
14,441
9,180
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,102
299
0
425
5,645
2,147
0
1,903
3,698
11,167
0
L
Ra
2,258
248
60
1,352
4,990
1,874
0
3,691
1,299
38,455
0
L
Sun Wukong
BaddxKarma
Sun Wukong
1,199
276
0
427
6,130
2,709
0
0
5,744
0
21,067
W
Yemoja
2,367
918
2,431
1,349
6,261
3,597
623
2,691
3,570
13,145
0
L
Cerberus
ITSMATRlX
Cerberus
2,985
734
0
1,800
10,662
7,705
66
1,336
9,326
17,805
0
L
2,946
1,622
0
5,116
12,847
4,476
0
1,131
11,716
0
30,751
W
Danzaburou
Quarma Noir
Danzaburou
7,026
3,961
0
1,731
6,059
1,925
1,721
1,453
4,549
0
32,244
W
Arachne
Quarma Vert
Arachne
8,446
6,075
0
3,145
9,001
3,316
932
1,103
7,898
0
60,236
W
Merlin
Ramosua
Merlin
5,694
185
0
1,709
4,107
1,303
785
892
3,215
61,034
0
W
Mulan
illWolf7
Mulan
4,250
768
0
2,376
5,683
4,300
0
149
5,534
0
45,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
34,787
216
Minions Killed
353
0
Camps Cleared
0
1,001,948
Distance Traveled
1,028,611
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,510
410
28
3
0
170,753
0
L
Ra
5,267
479
72
7
0
204,170
0
L
Sun Wukong
4,835
440
27
2
0
214,896
0
W
Yemoja
6,512
592
21
2
0
176,972
0
L
Cerberus
5,773
525
38
3
0
189,839
0
L
Arachne
5,098
463
51
5
0
222,290
2
W
Danzaburou
6,478
589
47
4
0
197,937
0
W
Arachne
7,498
682
92
8
0
231,900
0
W
Merlin
7,275
661
110
10
0
204,088
0
W
Mulan
7,024
639
83
8
0
217,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role