Player Matchup

Baron Samedi
Baron Samedi
BigDeltGuy
Baron Samedi
Level 61
God Stats
5W - 2L
1,605 SR
Queue Stats
67W - 74L
1,503 Elo+
Party 3
Tyr
Tyr
Brazukakiller
Tyr
Level 13
God Stats
7W - 12L
1,225 SR
Queue Stats
26W - 32L
1,269 Elo+
Party 1
Janus
Janus
Lions-R-The-SHIZ
Janus
Level 123
God Stats
23W - 32L
1,444 SR
Queue Stats
658W - 618L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
Sm0ke82
Sun Wukong
Level 64
God Stats
20W - 25L
1,343 SR
Queue Stats
64W - 82L
1,355 Elo+
Party 1
Artemis
Artemis
natertator14
Artemis
Level 109
God Stats
37W - 22L
1,515 SR
Queue Stats
593W - 528L
1,490 Elo+
Party 3
Team Averages
Level 74
1,426 SR
1,417 Elo+

VS

Team Averages
Level 71
1,481 SR
1,465 Elo+
Anubis
Anubis
ErickWhite93
Anubis
Level 64
God Stats
124W - 105L
1,572 SR
Queue Stats
194W - 173L
1,487 Elo+
Solo
Geb
Geb
The_Beowulf68
Geb
Level 48
God Stats
13W - 15L
1,602 SR
Queue Stats
33W - 36L
1,446 Elo+
Party 2
Set
Set
XvQNTMvX
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,432 Elo+
Party 2
Ishtar
Ishtar
ashleysweetie
Ishtar
Level 101
God Stats
11W - 25L
1,231 SR
Queue Stats
129W - 141L
1,447 Elo+
Party 2
Thor
Thor
lBOTlDeal
Thor
Level 127
God Stats
23W - 22L
1,501 SR
Queue Stats
413W - 406L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigDeltGuy
Baron Samedi
15
1 / 6 / 6
8,500
472
7,009
11,819
5,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 1
10,890
605
4,941
11,132
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 5 / 8
10,096
561
13,919
11,129
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Sm0ke82
Sun Wukong
17
0 / 0 / 2
10,843
602
5,496
8,231
5,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
natertator14
Artemis
17
8 / 1 / 1
10,547
586
12,581
8,596
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
9 / 6 / 1
10,307
573
10,547
13,981
6,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 5
8,006
445
3,489
17,451
11,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 2 / 1
8,032
446
2,798
11,354
4,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
0 / 3 / 2
8,573
476
3,986
10,647
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
3 / 1 / 7
9,917
551
12,293
16,658
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
16
Kills
13
13
Deaths
16
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigDeltGuy
Baron Samedi
1
6
6
0.67
W
4
1
1
4.5
L
Anubis
9
6
1
1.58
W
3
5
8
1.4
W
Sun Wukong
Sm0ke82
Sun Wukong
0
0
2
1
L
1
4
5
0.88
L
0
2
1
0.25
L
0
3
2
0.33
L
Thor
3
1
7
6.5
W
Artemis
natertator14
Artemis
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,946
Damage
33,113
50,907
Taken
70,091
24,767
Mitigated
35,363
19,321
Healing
23,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigDeltGuy
Baron Samedi
7,009
264
68
1,821
11,819
5,255
0
5,786
6,033
51,022
0
W
4,941
1,225
0
8,564
11,132
5,942
0
1,798
9,334
0
106,514
L
Anubis
10,547
198
0
4,214
13,981
6,963
287
6,069
7,808
86,872
0
W
13,919
92
308
1,760
11,129
4,499
319
3,618
7,511
86,218
0
W
Sun Wukong
Sm0ke82
Sun Wukong
5,496
218
0
3,623
8,231
5,677
1,767
136
8,095
0
95,933
L
3,489
356
1,492
3,057
17,451
11,749
28
6,993
10,154
16,385
0
L
2,798
787
0
1,353
11,354
4,844
0
972
10,330
0
50,192
L
3,986
2,127
0
3,178
10,647
4,039
768
3,057
7,368
0
69,804
L
Thor
12,293
2,669
0
9,711
16,658
7,768
0
3,049
13,503
0
101,919
W
Artemis
natertator14
Artemis
12,581
5,965
0
3,177
8,596
3,394
323
2,698
5,898
0
51,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,876
Gold Earned
44,835
611
Minions Killed
525
0
Camps Cleared
0
1,706,777
Distance Traveled
1,752,564
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,500
472
75
4
0
295,712
5
W
Tyr
10,890
605
153
9
0
412,443
0
L
Anubis
10,307
573
149
8
0
312,926
0
W
Janus
10,096
561
132
7
0
319,038
3
W
Sun Wukong
10,843
602
169
9
0
343,126
2
L
Geb
8,006
445
10
1
0
363,741
1
L
Set
8,032
446
91
5
0
343,385
0
L
Ishtar
8,573
476
122
7
0
336,729
0
L
Thor
9,917
551
153
9
0
395,783
0
W
Artemis
10,547
586
82
5
0
336,458
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role