Player Matchup

Janus
Janus
CrispyBagelMan
Janus
Level 127
God Stats
4W - 7L
1,392 SR
Queue Stats
129W - 126L
1,486 Elo+
Party 1
Nemesis
Nemesis
Forguru
Nemesis
Level 129
God Stats
2W - 1L
1,468 SR
Queue Stats
242W - 215L
1,501 Elo+
Solo
Ares
Ares
Imlerith55
Ares
Level 157
God Stats
20W - 13L
1,552 SR
Queue Stats
167W - 152L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
TGAgaming420
Xing Tian
Level 107
God Stats
5W - 9L
1,514 SR
Queue Stats
139W - 138L
1,495 Elo+
Party 2
Medusa
Medusa
whyusomad5983
Medusa
Level 129
God Stats
7W - 3L
1,651 SR
Queue Stats
344W - 331L
1,553 Elo+
Party 2
Team Averages
Level 130
1,516 SR
1,505 Elo+

VS

Team Averages
Level 102
1,625 SR
1,518 Elo+
Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Beebstr2pr0
Chiron
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Agni
Agni
BestWaifuuu-
Agni
Level 159
God Stats
10W - 6L
1,632 SR
Queue Stats
180W - 158L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Jaaso986
Sun Wukong
Level 132
God Stats
7W - 1L
1,994 SR
Queue Stats
43W - 36L
1,542 Elo+
Solo
Charon
Charon
ghostjelly8246
Charon
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,012
539
6,257
6,966
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Forguru
Nemesis
14
2 / 0 / 2
7,721
594
5,052
10,112
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
4 / 2 / 0
6,699
515
7,797
12,561
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TGAgaming420
Xing Tian
10
1 / 2 / 7
6,966
536
3,188
12,295
6,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 0 / 1
8,321
640
9,486
5,743
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 8 / 1
6,412
493
5,708
13,750
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
10
2 / 5 / 0
6,344
488
4,500
10,032
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 1
7,418
571
4,555
4,705
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jaaso986
Sun Wukong
14
2 / 2 / 0
8,537
657
7,769
12,888
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
6,377
491
3,457
8,516
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
5
5
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
1
0.19
L
Chiron
2
5
0
0.4
L
0
0
1
0.5
W
2
1
2
3
W
Nemesis
Forguru
Nemesis
2
0
2
3
W
4
2
0
2
L
Sun Wukong
Jaaso986
Sun Wukong
2
2
0
1
W
Xing Tian
TGAgaming420
Xing Tian
1
2
7
2.25
L
0
2
2
0.5
W
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
25,989
47,677
Taken
49,891
24,078
Mitigated
25,242
11,521
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,708
1,349
45
526
13,750
4,736
0
2,692
10,864
0
34,933
L
Chiron
4,500
583
144
1,612
10,032
3,189
0
1,780
8,210
0
34,509
L
4,555
178
0
1,685
4,705
1,602
357
2,544
2,001
50,053
0
W
6,257
399
0
1,108
6,966
2,556
494
2,297
4,417
46,464
0
W
Nemesis
Forguru
Nemesis
5,052
2,125
0
1,981
10,112
3,956
0
1,268
8,714
0
81,120
W
7,797
748
0
4,220
12,561
8,853
0
0
12,561
34,721
0
L
Sun Wukong
Jaaso986
Sun Wukong
7,769
2,461
0
4,292
12,888
9,650
181
6,709
5,382
0
73,748
W
Xing Tian
TGAgaming420
Xing Tian
3,188
307
1,162
1,564
12,295
6,028
102
2,967
9,204
21,202
0
L
3,457
676
0
1,420
8,516
6,065
0
2,252
6,192
15,590
0
W
9,486
3,433
0
1,486
5,743
2,685
1,665
974
4,769
0
80,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
35,088
381
Minions Killed
344
0
Camps Cleared
0
1,389,008
Distance Traveled
1,336,939
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,412
493
52
4
0
265,571
6
L
Chiron
6,344
488
49
4
0
282,882
5
L
Agni
7,418
571
105
8
0
282,919
2
W
Janus
7,012
539
84
6
0
256,943
3
W
Nemesis
7,721
594
118
9
0
362,358
0
W
Ares
6,699
515
36
3
0
228,486
0
L
Sun Wukong
8,537
657
116
9
0
244,247
4
W
Xing Tian
6,966
536
22
2
0
278,139
0
L
Charon
6,377
491
22
2
0
261,320
0
W
Medusa
8,321
640
121
9
0
263,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role