Player Matchup

Xing Tian
Xing Tian
Gladiator091
Xing Tian
Level 84
God Stats
3W - 3L
1,568 SR
Queue Stats
342W - 286L
1,489 Elo+
Solo
Medusa
Medusa
JustPacman1
Medusa
Level 109
God Stats
6W - 5L
1,481 SR
Queue Stats
171W - 175L
1,494 Elo+
Solo
Hades
Hades
SobeyBear
Hades
Level 46
God Stats
18W - 15L
1,526 SR
Queue Stats
42W - 55L
1,432 Elo+
Solo
Janus
Janus
oDaevid
Janus
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
108W - 123L
1,574 Elo+
Solo
Ravana
Ravana
zero132340
Ravana
Level 114
God Stats
7W - 7L
1,594 SR
Queue Stats
626W - 596L
1,456 Elo+
Solo
Team Averages
Level 78
1,534 SR
1,489 Elo+

VS

Team Averages
Level 80
1,449 SR
1,493 Elo+
Martichoras
Martichoras
 
Martichoras
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AmBill
Tsukuyomi
Level 26
God Stats
5W - 5L
1,565 SR
Queue Stats
43W - 41L
1,441 Elo+
Party 1
Neith
Neith
Gob831
Neith
Level 90
God Stats
52W - 39L
1,584 SR
Queue Stats
350W - 337L
1,448 Elo+
Party 1
Ymir
Ymir
ScornfulHarp690
Ymir
Level 94
God Stats
0W - 3L
1,182 SR
Queue Stats
139W - 131L
1,516 Elo+
Party 1
Hel
Hel
wivfe
Hel
Level 86
God Stats
13W - 29L
1,413 SR
Queue Stats
264W - 236L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gladiator091
Xing Tian
7
0 / 0 / 2
5,002
500
1,990
4,022
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
10
1 / 1 / 0
5,366
537
5,013
6,289
2,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SobeyBear
Hades
12
4 / 0 / 0
6,574
657
6,627
9,115
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
oDaevid
Janus
10
0 / 1 / 1
5,344
534
4,459
4,336
2,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
zero132340
Ravana
11
1 / 0 / 3
6,390
639
3,987
6,514
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 3 / 0
5,337
534
4,970
7,104
3,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
AmBill
Tsukuyomi
7
0 / 2 / 0
4,471
447
1,965
7,061
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Gob831
Neith
9
0 / 1 / 1
5,339
534
3,538
5,346
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 1
5,202
520
2,856
7,854
5,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
wivfe
Hel
11
1 / 0 / 1
6,214
621
4,674
5,648
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
6
Kills
2
2
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
3
0
0
L
Tsukuyomi
AmBill
Tsukuyomi
0
2
0
0
W
Xing Tian
Gladiator091
Xing Tian
0
0
2
1
L
Neith
Gob831
Neith
0
1
1
0.5
W
Medusa
1
1
0
1
L
1
0
1
1.5
W
Hades
SobeyBear
Hades
4
0
0
4
W
Janus
oDaevid
Janus
0
1
1
0.5
L
Hel
wivfe
Hel
1
0
1
1.5
W
Ravana
zero132340
Ravana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,076
Damage
18,003
30,276
Taken
33,013
15,415
Mitigated
14,740
13,809
Healing
14,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
4,970
2,699
0
1,850
7,104
3,137
0
1,131
5,973
0
36,013
L
Tsukuyomi
AmBill
Tsukuyomi
1,965
409
0
2,048
7,061
2,261
0
3,503
3,558
0
20,277
W
Xing Tian
Gladiator091
Xing Tian
1,990
216
963
684
4,022
2,442
0
1,202
2,820
13,884
0
L
Neith
Gob831
Neith
3,538
1,685
0
2,082
5,346
2,059
0
527
4,819
0
38,621
W
Medusa
5,013
2,379
0
1,968
6,289
2,403
0
1,314
4,975
0
37,800
L
2,856
602
0
1,687
7,854
5,111
0
3,928
3,926
19,281
0
W
Hades
SobeyBear
Hades
6,627
575
104
6,962
9,115
4,325
0
3,082
6,033
58,902
0
W
Janus
oDaevid
Janus
4,459
282
0
1,405
4,336
2,048
0
1,932
2,404
39,930
0
L
Hel
wivfe
Hel
4,674
646
1,895
4,525
5,648
2,172
0
3,987
1,661
48,491
0
W
Ravana
zero132340
Ravana
3,987
502
0
1,723
6,514
4,197
0
0
6,514
0
35,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,676
Gold Earned
26,563
300
Minions Killed
274
0
Camps Cleared
0
1,036,422
Distance Traveled
937,515
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,337
534
51
5
0
166,131
5
L
Tsukuyomi
4,471
447
41
4
0
169,522
2
W
Xing Tian
5,002
500
17
2
0
210,176
2
L
Neith
5,339
534
64
6
0
181,684
0
W
Medusa
5,366
537
63
6
0
194,651
0
L
Ymir
5,202
520
20
2
0
207,763
0
W
Hades
6,574
657
98
10
0
217,509
0
W
Janus
5,344
534
72
7
0
211,478
2
L
Hel
6,214
621
98
10
0
212,415
0
W
Ravana
6,390
639
50
5
0
202,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role