Player Matchup

Lancelot
Lancelot
SPARTACUS_97
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 188L
1,318 Elo+
Party 1
Merlin
Merlin
SupremeKai655
Merlin
Level 67
God Stats
0W - 3L
1,252 SR
Queue Stats
247W - 264L
1,306 Elo+
Party 1
Achilles
Achilles
XilenceSouls
Achilles
Level 103
God Stats
0W - 2L
1,309 SR
Queue Stats
165W - 167L
1,449 Elo+
Party 1
Team Averages
Level 90
1,353 SR
1,358 Elo+

VS

Team Averages
Level 71
1,547 SR
1,329 Elo+
Charon
Charon
LatestDrake
Charon
Level 64
God Stats
13W - 3L
1,722 SR
Queue Stats
84W - 81L
1,293 Elo+
Solo
Tsukuyomi
Tsukuyomi
bloodb4th
Tsukuyomi
Level 101
God Stats
35W - 29L
1,563 SR
Queue Stats
405W - 424L
1,441 Elo+
Solo
Ra
Ra
cassiel009
Ra
Level 48
God Stats
7W - 12L
1,357 SR
Queue Stats
19W - 30L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SPARTACUS_97
Lancelot
12
3 / 8 / 2
10,633
760
5,075
15,514
5,328
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 8 / 6
9,664
690
9,632
13,405
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
XilenceSouls
Achilles
13
4 / 8 / 3
10,886
778
9,141
21,163
20,124
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
7 / 1 / 15
11,415
815
8,676
12,083
9,747
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
bloodb4th
Tsukuyomi
15
10 / 4 / 10
12,184
870
18,323
14,017
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 4 / 17
12,153
868
13,455
10,963
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
7
Kills
24
24
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Charon
7
1
15
14.5
L
Lancelot
SPARTACUS_97
Lancelot
3
8
2
0.5
L
0
8
6
0.38
L
Achilles
XilenceSouls
Achilles
4
8
3
0.69
W
Tsukuyomi
bloodb4th
Tsukuyomi
10
4
10
3.75
W
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
40,454
50,082
Taken
37,063
29,689
Mitigated
21,581
3,174
Healing
5,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
8,676
962
0
0
12,083
9,747
1,094
3,779
8,304
21,743
1,269
L
Lancelot
SPARTACUS_97
Lancelot
5,075
1,635
270
344
15,514
5,328
0
7,295
8,219
0
24,957
L
9,632
441
45
1,251
13,405
4,237
0
5,339
8,066
42,836
0
L
Achilles
XilenceSouls
Achilles
9,141
2,245
250
1,014
21,163
20,124
0
8,221
12,833
6,655
22,039
W
Tsukuyomi
bloodb4th
Tsukuyomi
18,323
5,372
0
1,296
14,017
6,180
933
4,194
9,823
0
39,757
W
13,455
1,572
1,047
2,978
10,963
5,654
627
4,292
6,671
51,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,183
Gold Earned
35,752
99
Minions Killed
133
0
Camps Cleared
0
656,570
Distance Traveled
743,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
11,415
815
17
1
0
242,484
0
L
Lancelot
10,633
760
32
2
0
244,236
0
L
Merlin
9,664
690
45
3
0
206,855
0
L
Achilles
10,886
778
22
2
0
205,479
0
W
Tsukuyomi
12,184
870
39
3
0
246,879
0
W
Ra
12,153
868
77
6
0
254,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role