Player Matchup

Janus
Janus
Jayy Blanco
Janus
Level 121
God Stats
10W - 8L
1,375 SR
Queue Stats
49W - 51L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Maiky_Ramirez2
Sun Wukong
Level 126
God Stats
40W - 18L
1,687 SR
Queue Stats
220W - 213L
1,599 Elo+
Solo
Charon
Charon
heitbern
Charon
Level 129
God Stats
28W - 19L
1,566 SR
Queue Stats
730W - 679L
1,497 Elo+
Solo
Medusa
Medusa
nótpoìsøn
Medusa
Level 182
God Stats
2W - 1L
1,207 SR
Queue Stats
212W - 221L
1,577 Elo+
Solo
Mercury
Mercury
thesilatorpro
Mercury
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 91L
1,545 Elo+
Solo
Team Averages
Level 140
1,467 SR
1,533 Elo+

VS

Team Averages
Level 143
1,530 SR
1,499 Elo+
Raijin
Raijin
Kpirone14
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,510 Elo+
Party 1
Thanatos
Thanatos
RM Arge
Thanatos
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,463 Elo+
Party 2
Cupid
Cupid
RMAlex
Cupid
Level 146
God Stats
6W - 2L
1,757 SR
Queue Stats
336W - 289L
1,491 Elo+
Party 2
Lancelot
Lancelot
TheSaltyDingus
Lancelot
Level 159
God Stats
1W - 9L
1,491 SR
Queue Stats
330W - 403L
1,471 Elo+
Solo
Terra
Terra
syms404
Terra
Level 159
God Stats
2W - 5L
1,404 SR
Queue Stats
175W - 195L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
8,827
588
8,471
9,071
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Maiky_Ramirez2
Sun Wukong
16
5 / 3 / 3
9,647
643
12,823
17,634
11,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
heitbern
Charon
13
1 / 0 / 10
8,171
545
6,465
9,495
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
3 / 0 / 1
9,659
644
8,005
7,037
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
15
10 / 1 / 3
9,416
628
13,547
11,351
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kpirone14
Raijin
12
1 / 6 / 2
7,160
477
5,780
11,383
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
RM Arge
Thanatos
13
3 / 9 / 1
8,006
534
6,054
16,156
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
RMAlex
Cupid
12
0 / 3 / 0
6,707
447
3,445
12,009
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
14
2 / 4 / 0
7,834
522
11,415
17,371
10,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Terra
syms404
Terra
12
1 / 2 / 1
7,166
478
2,256
14,070
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
24
Kills
7
8
Deaths
24
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
4
5
1.88
L
Raijin
Kpirone14
Raijin
1
6
2
0.33
W
Sun Wukong
Maiky_Ramirez2
Sun Wukong
5
3
3
2.17
L
Thanatos
RM Arge
Thanatos
3
9
1
0.39
L
Cupid
RMAlex
Cupid
0
3
0
0
L
Lancelot
2
4
0
0.5
W
Charon
heitbern
Charon
1
0
10
6
W
Medusa
3
0
1
3.5
L
Terra
syms404
Terra
1
2
1
0.75
W
Mercury
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
28,950
54,588
Taken
70,989
29,635
Mitigated
36,866
14,427
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,471
422
101
2,147
9,071
3,275
0
5,012
4,059
64,906
0
L
Raijin
Kpirone14
Raijin
5,780
164
0
1,490
11,383
4,939
0
4,370
6,877
58,311
0
W
Sun Wukong
Maiky_Ramirez2
Sun Wukong
12,823
2,875
0
5,802
17,634
11,280
0
0
17,634
0
83,152
L
Thanatos
RM Arge
Thanatos
6,054
1,152
0
5,731
16,156
6,573
0
2,465
13,589
0
46,574
L
Cupid
RMAlex
Cupid
3,445
2,037
302
3,250
12,009
4,510
0
962
11,047
0
45,538
L
Lancelot
11,415
3,212
0
6,390
17,371
10,541
0
0
17,371
0
70,412
W
Charon
heitbern
Charon
6,465
838
0
2,824
9,495
7,808
0
1,716
7,779
18,688
0
W
Medusa
8,005
2,301
0
1,949
7,037
3,194
0
116
6,921
0
97,871
L
Terra
syms404
Terra
2,256
583
2,874
4,352
14,070
10,303
0
6,658
7,169
23,138
0
W
Mercury
13,547
6,497
0
1,604
11,351
4,078
0
1,192
10,159
0
78,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,720
Gold Earned
36,873
541
Minions Killed
380
0
Camps Cleared
0
1,543,463
Distance Traveled
1,437,087
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,827
588
119
8
0
253,170
2
L
Raijin
7,160
477
95
6
0
260,482
0
W
Sun Wukong
9,647
643
133
9
0
290,510
0
L
Thanatos
8,006
534
69
5
0
291,815
0
L
Cupid
6,707
447
88
6
0
268,212
4
L
Lancelot
7,834
522
96
6
0
310,958
0
W
Charon
8,171
545
21
1
0
301,543
9
W
Medusa
9,659
644
172
11
0
295,739
4
L
Terra
7,166
478
32
2
0
305,620
3
W
Mercury
9,416
628
96
6
0
402,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role