Player Matchup

Kuzenbo
Kuzenbo
BuckWhiskey
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 172L
1,540 Elo+
Party 3
Thor
Thor
SRG Predator
Thor
Level 149
God Stats
6W - 2L
1,689 SR
Queue Stats
168W - 191L
1,552 Elo+
Party 3
Izanami
Izanami
Toonieca
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,044 Elo+
Party 1
Hera
Hera
war214rior
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 129L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
yort_naimad
Guan Yu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 90L
1,401 Elo+
Party 1
Team Averages
Level 87
1,538 SR
1,395 Elo+

VS

Team Averages
Level 133
1,458 SR
1,471 Elo+
Sylvanus
Sylvanus
Accellerated
Sylvanus
Level 126
God Stats
17W - 14L
1,420 SR
Queue Stats
339W - 330L
1,521 Elo+
Solo
Odin
Odin
BeatSwordsman
Odin
Level 141
God Stats
4W - 1L
1,610 SR
Queue Stats
109W - 115L
1,454 Elo+
Solo
Hun Batz
Hun Batz
Eerikki Kyle
Hun Batz
Level 156
God Stats
1W - 1L
1,246 SR
Queue Stats
101W - 113L
1,433 Elo+
Solo
Sol
Sol
Kvidvarg
Sol
Level 157
God Stats
5W - 3L
1,512 SR
Queue Stats
62W - 61L
1,467 Elo+
Party 2
Raijin
Raijin
Solaire1869
Raijin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BuckWhiskey
Kuzenbo
5
0 / 0 / 2
3,879
554
1,603
4,313
2,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 0
4,508
644
2,655
4,886
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Toonieca
Izanami
6
0 / 3 / 0
3,706
529
631
4,750
1,454
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 3 / 2
3,859
551
3,124
5,150
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
yort_naimad
Guan Yu
8
1 / 3 / 0
4,610
659
3,041
7,246
5,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Accellerated
Sylvanus
8
3 / 0 / 2
5,148
735
3,332
4,928
3,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 0 / 1
5,267
752
3,751
5,158
1,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
Eerikki Kyle
Hun Batz
9
1 / 0 / 1
5,071
724
1,155
4,545
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 1
5,264
752
4,085
5,318
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
7
1 / 3 / 2
4,551
650
3,595
4,628
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Accellerated
Sylvanus
3
0
2
4
W
2
0
1
2.5
L
Kuzenbo
BuckWhiskey
Kuzenbo
0
0
2
1
W
Hun Batz
Eerikki Kyle
Hun Batz
1
0
1
1.5
W
2
1
1
2.5
L
2
0
0
2
W
Raijin
1
3
2
0.67
L
Izanami
Toonieca
Izanami
0
3
0
0
L
0
3
2
0.33
L
Guan Yu
yort_naimad
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,054
Damage
15,918
26,345
Taken
24,577
12,856
Mitigated
9,833
5,576
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Accellerated
Sylvanus
3,332
1,085
0
1,244
4,928
3,654
0
1,556
3,372
19,054
7,115
W
3,751
716
0
1,250
5,158
1,648
0
0
5,158
0
28,496
L
Kuzenbo
BuckWhiskey
Kuzenbo
1,603
760
0
1,444
4,313
2,770
0
2,273
1,981
8,967
0
W
Hun Batz
Eerikki Kyle
Hun Batz
1,155
303
0
750
4,545
1,521
0
391
4,154
0
30,611
W
4,085
1,026
0
2,525
5,318
1,527
3,114
313
5,005
32,197
0
L
2,655
297
0
740
4,886
1,523
0
1,041
3,727
0
23,051
W
Raijin
3,595
520
0
525
4,628
1,483
430
2,467
2,161
28,183
0
L
Izanami
Toonieca
Izanami
631
446
0
842
4,750
1,454
0
3,450
1,112
0
15,016
L
3,124
1,358
0
990
5,150
1,621
0
3,062
2,088
19,798
0
L
Guan Yu
yort_naimad
Guan Yu
3,041
658
0
1,560
7,246
5,488
0
564
6,682
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
25,301
174
Minions Killed
260
0
Camps Cleared
0
703,423
Distance Traveled
763,842
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,148
735
30
4
0
154,985
0
W
Odin
5,267
752
53
8
0
151,412
0
L
Kuzenbo
3,879
554
15
2
0
124,032
0
W
Hun Batz
5,071
724
59
8
0
182,391
0
W
Sol
5,264
752
67
10
0
134,946
0
L
Thor
4,508
644
44
6
0
133,694
0
W
Raijin
4,551
650
51
7
0
140,108
0
L
Izanami
3,706
529
28
4
0
149,934
0
L
Hera
3,859
551
34
5
0
136,670
0
L
Guan Yu
4,610
659
53
8
0
159,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role