Player Matchup

Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AwesomeOx
Thanatos
Level 49
God Stats
62W - 51L
1,548 SR
Queue Stats
220W - 234L
1,468 Elo+
Party 2
The Morrigan
The Morrigan
MarkHamlin
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,502 Elo+
Party 2
Bellona
Bellona
duver
Bellona
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 166L
1,528 Elo+
Solo
Freya
Freya
zeroks1567
Freya
Level 44
God Stats
1W - 1L
1,763 SR
Queue Stats
40W - 49L
1,476 Elo+
Solo
Team Averages
Level 40
1,562 SR
1,495 Elo+

VS

Team Averages
Level 35
1,632 SR
1,557 Elo+
Yemoja
Yemoja
Fitzofchina
Yemoja
Level 17
God Stats
8W - 3L
1,568 SR
Queue Stats
9W - 8L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Quarma Noir
Danzaburou
Level 48
God Stats
11W - 5L
1,543 SR
Queue Stats
117W - 124L
1,433 Elo+
Party 1
Arachne
Arachne
Quarma Vert
Arachne
Level 56
God Stats
59W - 33L
1,686 SR
Queue Stats
189W - 167L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
ViZxEv0lutionZ
Kukulkan
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,703 Elo+
Party 3
Sun Wukong
Sun Wukong
josecoolh2ogam
Sun Wukong
Level 24
God Stats
2W - 0L
1,863 SR
Queue Stats
2W - 1L
1,703 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
2 / 0 / 4
8,246
458
6,620
11,522
11,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
AwesomeOx
Thanatos
15
4 / 7 / 1
9,299
517
8,720
20,449
9,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
MarkHamlin
The Morrigan
12
2 / 6 / 3
7,968
443
8,408
9,015
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
duver
Bellona
12
0 / 6 / 2
7,006
389
2,661
18,377
14,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Freya
15
4 / 6 / 0
9,496
528
8,180
17,717
9,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 2 / 9
9,542
530
3,945
8,624
6,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Quarma Noir
Danzaburou
15
3 / 3 / 4
9,705
539
7,391
14,360
5,879
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Quarma Vert
Arachne
18
11 / 1 / 3
11,333
630
15,617
12,037
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
15
6 / 3 / 5
9,916
551
18,057
9,467
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
josecoolh2ogam
Sun Wukong
15
1 / 3 / 2
9,132
507
8,656
10,730
8,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
23
25
Deaths
12
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
0
4
4
L
Thanatos
AwesomeOx
Thanatos
4
7
1
0.64
W
Yemoja
2
2
9
3.25
L
The Morrigan
MarkHamlin
The Morrigan
2
6
3
0.58
W
Danzaburou
Quarma Noir
Danzaburou
3
3
4
1.67
W
Arachne
Quarma Vert
Arachne
11
1
3
12.5
W
Kukulkan
6
3
5
2.83
L
Bellona
duver
Bellona
0
6
2
0.17
W
Sun Wukong
josecoolh2ogam
Sun Wukong
1
3
2
0.67
L
Freya
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,589
Damage
53,666
77,080
Taken
55,218
49,023
Mitigated
30,594
22,361
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,620
477
0
4,110
11,522
11,705
0
3,270
8,210
0
24,822
L
Thanatos
AwesomeOx
Thanatos
8,720
2,419
0
10,866
20,449
9,273
0
4,959
15,328
0
77,675
W
Yemoja
3,945
1,567
4,852
1,809
8,624
6,285
28
2,428
6,186
24,317
0
L
The Morrigan
MarkHamlin
The Morrigan
8,408
1,591
0
41
9,015
3,556
0
814
7,994
46,846
2,532
W
Danzaburou
Quarma Noir
Danzaburou
7,391
3,761
0
3,730
14,360
5,879
2,448
3,434
10,926
0
62,668
W
Arachne
Quarma Vert
Arachne
15,617
11,158
0
4,259
12,037
5,991
2,275
971
11,042
0
109,361
W
Kukulkan
18,057
3,076
0
266
9,467
4,383
1,539
2,852
6,499
61,999
0
L
Bellona
duver
Bellona
2,661
558
0
3,444
18,377
14,720
0
8,734
9,231
0
30,206
W
Sun Wukong
josecoolh2ogam
Sun Wukong
8,656
1,762
0
2,275
10,730
8,056
964
4,120
6,084
0
59,170
L
Freya
8,180
2,316
0
3,900
17,717
9,769
987
3,499
14,112
55,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
49,628
384
Minions Killed
461
0
Camps Cleared
0
1,625,712
Distance Traveled
1,671,603
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,246
458
33
2
0
397,781
2
L
Thanatos
9,299
517
108
6
0
364,550
0
W
Yemoja
9,542
530
31
2
0
311,330
0
L
The Morrigan
7,968
443
101
6
0
300,665
4
W
Danzaburou
9,705
539
100
6
0
311,564
0
W
Arachne
11,333
630
134
7
0
400,177
0
W
Kukulkan
9,916
551
107
6
0
322,519
0
L
Bellona
7,006
389
38
2
0
253,175
0
W
Sun Wukong
9,132
507
89
5
0
326,013
0
L
Freya
9,496
528
104
6
0
309,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role