Player Matchup

Artio
Artio
Leo Wildtail
Artio
Level 68
God Stats
11W - 9L
1,546 SR
Queue Stats
248W - 240L
1,427 Elo+
Party 1
Charon
Charon
THE HOMIE COKE
Charon
Level 118
God Stats
12W - 5L
1,423 SR
Queue Stats
744W - 717L
1,537 Elo+
Party 2
Awilix
Awilix
TheHomieZero
Awilix
Level 27
God Stats
2W - 4L
1,758 SR
Queue Stats
117W - 105L
1,534 Elo+
Party 2
Hera
Hera
Xv Cr0ss Xv
Hera
Level 87
God Stats
1W - 1L
1,493 SR
Queue Stats
257W - 234L
1,557 Elo+
Party 2
Shiva
Shiva
lButtsMcButtsl
Shiva
Level 127
God Stats
6W - 6L
1,576 SR
Queue Stats
519W - 521L
1,452 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,501 Elo+

VS

Team Averages
Level 93
1,429 SR
1,434 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirDuncan820
Cthulhu
Level 102
God Stats
2W - 3L
1,316 SR
Queue Stats
169W - 160L
1,484 Elo+
Solo
Nu Wa
Nu Wa
i-LegendZzz-
Nu Wa
Level 166
God Stats
1W - 1L
1,327 SR
Queue Stats
95W - 119L
1,421 Elo+
Solo
Cupid
Cupid
sorason8
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,385
923
6,173
17,858
13,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 0 / 6
6,342
793
6,793
4,302
3,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
12
1 / 2 / 3
6,382
798
5,994
6,798
2,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 3
6,371
796
9,816
4,205
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 4
6,146
768
4,845
7,792
4,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 2
6,749
844
6,453
11,116
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
 
Ares
12
1 / 1 / 2
6,452
807
4,670
10,284
7,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SirDuncan820
Cthulhu
11
0 / 2 / 5
6,313
789
5,208
8,360
8,985
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 2
6,735
842
10,248
3,446
1,436
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
sorason8
Cupid
12
1 / 1 / 4
6,551
819
4,037
4,782
2,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
7
Kills
5
5
Deaths
7
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
2
1.5
W
Ares
 
Ares
1
1
2
2
L
3
1
3
4.5
W
Cthulhu
SirDuncan820
Cthulhu
0
2
5
1.25
L
0
0
6
3
L
Awilix
1
2
3
1.25
L
1
1
3
2.5
W
1
1
2
2
L
2
1
4
4
W
Cupid
sorason8
Cupid
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,621
Damage
30,616
40,955
Taken
37,988
26,635
Mitigated
27,560
19,577
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,453
942
471
3,452
11,116
7,585
0
6,465
4,243
0
13,911
W
Ares
 
Ares
4,670
551
2,390
2,129
10,284
7,337
31
5,779
4,088
8,291
0
L
6,173
497
1,550
8,766
17,858
13,420
0
8,198
9,660
12,163
0
W
Cthulhu
SirDuncan820
Cthulhu
5,208
691
826
408
8,360
8,985
0
5,402
2,717
13,036
0
L
6,793
695
725
736
4,302
3,955
0
2,573
1,729
17,054
0
L
Awilix
5,994
1,239
1,548
1,080
6,798
2,704
0
3,568
3,230
0
13,558
L
9,816
3,246
523
588
4,205
1,852
0
2,946
1,259
20,933
0
W
10,248
2,580
334
118
3,446
1,436
210
1,539
1,780
25,564
0
L
4,845
231
578
3,483
7,792
4,704
0
2,841
4,951
0
9,090
W
Cupid
sorason8
Cupid
4,037
1,971
1,156
387
4,782
2,217
124
2,719
1,896
0
9,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
32,800
80
Minions Killed
88
0
Camps Cleared
0
797,511
Distance Traveled
801,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,749
844
21
3
0
176,580
0
W
Ares
6,452
807
8
1
0
166,985
0
L
Artio
7,385
923
14
2
0
176,056
0
W
Cthulhu
6,313
789
20
3
0
147,922
0
L
Charon
6,342
793
14
2
0
160,582
0
L
Awilix
6,382
798
22
3
0
202,602
0
L
Hera
6,371
796
25
3
0
158,198
0
W
Nu Wa
6,735
842
27
3
0
145,307
0
L
Shiva
6,146
768
5
1
0
100,073
0
W
Cupid
6,551
819
12
2
0
165,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role