Player Matchup

Cerberus
Cerberus
Moosifmoo
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
PxrpleHaki
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 109L
1,475 Elo+
Party 1
Raijin
Raijin
Rubbles5877
Raijin
Level 47
God Stats
11W - 10L
1,567 SR
Queue Stats
438W - 457L
1,376 Elo+
Party 1
Neith
Neith
ashtynn1
Neith
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 139L
1,373 Elo+
Party 1
Serqet
Serqet
jas1995
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 47L
1,500 Elo+
Solo
Team Averages
Level 36
1,513 SR
1,428 Elo+

VS

Team Averages
Level 27
1,500 SR
1,251 Elo+
Ares
Ares
JazzVegasShow
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Perc44
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,388 Elo+
Solo
Chiron
Chiron
Ultime2013
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,286 Elo+
Solo
Artemis
Artemis
W0RSTL1GHTMARE
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,041 Elo+
Party 2
Da Ji
Da Ji
jewels730
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Moosifmoo
Cerberus
16
3 / 6 / 18
10,226
730
7,827
16,166
13,975
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
PxrpleHaki
Cernunnos
20
10 / 2 / 29
12,865
919
23,093
11,029
6,078
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
20
23 / 2 / 18
14,790
1,056
27,970
11,356
5,855
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ashtynn1
Neith
18
5 / 2 / 24
11,261
804
11,528
8,927
4,620
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
jas1995
Serqet
12
1 / 6 / 16
9,474
677
1,087
10,446
7,069
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
9,913
708
4,658
17,227
21,236
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Perc44
Izanami
18
9 / 8 / 8
11,171
798
16,482
15,687
7,834
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Ultime2013
Chiron
15
3 / 11 / 6
9,249
661
5,693
18,721
8,734
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 8 / 9
9,058
647
10,587
14,084
7,102
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
jewels730
Da Ji
17
3 / 9 / 8
10,762
769
6,857
17,363
11,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
56
42
Kills
18
18
Deaths
42
105
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
Cerberus
Moosifmoo
Cerberus
3
6
18
2
L
Izanami
Perc44
Izanami
9
8
8
1.63
W
Cernunnos
PxrpleHaki
Cernunnos
10
2
29
12.25
W
Raijin
23
2
18
16
L
Chiron
Ultime2013
Chiron
3
11
6
0.55
L
1
8
9
0.69
W
Neith
ashtynn1
Neith
5
2
24
8.5
W
Serqet
jas1995
Serqet
1
6
16
1.5
L
Da Ji
jewels730
Da Ji
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,505
Damage
44,277
57,924
Taken
83,082
37,597
Mitigated
56,160
18,064
Healing
8,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,658
422
630
1,897
17,227
21,236
193
7,546
9,681
18,325
0
W
Cerberus
Moosifmoo
Cerberus
7,827
523
759
1,883
16,166
13,975
1,340
1,325
14,841
13,132
0
L
Izanami
Perc44
Izanami
16,482
9,098
489
1,282
15,687
7,834
1,364
7,144
8,543
0
31,493
W
Cernunnos
PxrpleHaki
Cernunnos
23,093
9,919
1,390
1,973
11,029
6,078
2,787
289
10,740
0
51,781
W
Raijin
27,970
3,548
4,279
4,666
11,356
5,855
1,285
2,153
9,203
55,775
0
L
Chiron
Ultime2013
Chiron
5,693
1,323
487
1,176
18,721
8,734
171
7,414
11,307
0
14,784
L
10,587
3,982
172
0
14,084
7,102
0
6,758
7,326
0
18,494
W
Neith
ashtynn1
Neith
11,528
6,218
935
1,783
8,927
4,620
2,218
214
8,713
0
25,448
W
Serqet
jas1995
Serqet
1,087
808
0
396
10,446
7,069
615
677
9,769
0
3,038
L
Da Ji
jewels730
Da Ji
6,857
1,872
360
1,566
17,363
11,254
0
6,935
10,428
0
14,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,616
Gold Earned
50,153
159
Minions Killed
102
0
Camps Cleared
0
1,186,306
Distance Traveled
1,050,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,913
708
20
1
0
217,294
0
W
Cerberus
10,226
730
15
1
0
205,647
0
L
Izanami
11,171
798
29
2
0
203,834
0
W
Cernunnos
12,865
919
60
4
0
265,657
0
W
Raijin
14,790
1,056
59
4
0
300,360
0
L
Chiron
9,249
661
16
1
0
221,372
0
L
Artemis
9,058
647
18
1
0
204,675
0
W
Neith
11,261
804
23
2
0
200,313
0
W
Serqet
9,474
677
2
0
0
214,329
0
L
Da Ji
10,762
769
19
1
0
203,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role