Player Matchup

Cu Chulainn
Cu Chulainn
BWC Heatstroke
Cu Chulainn
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 2
Hera
Hera
BigFatNuts21
Hera
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,307 Elo+
Party 2
Zeus
Zeus
BrianTheRealist
Zeus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,352 Elo+
Party 2
Horus
Horus
FernyTheRealist
Horus
Level 66
God Stats
2W - 1L
1,736 SR
Queue Stats
64W - 62L
1,495 Elo+
Party 2
Skadi
Skadi
dragunwingz117
Skadi
Level 87
God Stats
1W - 3L
1,397 SR
Queue Stats
123W - 113L
1,465 Elo+
Solo
Team Averages
Level 59
1,527 SR
1,401 Elo+

VS

Team Averages
Level 99
1,419 SR
1,366 Elo+
Zeus
Zeus
A Flakey Dog
Zeus
Level 158
God Stats
5W - 3L
1,231 SR
Queue Stats
194W - 207L
1,347 Elo+
Solo
Medusa
Medusa
Devilish G59
Medusa
Level 158
God Stats
1W - 2L
1,635 SR
Queue Stats
235W - 232L
1,380 Elo+
Solo
Amaterasu
Amaterasu
Endless__Winter
Amaterasu
Level 75
God Stats
3W - 1L
1,515 SR
Queue Stats
53W - 62L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
GhostFrevk
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,222 Elo+
Party 1
Charybdis
Charybdis
allykatz120
Charybdis
Level 89
God Stats
2W - 1L
1,212 SR
Queue Stats
68W - 74L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BWC Heatstroke
Cu Chulainn
11
1 / 9 / 6
7,088
709
6,528
16,779
17,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 6 / 3
8,641
864
9,728
9,384
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 6 / 5
8,841
884
9,293
10,766
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 5 / 7
8,704
870
4,826
19,957
20,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 9
8,491
849
9,363
11,982
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 3 / 11
11,096
1,110
32,020
8,972
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
17
4 / 2 / 24
10,180
1,018
12,371
8,714
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Endless__Winter
Amaterasu
15
4 / 1 / 22
8,809
881
8,452
10,228
9,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
GhostFrevk
Guan Yu
14
2 / 5 / 20
8,372
837
3,064
14,195
10,016
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charybdis
allykatz120
Charybdis
14
3 / 3 / 22
8,667
867
8,944
8,612
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
12
Kills
31
31
Deaths
14
30
Assists
99
Player
Kills
Deaths
Assists
KDA
W
18
3
11
7.83
L
Cu Chulainn
BWC Heatstroke
Cu Chulainn
1
9
6
0.44
L
4
6
3
0.92
L
3
6
5
0.92
W
Medusa
4
2
24
8
W
Amaterasu
Endless__Winter
Amaterasu
4
1
22
15
L
2
5
7
1.1
W
Guan Yu
GhostFrevk
Guan Yu
2
5
20
2.4
W
Charybdis
allykatz120
Charybdis
3
3
22
4.67
L
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
64,851
68,868
Taken
50,721
52,826
Mitigated
30,398
15,287
Healing
19,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,020
6,410
1,099
2,125
8,972
3,670
1,253
2,858
5,978
51,065
0
L
Cu Chulainn
BWC Heatstroke
Cu Chulainn
6,528
860
343
942
16,779
17,618
0
6,281
10,044
0
11,337
L
9,728
1,540
735
357
9,384
4,086
0
4,780
4,604
22,186
0
L
9,293
1,055
0
270
10,766
5,398
43
4,141
6,538
23,298
0
W
Medusa
12,371
5,236
0
930
8,714
3,724
931
3,640
4,949
0
33,248
W
Amaterasu
Endless__Winter
Amaterasu
8,452
1,963
2,564
4,785
10,228
9,148
557
3,884
6,255
0
14,016
L
4,826
2,514
4,828
6,364
19,957
20,276
0
8,638
10,990
0
7,703
W
Guan Yu
GhostFrevk
Guan Yu
3,064
482
3,128
2,282
14,195
10,016
573
5,019
8,976
0
4,420
W
Charybdis
allykatz120
Charybdis
8,944
3,806
1,479
1,039
8,612
3,840
1,988
3,620
4,947
0
16,164
L
9,363
2,126
601
847
11,982
5,448
0
8,180
3,802
0
18,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
47,124
98
Minions Killed
127
0
Camps Cleared
0
846,849
Distance Traveled
1,033,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,096
1,110
47
5
0
173,781
0
L
Cu Chulainn
7,088
709
1
0
0
156,113
0
L
Hera
8,641
864
28
3
0
167,474
0
L
Zeus
8,841
884
31
3
0
147,623
0
W
Medusa
10,180
1,018
44
4
0
220,017
0
W
Amaterasu
8,809
881
7
1
0
229,579
0
L
Horus
8,704
870
6
1
0
205,749
0
W
Guan Yu
8,372
837
5
1
0
216,249
0
W
Charybdis
8,667
867
24
2
0
193,912
0
L
Skadi
8,491
849
32
3
0
169,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role