Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Speedybagel8895
Achilles
Level 17
God Stats
1W - 4L
1,251 SR
Queue Stats
1W - 5L
1,271 Elo+
Party 2
Cthulhu
Cthulhu
TeaIessZero357
Cthulhu
Level 41
God Stats
1W - 2L
1,303 SR
Queue Stats
3W - 10L
1,144 Elo+
Party 2
Rama
Rama
YNW koalaman
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,144 Elo+
Party 2
Lancelot
Lancelot
josu23diez
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,179 Elo+
Solo
Team Averages
Level 50
1,411 SR
1,248 Elo+

VS

Team Averages
Level 37
1,520 SR
1,497 Elo+
Sol
Sol
Apoptart
Sol
Level 45
God Stats
6W - 16L
1,069 SR
Queue Stats
138W - 126L
1,459 Elo+
Party 1
Arachne
Arachne
Omnem
Arachne
Level 36
God Stats
51W - 22L
1,898 SR
Queue Stats
106W - 84L
1,770 Elo+
Solo
King Arthur
King Arthur
Skycesar96
King Arthur
Level 40
God Stats
2W - 3L
1,726 SR
Queue Stats
126W - 145L
1,362 Elo+
Solo
Agni
Agni
XxJuanDavid06xX
Agni
Level 40
God Stats
4W - 1L
1,511 SR
Queue Stats
100W - 98L
1,450 Elo+
Solo
Ganesha
Ganesha
abetterpoptart
Ganesha
Level 24
God Stats
7W - 6L
1,395 SR
Queue Stats
91W - 98L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 1 / 0
4,438
634
2,356
5,885
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Achilles
7
2 / 2 / 0
4,351
622
3,654
6,939
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 2 / 0
3,974
568
1,656
5,594
2,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 1
3,735
534
1,548
2,788
858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
josu23diez
Lancelot
1
0 / 0 / 0
2,880
411
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,758
680
2,773
1,726
568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Omnem
Arachne
7
2 / 1 / 1
4,460
637
1,648
4,999
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Skycesar96
King Arthur
8
2 / 2 / 0
4,716
674
3,582
7,213
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 0 / 1
4,643
663
3,593
3,711
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 1
4,381
626
1,246
5,558
2,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
0
1
W
1
0
0
1
W
Arachne
Omnem
Arachne
2
1
1
2.5
W
King Arthur
Skycesar96
King Arthur
2
2
0
1
L
Achilles
2
2
0
1
L
1
2
0
0.5
W
1
0
1
1.5
L
0
1
1
0.5
W
0
1
1
0.5
L
Lancelot
josu23diez
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,214
Damage
12,842
21,206
Taken
23,207
10,507
Mitigated
10,851
3,685
Healing
5,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,356
180
0
1,845
5,885
2,801
0
2,678
3,207
26,410
0
W
2,773
1,684
0
1,025
1,726
568
0
418
1,308
31,713
0
W
Arachne
Omnem
Arachne
1,648
1,264
0
1,334
4,999
1,438
0
254
4,745
0
22,604
W
King Arthur
Skycesar96
King Arthur
3,582
486
0
1,005
7,213
4,858
0
0
7,213
0
22,483
L
Achilles
3,654
1,101
0
280
6,939
4,044
111
0
6,939
0
17,660
L
1,656
324
0
1,086
5,594
2,804
0
3,678
1,916
12,456
0
W
3,593
509
0
750
3,711
1,254
0
2,065
1,640
31,756
0
L
1,548
1,280
0
474
2,788
858
0
1,256
1,532
0
14,333
W
1,246
322
0
1,421
5,558
2,733
0
1,269
4,289
8,487
0
L
Lancelot
josu23diez
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
22,958
111
Minions Killed
209
0
Camps Cleared
0
584,129
Distance Traveled
711,272
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,438
634
52
7
0
138,806
1
W
Sol
4,758
680
82
12
0
138,937
0
W
Arachne
4,460
637
41
6
0
155,373
0
W
King Arthur
4,716
674
30
4
0
125,278
0
L
Achilles
4,351
622
20
3
0
149,740
0
L
Cthulhu
3,974
568
16
2
0
153,503
0
W
Agni
4,643
663
56
8
0
140,874
0
L
Rama
3,735
534
23
3
0
142,080
0
W
Ganesha
4,381
626
0
0
0
150,810
3
L
Lancelot
2,880
411
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role