Player Matchup

Cerberus
Cerberus
FreniisG0D
Cerberus
Level 182
God Stats
2W - 2L
1,850 SR
Queue Stats
49W - 13L
1,817 Elo+
Party 2
Medusa
Medusa
GetúlioNargas
Medusa
Level 111
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 5L
1,644 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GinsengStrip20Ø2
Morgan Le Fay
Level 176
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 17L
1,807 Elo+
Party 2
Awilix
Awilix
TATOTULINO
Awilix
Level 158
God Stats
1W - 0L
1,787 SR
Queue Stats
37W - 20L
1,670 Elo+
Party 2
Ne Zha
Ne Zha
zørg
Ne Zha
Level 148
God Stats
4W - 0L
2,042 SR
Queue Stats
41W - 10L
1,825 Elo+
Party 2
Team Averages
Level 155
1,769 SR
1,752 Elo+

VS

Team Averages
Level 140
1,731 SR
1,512 Elo+
Rama
Rama
GiusepKadura
Rama
Level 121
God Stats
1W - 3L
1,869 SR
Queue Stats
11W - 9L
1,570 Elo+
Party 1
Bakasura
Bakasura
Kirabay
Bakasura
Level 164
God Stats
0W - 1L
1,436 SR
Queue Stats
9W - 7L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Lerozitos
Cthulhu
Level 129
God Stats
9W - 8L
1,901 SR
Queue Stats
15W - 11L
1,570 Elo+
Party 1
Mulan
Mulan
Yurelouco
Mulan
Level 140
God Stats
0W - 1L
1,703 SR
Queue Stats
10W - 8L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
cal1destroyer
Ah Puch
Level 148
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 9L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreniisG0D
Cerberus
14
0 / 1 / 18
8,173
817
9,152
8,770
7,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 0 / 7
8,145
815
9,729
7,065
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
GinsengStrip20Ø2
Morgan Le Fay
16
6 / 0 / 7
8,715
872
13,499
5,745
2,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
TATOTULINO
Awilix
15
6 / 1 / 6
8,521
852
12,238
9,836
4,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
zørg
Ne Zha
15
8 / 1 / 10
8,731
873
10,679
9,670
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,102
710
2,152
5,873
1,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Kirabay
Bakasura
12
0 / 5 / 0
6,584
658
3,010
16,020
7,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lerozitos
Cthulhu
13
0 / 5 / 2
7,138
714
6,109
13,036
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Yurelouco
Mulan
13
2 / 6 / 0
6,939
694
8,037
15,612
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
13
0 / 5 / 2
7,049
705
8,701
10,094
3,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
23
Kills
3
3
Deaths
23
48
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FreniisG0D
Cerberus
0
1
18
9
W
3
0
7
6.5
W
Morgan Le Fay
GinsengStrip20Ø2
Morgan Le Fay
6
0
7
9.5
L
1
2
0
0.5
L
Bakasura
Kirabay
Bakasura
0
5
0
0
L
Cthulhu
Lerozitos
Cthulhu
0
5
2
0.2
W
Awilix
TATOTULINO
Awilix
6
1
6
9
L
Mulan
Yurelouco
Mulan
2
6
0
0.33
L
Ah Puch
0
5
2
0.2
W
Ne Zha
zørg
Ne Zha
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,297
Damage
28,009
41,086
Taken
60,635
24,968
Mitigated
38,592
5,669
Healing
6,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FreniisG0D
Cerberus
9,152
431
0
2,350
8,770
7,726
326
3,801
4,716
20,177
0
W
9,729
4,475
0
1,433
7,065
2,858
2,581
2,708
4,201
0
37,371
W
Morgan Le Fay
GinsengStrip20Ø2
Morgan Le Fay
13,499
1,002
0
735
5,745
2,763
590
2,610
3,033
36,491
0
L
2,152
1,411
0
1,358
5,873
1,825
0
2,812
3,061
0
5,761
L
Bakasura
Kirabay
Bakasura
3,010
2,049
0
1,889
16,020
7,885
0
3,639
12,381
0
10,037
L
Cthulhu
Lerozitos
Cthulhu
6,109
141
0
1,796
13,036
11,498
0
5,211
7,825
20,135
219
W
Awilix
TATOTULINO
Awilix
12,238
4,989
0
250
9,836
4,237
240
2,485
6,710
0
28,922
L
Mulan
Yurelouco
Mulan
8,037
490
0
609
15,612
14,005
0
7,104
8,508
24
15,545
L
Ah Puch
8,701
466
0
707
10,094
3,379
0
3,885
6,209
27,542
0
W
Ne Zha
zørg
Ne Zha
10,679
2,884
0
901
9,670
7,384
60
3,011
6,453
0
31,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
34,812
256
Minions Killed
125
0
Camps Cleared
0
1,210,683
Distance Traveled
955,866
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,173
817
24
2
0
234,111
0
W
Medusa
8,145
815
65
7
0
241,556
0
W
Morgan Le Fay
8,715
872
74
7
0
236,953
0
L
Rama
7,102
710
7
1
0
111,006
0
L
Bakasura
6,584
658
30
3
0
215,976
4
L
Cthulhu
7,138
714
31
3
0
222,617
4
W
Awilix
8,521
852
51
5
0
249,342
1
L
Mulan
6,939
694
21
2
0
201,434
0
L
Ah Puch
7,049
705
36
4
0
204,833
0
W
Ne Zha
8,731
873
42
4
0
248,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role