Player Matchup

Pele
Pele
AresX1X
Pele
Level 141
God Stats
12W - 8L
1,352 SR
Queue Stats
117W - 122L
1,473 Elo+
Solo
Arachne
Arachne
Kingapple12
Arachne
Level 147
God Stats
2W - 1L
1,778 SR
Queue Stats
141W - 134L
1,549 Elo+
Party 1
Ra
Ra
Krillin916
Ra
Level 148
God Stats
11W - 23L
1,468 SR
Queue Stats
147W - 140L
1,554 Elo+
Solo
Martichoras
Martichoras
kingpapaya12
Martichoras
Level 52
God Stats
4W - 3L
1,769 SR
Queue Stats
25W - 26L
1,521 Elo+
Party 1
Terra
Terra
oVixa
Terra
Level 155
God Stats
5W - 7L
1,462 SR
Queue Stats
244W - 243L
1,499 Elo+
Solo
Team Averages
Level 129
1,566 SR
1,519 Elo+

VS

Team Averages
Level 122
1,564 SR
1,566 Elo+
Anhur
Anhur
FlashKillaSam
Anhur
Level 118
God Stats
8W - 4L
1,558 SR
Queue Stats
73W - 63L
1,538 Elo+
Solo
Tyr
Tyr
SacameDeBolivia
Tyr
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 61L
1,697 Elo+
Solo
Arachne
Arachne
Tristàm
Arachne
Level 80
God Stats
120W - 57L
1,782 SR
Queue Stats
326W - 274L
1,545 Elo+
Solo
Baron Samedi
Baron Samedi
Tyrailious12
Baron Samedi
Level 167
God Stats
11W - 14L
1,459 SR
Queue Stats
604W - 569L
1,515 Elo+
Solo
Cerberus
Cerberus
lErebussl
Cerberus
Level 195
God Stats
7W - 5L
1,521 SR
Queue Stats
312W - 293L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AresX1X
Pele
12
8 / 5 / 2
7,257
660
6,997
11,888
4,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Kingapple12
Arachne
9
4 / 7 / 3
5,837
531
7,045
13,805
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 1 / 9
7,052
641
5,505
6,178
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
kingpapaya12
Martichoras
11
1 / 5 / 0
6,020
547
5,985
10,107
3,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
oVixa
Terra
12
0 / 1 / 0
6,613
601
2,474
6,700
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 5
7,715
701
8,239
8,843
2,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 1
8,199
745
5,603
7,965
5,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Tristàm
Arachne
13
7 / 4 / 1
7,805
710
7,460
11,140
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tyrailious12
Baron Samedi
11
2 / 6 / 4
7,089
644
6,253
8,303
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
lErebussl
Cerberus
10
3 / 1 / 8
7,023
638
4,305
10,856
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
13
Kills
19
19
Deaths
14
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Pele
AresX1X
Pele
8
5
2
1.8
W
4
3
5
2.17
L
Arachne
Kingapple12
Arachne
4
7
3
0.79
L
0
1
9
4.5
W
3
0
1
3.5
W
Arachne
Tristàm
Arachne
7
4
1
1.88
W
Baron Samedi
Tyrailious12
Baron Samedi
2
6
4
0.67
L
Martichoras
kingpapaya12
Martichoras
1
5
0
0.2
W
Cerberus
lErebussl
Cerberus
3
1
8
7
L
Terra
oVixa
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,006
Damage
31,860
48,678
Taken
47,107
20,417
Mitigated
23,958
8,695
Healing
15,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AresX1X
Pele
6,997
1,703
0
1,295
11,888
4,568
0
3,547
8,341
0
56,872
W
8,239
4,958
0
4,175
8,843
2,966
616
0
8,843
0
54,387
L
Arachne
Kingapple12
Arachne
7,045
4,472
0
2,363
13,805
4,578
0
2,849
10,956
0
21,393
L
5,505
775
233
1,982
6,178
2,389
0
3,163
3,015
57,160
0
W
5,603
1,108
0
3,785
7,965
5,377
0
2,077
5,655
0
63,120
W
Arachne
Tristàm
Arachne
7,460
5,949
0
2,608
11,140
4,436
0
680
10,460
0
64,107
W
Baron Samedi
Tyrailious12
Baron Samedi
6,253
522
224
1,274
8,303
3,392
47
2,329
5,887
41,382
0
L
Martichoras
kingpapaya12
Martichoras
5,985
2,774
0
1,868
10,107
3,000
0
999
9,108
0
43,123
W
Cerberus
lErebussl
Cerberus
4,305
595
0
3,064
10,856
7,787
0
2,939
7,844
17,393
0
L
Terra
oVixa
Terra
2,474
363
0
954
6,700
5,882
0
0
6,700
47,013
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
37,831
382
Minions Killed
427
0
Camps Cleared
0
1,223,482
Distance Traveled
1,176,184
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,257
660
75
7
0
254,846
1
W
Anhur
7,715
701
98
9
0
208,236
2
L
Arachne
5,837
531
21
2
0
254,410
3
L
Ra
7,052
641
115
10
0
243,893
5
W
Tyr
8,199
745
117
11
0
253,294
0
W
Arachne
7,805
710
95
9
0
250,372
0
W
Baron Samedi
7,089
644
63
6
0
218,460
4
L
Martichoras
6,020
547
79
7
0
212,655
0
W
Cerberus
7,023
638
54
5
0
245,822
4
L
Terra
6,613
601
92
8
0
257,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role