Player Matchup

Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charon
Charon
Diamond III
 
Charon
Diamond III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
He Bo
He Bo
Masters
CaptainDrupy
He Bo
Masters
Level 221
God Stats
18W - 17L
1,599 SR
Queue Stats
796W - 811L
2,181 MMR
Solo
Martichoras
Martichoras
Diamond III
SaintThomas
Martichoras
Diamond III
Level 173
God Stats
3W - 5L
1,565 SR
Queue Stats
212W - 177L
2,239 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,533 SR
1,784 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 176
1,608 SR
2,035 MMR
Yu Huang
Yu Huang
Diamond IV
 
Yu Huang
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond IV
Berserker378
Thor
Diamond IV
Level 148
God Stats
12W - 10L
1,705 SR
Queue Stats
87W - 93L
2,222 MMR
Party 2
Rama
Rama
Diamond V
Brobraham
Rama
Diamond V
Level 210
God Stats
6W - 4L
1,726 SR
Queue Stats
51W - 31L
2,164 MMR
Party 1
Athena
Athena
Diamond IV
NatalCrazyninja
Athena
Diamond IV
Level 213
God Stats
61W - 60L
1,549 SR
Queue Stats
429W - 412L
2,045 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond III
sillylittlegoose
Sun Wukong
Diamond III
Level 152
God Stats
9W - 7L
1,558 SR
Queue Stats
525W - 505L
2,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 0 / 0
4,436
739
2,892
4,497
1,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
 
Charon
7
0 / 0 / 1
4,395
733
2,625
3,768
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
 
Janus
8
0 / 0 / 0
4,177
696
984
1,688
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 0
3,848
641
1,491
2,222
537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Martichoras
SaintThomas
Martichoras
8
1 / 0 / 0
4,322
720
1,773
2,112
682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GebMercuryBastetKuzenbo

VS

Bans
ThanatosKaliShivaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 0 / 0
4,023
671
1,276
2,548
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 0
3,652
609
475
3,514
1,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
5
0 / 1 / 0
3,264
544
1,108
3,190
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,759
627
802
3,015
1,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
sillylittlegoose
Sun Wukong
7
0 / 1 / 0
3,981
664
2,183
5,079
4,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
0
1
W
Charon
 
Charon
0
0
1
0.5
W
Janus
 
Janus
0
0
0
0
L
Yu Huang
 
Yu Huang
0
0
0
0
L
0
0
0
0
L
Rama
0
1
0
0
W
0
0
0
0
L
0
0
0
0
W
Martichoras
SaintThomas
Martichoras
1
0
0
1
L
Sun Wukong
sillylittlegoose
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,765
Damage
5,844
14,287
Taken
17,346
5,837
Mitigated
9,109
6,820
Healing
5,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
2,892
625
0
1,706
4,497
1,785
0
170
4,327
0
24,009
W
Charon
 
Charon
2,625
616
0
1,888
3,768
2,354
104
1,038
2,696
12,333
0
W
Janus
 
Janus
984
132
0
496
1,688
479
0
421
1,237
31,673
0
L
Yu Huang
 
Yu Huang
1,276
387
0
750
2,548
899
0
1,660
856
22,246
0
L
475
0
0
500
3,514
1,110
0
890
2,556
0
18,816
L
Rama
1,108
1,020
0
660
3,190
916
0
1,395
1,795
0
13,114
W
1,491
253
0
1,778
2,222
537
0
448
1,722
22,529
0
L
802
378
0
1,122
3,015
1,834
0
423
2,592
12,485
0
W
Martichoras
SaintThomas
Martichoras
1,773
810
0
952
2,112
682
0
235
1,877
0
32,758
L
Sun Wukong
sillylittlegoose
Sun Wukong
2,183
491
0
2,082
5,079
4,350
0
632
4,447
515
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,178
Gold Earned
18,679
241
Minions Killed
190
0
Camps Cleared
0
630,667
Distance Traveled
658,049
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,436
739
50
8
0
132,117
0
W
Charon
4,395
733
13
2
0
115,396
2
W
Janus
4,177
696
66
11
0
141,455
0
L
Yu Huang
4,023
671
64
11
0
138,898
0
L
Thor
3,652
609
40
7
0
161,066
0
L
Rama
3,264
544
27
5
0
89,414
0
W
He Bo
3,848
641
50
8
0
131,912
1
L
Athena
3,759
627
18
3
0
148,631
2
W
Martichoras
4,322
720
62
10
0
109,787
0
L
Sun Wukong
3,981
664
41
7
0
120,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role