Player Matchup

Merlin
Merlin
Steroidz
Merlin
Level 68
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Neith
Neith
kpower47
Neith
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 66L
1,579 Elo+
Party 2
Bellona
Bellona
xQrow
Bellona
Level 156
God Stats
1W - 1L
1,597 SR
Queue Stats
8W - 7L
1,667 Elo+
Party 2
Team Averages
Level 117
1,598 SR
1,582 Elo+

VS

Team Averages
Level 132
1,434 SR
1,487 Elo+
Cupid
Cupid
FlexOnEmJamba
Cupid
Level 119
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 2L
1,734 Elo+
Party 1
Scylla
Scylla
IcyErinys
Scylla
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,215 Elo+
Party 1
Shiva
Shiva
NoCapPawPaw
Shiva
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Steroidz
Merlin
11
4 / 0 / 3
8,375
838
7,361
4,109
1,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
kpower47
Neith
10
0 / 1 / 6
7,326
733
5,480
5,250
2,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
xQrow
Bellona
11
4 / 0 / 3
8,087
809
5,920
9,782
10,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,891
689
3,756
5,558
2,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
IcyErinys
Scylla
10
0 / 3 / 1
7,000
700
5,051
6,396
2,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
7,022
702
5,471
10,901
8,104
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Scylla
IcyErinys
Scylla
0
3
1
0.17
L
1
2
0
0.5
W
Merlin
Steroidz
Merlin
4
0
3
5.5
W
Neith
kpower47
Neith
0
1
6
3
W
Bellona
xQrow
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,761
Damage
14,278
19,141
Taken
22,855
13,981
Mitigated
12,373
5,078
Healing
2,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,756
2,110
87
812
5,558
2,031
11
1,550
3,804
0
21,603
L
Scylla
IcyErinys
Scylla
5,051
930
0
416
6,396
2,238
0
1,542
4,684
33,736
0
L
5,471
557
268
1,336
10,901
8,104
0
4,563
6,067
0
16,715
W
Merlin
Steroidz
Merlin
7,361
698
0
750
4,109
1,531
140
1,181
2,928
37,726
0
W
Neith
kpower47
Neith
5,480
846
0
1,736
5,250
2,042
336
1,307
3,943
0
21,411
W
Bellona
xQrow
Bellona
5,920
2,064
0
2,592
9,782
10,408
0
2,905
6,877
0
25,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,788
Gold Earned
20,913
113
Minions Killed
111
0
Camps Cleared
0
559,253
Distance Traveled
575,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,891
689
38
4
0
175,985
0
L
Scylla
7,000
700
50
5
0
193,838
0
L
Shiva
7,022
702
23
2
0
205,334
0
W
Merlin
8,375
838
57
6
0
177,998
0
W
Neith
7,326
733
28
3
0
179,575
0
W
Bellona
8,087
809
28
3
0
201,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role