Player Matchup

Loki
Loki
Gold V
ATLAS_legends10
Loki
Gold V
Level 176
God Stats
33W - 15L
1,697 SR
Queue Stats
455W - 447L
1,394 MMR
Solo
Cthulhu
Cthulhu
Gold V
Flaminstar0607
Cthulhu
Gold V
Level 108
God Stats
234W - 214L
1,615 SR
Queue Stats
482W - 485L
1,423 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
HIGHSnnOWkER
Nu Wa
Bronze IV
Level 129
God Stats
3W - 1L
1,707 SR
Queue Stats
23W - 29L
1,435 MMR
Solo
Tyr
Tyr
Gold IV
LuisLover
Tyr
Gold IV
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 182L
1,419 MMR
Solo
Chiron
Chiron
Gold IV
Swainzilla
Chiron
Gold IV
Level 168
God Stats
1W - 1L
1,249 SR
Queue Stats
52W - 52L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,553 SR
1,417 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,502 SR
1,418 MMR
Ganesha
Ganesha
Bronze III
Kiman24
Ganesha
Bronze III
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 81L
1,400 MMR
Solo
Lancelot
Lancelot
Bronze III
SainHornet
Lancelot
Bronze III
Level 69
God Stats
3W - 4L
1,587 SR
Queue Stats
14W - 21L
1,525 MMR
Party 1
Thoth
Thoth
Gold III
Z_illist
Thoth
Gold III
Level 124
God Stats
3W - 7L
1,475 SR
Queue Stats
151W - 160L
1,448 MMR
Solo
Cernunnos
Cernunnos
Bronze III
thenekoboss
Cernunnos
Bronze III
Level 122
God Stats
0W - 1L
1,450 SR
Queue Stats
0W - 3L
1,362 MMR
Party 1
Apollo
Apollo
Gold V
zTHUMP3Rz
Apollo
Gold V
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
134W - 130L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,062
589
4,936
7,213
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 1
7,233
603
5,985
8,687
6,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 2
7,148
596
6,196
6,278
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 3
6,956
580
4,193
10,070
7,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
Swainzilla
Chiron
13
4 / 1 / 2
7,522
627
8,454
7,994
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoBakasuraAresHe Bo

VS

Bans
KaliIzanamiJormungandrMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kiman24
Ganesha
10
0 / 3 / 2
5,945
495
2,785
9,999
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lancelot
SainHornet
Lancelot
10
2 / 4 / 1
5,822
485
4,832
9,151
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Z_illist
Thoth
11
1 / 4 / 2
6,178
515
5,922
7,751
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
thenekoboss
Cernunnos
11
1 / 4 / 0
5,947
496
5,797
10,933
4,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
zTHUMP3Rz
Apollo
12
0 / 1 / 0
6,514
543
3,439
7,506
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
4
4
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
1
0
1
1.5
W
3
3
2
1.33
L
Ganesha
Kiman24
Ganesha
0
3
2
0.33
W
5
0
3
6.5
L
Lancelot
SainHornet
Lancelot
2
4
1
0.63
W
Chiron
Swainzilla
Chiron
4
1
2
5
L
Thoth
Z_illist
Thoth
1
4
2
0.5
L
Cernunnos
thenekoboss
Cernunnos
1
4
0
0.25
L
Apollo
zTHUMP3Rz
Apollo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
22,775
40,242
Taken
45,340
21,216
Mitigated
20,336
9,719
Healing
9,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,936
982
0
1,398
7,213
2,443
0
1,657
5,556
0
49,871
W
5,985
399
124
3,202
8,687
6,009
37
895
7,792
53,350
0
W
6,196
1,782
0
500
6,278
2,038
0
3,920
2,358
52,205
0
L
Ganesha
Kiman24
Ganesha
2,785
384
0
1,735
9,999
6,891
0
1,410
8,589
19,664
0
W
4,193
344
0
2,456
10,070
7,717
0
1,578
8,492
0
17,130
L
Lancelot
SainHornet
Lancelot
4,832
725
0
860
9,151
3,836
0
3,041
6,014
0
39,107
W
Chiron
Swainzilla
Chiron
8,454
4,131
241
1,798
7,994
3,009
968
657
7,337
0
58,773
L
Thoth
Z_illist
Thoth
5,922
282
0
1,250
7,751
2,457
0
2,495
5,256
55,268
0
L
Cernunnos
thenekoboss
Cernunnos
5,797
2,560
0
3,511
10,933
4,250
0
553
10,380
0
44,824
L
Apollo
zTHUMP3Rz
Apollo
3,439
2,413
0
2,280
7,506
2,902
0
3,945
2,920
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,921
Gold Earned
30,406
394
Minions Killed
348
0
Camps Cleared
0
1,216,449
Distance Traveled
1,171,808
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,062
589
82
7
0
285,063
0
W
Cthulhu
7,233
603
99
8
0
241,142
0
W
Nu Wa
7,148
596
94
8
0
219,689
2
L
Ganesha
5,945
495
3
0
0
252,645
1
W
Tyr
6,956
580
16
1
0
262,131
1
L
Lancelot
5,822
485
55
5
0
263,146
2
W
Chiron
7,522
627
103
9
0
208,424
0
L
Thoth
6,178
515
92
8
0
220,600
0
L
Cernunnos
5,947
496
100
8
0
232,056
2
L
Apollo
6,514
543
98
8
0
203,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role