Player Matchup

Chaac
Chaac
Cisco69 Y
Chaac
Level 107
God Stats
10W - 11L
1,513 SR
Queue Stats
344W - 311L
1,481 Elo+
Solo
Mercury
Mercury
Claymore07
Mercury
Level 167
God Stats
3W - 5L
1,546 SR
Queue Stats
283W - 275L
1,509 Elo+
Solo
Martichoras
Martichoras
Kingapple12
Martichoras
Level 147
God Stats
6W - 6L
1,636 SR
Queue Stats
141W - 134L
1,561 Elo+
Party 1
Ares
Ares
kingpapaya12
Ares
Level 52
God Stats
3W - 5L
1,428 SR
Queue Stats
25W - 26L
1,534 Elo+
Party 1
Sol
Sol
xOutcxst
Sol
Level 55
God Stats
11W - 5L
1,511 SR
Queue Stats
33W - 38L
1,397 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,496 Elo+

VS

Team Averages
Level 115
1,538 SR
1,523 Elo+
Raijin
Raijin
FlackoFitz-
Raijin
Level 148
God Stats
16W - 7L
1,265 SR
Queue Stats
909W - 814L
1,508 Elo+
Solo
Anhur
Anhur
Jesheehee
Anhur
Level 97
God Stats
3W - 0L
1,500 SR
Queue Stats
348W - 294L
1,476 Elo+
Solo
Lancelot
Lancelot
VitoSenpai
Lancelot
Level 142
God Stats
3W - 1L
1,768 SR
Queue Stats
146W - 137L
1,533 Elo+
Party 2
Tyr
Tyr
amai2x
Tyr
Level 71
God Stats
26W - 12L
1,746 SR
Queue Stats
261W - 209L
1,560 Elo+
Solo
Danzaburou
Danzaburou
itakezoloft
Danzaburou
Level 118
God Stats
7W - 6L
1,411 SR
Queue Stats
185W - 180L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cisco69 Y
Chaac
11
0 / 5 / 0
6,572
506
2,753
11,263
6,259
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Claymore07
Mercury
7
1 / 1 / 0
5,594
430
1,730
5,425
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Martichoras
Kingapple12
Martichoras
13
5 / 4 / 1
7,686
591
11,947
13,185
5,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 4
6,393
492
5,044
11,679
11,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 4 / 3
6,890
530
6,436
10,806
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 2 / 4
8,103
623
6,935
9,275
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Jesheehee
Anhur
14
5 / 1 / 5
8,396
646
7,513
10,337
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
VitoSenpai
Lancelot
12
7 / 2 / 1
7,801
600
10,672
10,827
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
amai2x
Tyr
13
0 / 0 / 5
7,602
585
3,744
10,769
10,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
itakezoloft
Danzaburou
13
1 / 2 / 5
7,125
548
6,297
9,315
4,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
17
17
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cisco69 Y
Chaac
0
5
0
0
L
Mercury
Claymore07
Mercury
1
1
0
1
W
Raijin
4
2
4
3
W
Anhur
Jesheehee
Anhur
5
1
5
7.5
L
Martichoras
Kingapple12
Martichoras
5
4
1
1.38
W
Lancelot
VitoSenpai
Lancelot
7
2
1
3.75
W
Tyr
amai2x
Tyr
0
0
5
2.5
W
Danzaburou
itakezoloft
Danzaburou
1
2
5
1.75
L
0
3
4
0.67
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
35,161
52,358
Taken
50,523
28,873
Mitigated
28,314
12,857
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cisco69 Y
Chaac
2,753
583
0
2,163
11,263
6,259
0
0
11,263
0
45,454
L
Mercury
Claymore07
Mercury
1,730
1,003
0
1,450
5,425
1,617
0
964
4,454
0
21,800
W
Raijin
6,935
336
0
2,397
9,275
3,895
58
3,774
5,501
56,920
0
W
Anhur
Jesheehee
Anhur
7,513
4,490
0
4,306
10,337
4,441
1,306
2,475
7,862
0
63,173
L
Martichoras
Kingapple12
Martichoras
11,947
4,555
0
3,257
13,185
5,992
0
342
12,782
0
64,457
W
Lancelot
VitoSenpai
Lancelot
10,672
2,504
0
3,621
10,827
4,754
0
2,595
8,232
0
46,052
W
Tyr
amai2x
Tyr
3,744
380
0
3,913
10,769
10,460
467
1,584
9,185
0
49,311
W
Danzaburou
itakezoloft
Danzaburou
6,297
2,606
0
2,324
9,315
4,764
1,163
1,052
8,263
0
50,236
L
5,044
444
0
2,244
11,679
11,036
0
1,918
9,637
15,774
0
L
6,436
1,873
0
3,743
10,806
3,969
385
3,446
7,287
43,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,135
Gold Earned
39,027
320
Minions Killed
409
0
Camps Cleared
0
1,204,028
Distance Traveled
1,288,626
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,572
506
85
7
0
240,425
4
L
Mercury
5,594
430
29
2
0
194,553
2
W
Raijin
8,103
623
100
8
0
240,018
0
W
Anhur
8,396
646
94
7
0
255,225
2
L
Martichoras
7,686
591
94
7
0
248,487
2
W
Lancelot
7,801
600
65
5
0
302,904
0
W
Tyr
7,602
585
85
7
0
234,225
2
W
Danzaburou
7,125
548
65
5
0
256,254
0
L
Ares
6,393
492
26
2
0
279,273
0
L
Sol
6,890
530
86
7
0
241,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role